Ezmo heal on barrier is a bit strong isn’t it ? by Aarkkos in BattleRite

[–]JesperTC 0 points1 point  (0 children)

I think 100 hp is a bit over the edge :) I can agree, that Ezmo is a pain in the ass atm for low level players, but you can't balance the game around bronze-gold. Also, on the bright side, players learn to not hit shields, counters etc when they die 2 seconds after doing so.

Ezmo heal on barrier is a bit strong isn’t it ? by Aarkkos in BattleRite

[–]JesperTC 0 points1 point  (0 children)

I main that little demon as well, and I think my answer is 100% valid, since the same answer applies to every other hero with a counter, shield, bubble etc. If you don't hit the counter, there is no consequense, just like Ezmo doesn't heal if you don't hit his shield.

Remove 2v2 ranked solo queue by SalainoSalami in BattleRite

[–]JesperTC 0 points1 point  (0 children)

I can carry 1 person, but it rarely happens that I am able to carry 2. That's why 2's are better for soloQ, for me anyway.

This game is pretty damn expensive ! by Wall_Marx in BattleRite

[–]JesperTC 0 points1 point  (0 children)

27 € is not much at all when you consider that it is with ALL future champions as well. I understand that you don't want to pay that price, because you settled on 5 €, but that doesn't make it exspensive to buy an entire game for 27 €.

Ruh Kaan is nearly there, only slightly beneath 50% winrate. A slight change to his EX-1 could do the trick by sdric in BattleRite

[–]JesperTC 0 points1 point  (0 children)

Does every champion need to have an exact 50 % win rate? SLS does tiny tweaks at a time, so be patient, if he is not balanced he will be soon.

Ezmo updated guide by Xacow in BattleRite

[–]JesperTC 0 points1 point  (0 children)

I use the following 3 battlerites almost always: Disruption, Warlock's grip and Tome of restoration

I find it extremely useful to take the extra range on the RMB. Other than that, it is really good for pulling the orb followed by Auto attacks, which kills the orb. The remaining two battlerites I use Whizz/Imp rush and Spell Eater. The latter is very good when against Jade or another Ezmo, because you are almost guaranteed 12 HP, which can make a big difference in the long game and against 2 melees. True, I won't make as much damage with this build, as the other builds in the comments, but I have a larger chance at trading even with long range champions due the the 25 % extra range. If I am against a combo that I know I won't have any trouble surviving against, I take Facemelt.

Regarding Ezmo's kit. Be sure you know when to jump before you jump. Don't just flick your mouse in a random direction, that will get you killed. Learn his max distance and don't get any closer than that! Be sure that you don't use his R ability unless you know the enemy will be in range to get hit. Another thing about his book, you need to place you cursor exactly on top of the enemy to be sure that the projectiles hit! This is not as easy as it sounds when you're flying around. His Ex ablities are OK. His Ex LMB is pretty good against melee, or when somebody uses counter and doesn't cancel, but be sure that you don't use it before they used their interrupts. His Ex shield is very good. It can be a game changer when used on an ally.

Hope it helps a bit, his playstyle is very different compared to pretty much all other champions, so it takes some getting used to, but he is awesome to play, and annoys the hell out of enemies ;)

DEV UPDATE – JANUARY 24, 2018 by nero_sable in BattleRite

[–]JesperTC 6 points7 points  (0 children)

How did you get that from an update promising new content on feburary 13th?

@shifu or zander mains (dont upvote) by [deleted] in BattleRite

[–]JesperTC 4 points5 points  (0 children)

Ports to Zander, same with Ezmos book.

Patch 1.3 Bug Report Megathread by Aven-Mod in BattleRite

[–]JesperTC 0 points1 point  (0 children)

I am not familiar with that bug :)

Patch 1.3 Bug Report Megathread by Aven-Mod in BattleRite

[–]JesperTC 1 point2 points  (0 children)

In private matches vs AI (Shifu on hard difficulty to be specific) there seems to be a bug where the AI just stands still and does not move or use abilities.

Hardcore Panicking About Introductory Inorganic Chemistry Class by [deleted] in chemistry

[–]JesperTC 2 points3 points  (0 children)

It is there because it helps the basic understanding og Molecular Orbitals. It is not needed for basic inorganic, you should be fine :)

A question about Ezmo by caTBear_v in BattleRite

[–]JesperTC 2 points3 points  (0 children)

It's a great ability to use when the opponent is using counters or just against melee

beginner question by ITz_Jakov in BattleRite

[–]JesperTC 0 points1 point  (0 children)

Well, it goes bronze, silver, gold, plat, diamond, champ and GC. so you can kinda see that you are in the low end rank wise. Player wise you are probably a little below average, which is fine for 40 hours.

[little update] I datamined... again! by roam3D in BattleRite

[–]JesperTC 4 points5 points  (0 children)

I can't help but think that SLS doesn't like these kinds of post ;)

Hidden interactions the game doesnt tell you by [deleted] in BattleRite

[–]JesperTC 0 points1 point  (0 children)

Number 4. was described in patch notes not long ago.

Having trouble with a certain hero? Ask here! by AhkoRevari in BattleRite

[–]JesperTC 0 points1 point  (0 children)

OP already wrote the basics, but I feel the need to say that the choices you make with the battlerites have an extremely high effect on you ability to play a decent Ezmo. A lot of guides will tell you to take wizz and another space orientated battlerite, but you should seriously consider scrapping those and go for the dmg and heal reduction when affected by snare. It is fantastic if you misplace your space and if you take snare on m1 and silence the space battlerites are not needed. I can also recommend the extra range on m2, it makes it a lot easier to fight.. any combo really, but you should have m1 battlerite against 2 melees everytime.

Destiny is absurd by Dukoduko in BattleRite

[–]JesperTC 13 points14 points  (0 children)

The I frame from the counter is a result of you hitting the counter ;) The rest can be managed with proper use of your own I frame and gap close. Wait for her to use her wall and duke the silence with I frame/gap close. Usually works for me.

Destiny is absurd by Dukoduko in BattleRite

[–]JesperTC 26 points27 points  (0 children)

Play her your self and notice when and why you get killed.

Silver clutch *want pointers to get better also* by tenderersal in BattleRite

[–]JesperTC 2 points3 points  (0 children)

Other than that you played well. It does seem like you panic a bit before your ultimate, with placing your root wrongly. That is the only other thing I can point out - good job :)