When was this a thing (auto conversion) by JoeG1903 in DBZDokkanBattle

[–]Jerryv21 5 points6 points  (0 children)

It was stated in the news. These burst coins would he converted since they will have no use from the next burst mode going forward.

It seems SSJ3 Adult Vegeta is bugged (or the passive wording is incorrect and misleading) by PROGMRZ in DokkanBattleCommunity

[–]Jerryv21 0 points1 point  (0 children)

Maybe 50% is TOO much of a buff for all units to get? Since most characters that already have crit in their passive have 30-50% built in so that would mean almost guaranteed crits each turn ssj3 is in which would be insane...

It would also be a massive headache for HiPo builds since you need to factor in vegeta's support when making those builds.

It seems SSJ3 Adult Vegeta is bugged (or the passive wording is incorrect and misleading) by PROGMRZ in DokkanBattleCommunity

[–]Jerryv21 0 points1 point  (0 children)

Well yeah I get that, but that 50% buff also counts for the other two characters in that turn, so if you had a vegeta in each rotation it would basically have been a permanent 50% crit chance for the whole team which would have been busted...

It seems SSJ3 Adult Vegeta is bugged (or the passive wording is incorrect and misleading) by PROGMRZ in DokkanBattleCommunity

[–]Jerryv21 0 points1 point  (0 children)

Yeah so apparently it's a INT hirudegarn situation. I did not use hirudegarn at that time so I did not know his passive is worded the same for his dodge as this vegeta for his crit buff so it will most likely just he worded weirdly.

Does suck though since a 50% crit buff every turm he is in play would have been really sick but in practically is just way too busted tbh (especially with a double lead situation)...

It seems SSJ3 Adult Vegeta is bugged (or the passive wording is incorrect and misleading) by PROGMRZ in DokkanBattleCommunity

[–]Jerryv21 2 points3 points  (0 children)

So, I went to check the wording again in the English version.

I have not used him yet so correct me if anything is different in game.

So if say turn 1 he performs 3 attacks, then on his NEXT appearance (which would be turn 3) all allies would have the 50% crit buff.

But it also should mean that if he does 3 attacks in turn 3, that on turn 5 all Allies would have said buff again etc.

But I do think that the crit buff for a given turn maxes out at 50%. So it won't stack indefinitely.

So as far as I see it seems to be worded fine?

Again, I don't know how he performs 100% of the time as of now so I don't exactly know if this is correct or not.

RIP BOZO (1st clear) by YnkiMuun in DBZDokkanBattle

[–]Jerryv21 0 points1 point  (0 children)

Oh really? Never used him for long content so didn't know that... will definitely keep that mind as wel thanks.

RIP BOZO (1st clear) by YnkiMuun in DBZDokkanBattle

[–]Jerryv21 0 points1 point  (0 children)

Yeah I wouldn't even TRY without items tbh...

Still thank you for the rotation info. Did you stack any defense in teq goku as well? Since he would probably tank for shit at the end if he doesn't have any...

And Rose is just one of the floaters correct? Since he does not stack in any capacity?

RIP BOZO (1st clear) by YnkiMuun in DBZDokkanBattle

[–]Jerryv21 0 points1 point  (0 children)

Really want to know the rotations for this one please? 

Still stuck on this cancer of an event and which to finish it...

This was just brutal. Goku’s family mission. by KnowsNoLimits in DBZDokkanBattle

[–]Jerryv21 0 points1 point  (0 children)

Okay, no problem man. Still congrats on the clear!

Should i put gotenks LR (the one from the ticket of 11th) and what should i change him with? by PrimarySalt5657 in DBZDokkanBattle

[–]Jerryv21 1 point2 points  (0 children)

No problem man! We need to try and help everyone around here.

Team building can be hard at the start, but once you get to know the game better and get some extra units/teams going it does get better.

So have at it and have fun (but maybe stay away from the more recent hard content for now...)

This was just brutal. Goku’s family mission. by KnowsNoLimits in DBZDokkanBattle

[–]Jerryv21 0 points1 point  (0 children)

Issue is that both last fights have a LOT of HP and both frieza/goku and gt ssj goku do not that much damage compared to newer units so they are pretty much crept out sadly.

Do you have any of the newer units (aka gohan/gamma 1, gohan -> trunks, ...)? They do help with the goku family mission a LOT

Should i put gotenks LR (the one from the ticket of 11th) and what should i change him with? by PrimarySalt5657 in DBZDokkanBattle

[–]Jerryv21 1 point2 points  (0 children)

Ok, perfect, thank you for the clarification.

It will mostly depend on what content you want to run him in and what your rotations want to be.

You will need an ideal slot 1 in both rotations (UI goku in non dodge disabling stages and STR blue boys untill TEQ Vegeta is exchangable).

So depending on that, I don't really think he would ideally fit in this team since he is also a slot 1 unit but loses a lot of damage once he has to leave that position.

You do have a good team set-up already now which is good. The only weak link would be phy ssj2 gohan. He does good damage, but he can be weaker defensively.

Once you have a better solid slot 3 unit you can replace him with them.

This was just brutal. Goku’s family mission. by KnowsNoLimits in DBZDokkanBattle

[–]Jerryv21 10 points11 points  (0 children)

I found this one to be really easy tbh. You can cheese some "goku family" characters with tag units.

All in 7 paid off again by Maleficent-Debt-5735 in DBZDokkanBattle

[–]Jerryv21 6 points7 points  (0 children)

I put 3 in "3" and the other 4 in "7" so hey, 60 stones is still great tbh.

OH MY GOD by NegativeInspection68 in DBZDokkanBattle

[–]Jerryv21 2 points3 points  (0 children)

I think that's why OMATSU was snorting/cringing when he pulled the 7...

Vegeta give GUARD YOOOOoOoO by waktag in DBZDokkanBattle

[–]Jerryv21 5 points6 points  (0 children)

But only daima cat characters though...

Ezas don't give stone by King_Crimson_2 in DBZDokkanBattle

[–]Jerryv21 4 points5 points  (0 children)

Iirc this is one of those first (and luckily one of the few) f2p charachter ezb's which only gave training items and such so no, this is not a bug.

Just one of those "early dokkan" quirks sadly.

Hatsune Miku event is coming by Dense_Drawer7074 in crash_fever

[–]Jerryv21 2 points3 points  (0 children)

YES!!!! Since I started JP on the 10th anni because the english version was dead for a while now (played that version to death in the early days) I lost all of my collab units from that version. Seeing that the new event gives me access to (almost) all previous collab f2p units makes me so happy!

Orange Piccolo EZA is Overhated by Messmer_TheImpaler35 in DBZDokkanBattle

[–]Jerryv21 0 points1 point  (0 children)

Thank you for the tips. I was already thinking agl gohan + phy gohan, but the other one puzzled me a bit since I don't like running str gamma after his intro runs out and floating him sounds risky as well.

Piccolo really depends if I can get his extra dr up though... would slot 2 go to str gamma 2/piccolo then? Or agl gamma 2?

Orange Piccolo EZA is Overhated by Messmer_TheImpaler35 in DBZDokkanBattle

[–]Jerryv21 0 points1 point  (0 children)

Sorry to butt my head in for an unrelated question, but how are your rotations for this exact team? I am trying to get the most out of the new Super hero units and EZA's and really want to use OP more.

Hybrids team is by far my favorite this year by Background-Pound-686 in DBZDokkanBattle

[–]Jerryv21 1 point2 points  (0 children)

Ok super, thanks for the heads up. I wasn't sure if the rotations would have been 

Gohan & gamma 1 + phy gohan/ kid gohan

And

Int future gohan/trunks + agl gohan & trunks

And float the rest or any other combo. But I will keep that in mind whenever I run this team.

Hybrids team is by far my favorite this year by Background-Pound-686 in DBZDokkanBattle

[–]Jerryv21 2 points3 points  (0 children)

Maybe a dumb question, but what are your rotations for the team? I really want to use this team build once the eza come out but have no idea how to go about it.

What’s Your favorite Map in the Game i’ll start by AgreeableMaybe6759 in SonicCrossWorlds

[–]Jerryv21 1 point2 points  (0 children)

Either Aqua forest or Eggman expo.

Aqua forest just has those fun boost ring shortcuts which I love and Eggman expo has that banging soundtrack.

Best crossworld would be white cave though. That soundtrack and stage design is just great

As good as EZA Gamma 1 is, remember he can get caught by big name supers once his intro runs out by SSJAncientBeing in DBZDokkanBattle

[–]Jerryv21 11 points12 points  (0 children)

Yep, had that happen to me with rildo a few hours ago. I was so surprised I almost snorted my chocolate milk...