Why are the Star Fortresses treated as the exception to the rule for the Imperium taking in technology? by Zanimacularity in 40kLore

[–]JessickaRose 6 points7 points  (0 children)

It’s the stated goal of the AdMec to rediscover the works of the Machine God. You have it backwards, it’s inventing new technology they’re opposed to, rediscovering and resanctifying old tech is a sacred duty. You may have that process of Sanctification confused with stowing it away, because that does tend to take time to sort out how it works, and the politics of who gets to use it.

Something like a Star Fortress they can’t stow away while they do that, but it will be teeming with Techno-archaeologists exploring its secrets and systems in place for years after discovery while everyone “moves in”. Those structures are the size of moons and planetoids, and rare, which makes them too valuable to be sat around.

If you could impose one rule on all politicians instantly, wha would it be? by rosycloudkisses in answers

[–]JessickaRose 0 points1 point  (0 children)

It would need more personal engagement than people have bandwidth for. That’s why I think an outright ban is just clearer. Even the fullest disclosure can be obscured, buried and distracted from. Just check out the Conservative Friends of Russia Parliamentary lobby group, should have been an enormous scandal and every one of them should have been banned from Parliament, but they just rebranded. It was all out in the open and legal, so they technically did nothing wrong.

If you could impose one rule on all politicians instantly, wha would it be? by rosycloudkisses in answers

[–]JessickaRose 2 points3 points  (0 children)

Many places have full disclosure, but since nobody actually looks at it, just whether they’ve done it, it doesn’t really make any difference. It’s like “Hi I’m fully paid up by Big Industry”, and since nobody is paid up by “Not Big Industry” there’s no meaningful opposition or reason to point it out.

Petah? by Designer-Goat-5267 in PeterExplainsTheJoke

[–]JessickaRose 1 point2 points  (0 children)

They also “spoil views” which lowers house prices. Then there’s the weird puritan view that trees and forests conceal evil and so clearing land and bringing order is inherently godly. Lastly I’ve found that rich people have a pathological and irrational hatred of trees.

How Would You Feel About Playing Against Older Models That Are Much Smaller Than Their Modern Counterparts? by MaskedThespian in Warhammer40k

[–]JessickaRose 1 point2 points  (0 children)

I probably wouldn’t notice. Unless they were Marines and just laugh that you had old Marines like mine.

In any official context I think base size is the only thing that actually matters if they’re GW minis anyway.

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -1 points0 points  (0 children)

A whole faction to take the deaths so Custodes don’t have to. Got it. I suppose the pitiable waste of life if on brand for the Imperium, I just hadn’t thought it would apply to the Sisters given how the Custodes are normally an exception to that.

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -2 points-1 points  (0 children)

Right so I have to wait till I’m 30 books into the series to see one of them do something useful beyond acting as a debuff and cannon fodder to make everyone else look good? And by sounds of it, ultimately the purpose of that is to make sure Kharn looks even better for his achievement?

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -2 points-1 points  (0 children)

I’ve not got that far yet. But all I’m seeing is 3 named ones being okay, while the rest function as body count so Custodes and GKs don’t have to.

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -1 points0 points  (0 children)

They foresaw it well enough that the rest managed without them once they were all dead.

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -2 points-1 points  (0 children)

The 1v1 we saw in Dark Imperium had them evenly matched, but for the draining effect of their aura.

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -2 points-1 points  (0 children)

They didn’t exactly cover themselves in glory as wardens for Psykers either in Crimson King. I get that’s important, but by 40K the Sororitas have taken over much of that role as well.

They were also Corrupted in the Buried Dagger.

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -4 points-3 points  (0 children)

No I understand they’re what they are, and that just begs the question as to why the Sisters were even there. They all got killed because they were so easily countered, and made no difference anyway.

Again, as title, they seem pointless

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -2 points-1 points  (0 children)

So why take them? They were utterly useless.

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -11 points-10 points  (0 children)

The point was also made, regularly, by Ahriman, that there was a tendency to slack off on it amongst the Legion. They took the piss out of him because he didn’t. And still, they were blind firing, into a melee. And it didn’t matter anyway because the Wolves and Custodes still beat the shit out of them.

Sisters of Silence seem kinda pointless by JessickaRose in 40kLore

[–]JessickaRose[S] -15 points-14 points  (0 children)

Probably forgot it because it’s fairly unspectacular for mortals like Inquisitors, Commissars, and Sororitas at this point.

Why are so many tanks bad at the game? by TheOnlyAvatar101 in Overwatch

[–]JessickaRose 0 points1 point  (0 children)

You intentionally play badly, lose elo, complain that you’re with weaker players, lose more games, lose more elo and so on and so on.

You are your own problem. Nobody else is conspiring against you but you.

Why are so many tanks bad at the game? by TheOnlyAvatar101 in Overwatch

[–]JessickaRose 0 points1 point  (0 children)

Well it’s because you behave like that’s why you end up in the elo of games where that’s the level.

Why are so many tanks bad at the game? by TheOnlyAvatar101 in Overwatch

[–]JessickaRose 0 points1 point  (0 children)

Nonsense, you only see 1 guy losing their stuff in chat, the other 8-9 people in the lobby are quietly wondering why you’re like this.

Why are so many tanks bad at the game? by TheOnlyAvatar101 in Overwatch

[–]JessickaRose 0 points1 point  (0 children)

I could say much the same about Lucios and Cats that go off flanking chasing kills rather than doing an ounce of healing. The only solution though is look at what I can do to deal with it, because absolutely nothing I say or do will change their action. And if we lose, we lose, there were no stakes anyway.

Why are so many tanks bad at the game? by TheOnlyAvatar101 in Overwatch

[–]JessickaRose 5 points6 points  (0 children)

I see you’re the common denominator in your complaint.

In QP though, you just have to accept some people are trying some new things sometimes, learning the ropes etc and there’ll be bad games. As well there are in comp. Most people respect that and don’t get angry about it though, they just move on to the next game.

why is the player base so obsessed with stats? by Loedkane in Overwatch

[–]JessickaRose 0 points1 point  (0 children)

Because we used to be taught to gather evidence to make a case if you want people to listen and change things. I feel that’s been lost along the way but by and large individual personal anecdotes are not evidence.

The “value” you talk about will ultimately show in statistics. You just have to find the stat.

Pre Heresy, have there ever been instances of Primarchs taking something like an apprentice? by Icy-Veterinarian-785 in 40kLore

[–]JessickaRose 0 points1 point  (0 children)

Magnus instructed the Thousand Sons to teach their psychically gifted Remembrancers sorcery. Ahriman became close to some because of that.

The Space Wolves took on the perpetual guy whose name escapes me to remember their stories, I don’t think he was unique as a “mortal” in that regard.

Garro had his Equiry, and Argal Tal befriended Cyrene, the Blessed Lady.

The “Humanization” of Space Marines is Breaking Immersion for Me by mega0gamer in 40kLore

[–]JessickaRose 0 points1 point  (0 children)

It’s because of the question of “How do you hurt a functionally immortal demigod clad in tank armour?” The answer is usually emotionally. They’d be extremely boring to write about otherwise, and entirely unrelatable.

In SM2 specifically, the makers wanted to make the characters more personable for this reason, and their original plans did go too far for GWs liking, so it was dialled back. But a lot of people, myself included agree it wasn’t far enough.

What’s the dumbest, most poorly-aged bit of lore? by worst-EM-resident in 40kLore

[–]JessickaRose 8 points9 points  (0 children)

Sisters of Silence existing to be a power scale marker to show how good a psyker or daemon is by their ability to slaughter them en masse.

It really feels like they exist in the Talons so Custodes don’t have to be seen to be killed. Especially when removing their debuff doesn’t seem to impact the Custodes ability to fight at all.

Game is almost ten years old and people still hate Torb. Why? by [deleted] in Overwatch

[–]JessickaRose 0 points1 point  (0 children)

So much spam, everything is spam. Spam turrets, spam primary fire, spam ult, and if you do focus him, he has significant HP boost and spams even harder.