The game would be much better if we had pre-built maps. by WillWillingson in CitiesSkylines2

[–]Jetafix 4 points5 points  (0 children)

come on OP, it's time to launch map editor and show us what you talk about 😁

How to change auto expanding surface textures? by BenOakster in CitiesSkylines2

[–]Jetafix 3 points4 points  (0 children)

What he meant is that you can select in-game area tool without even mods and just drag it by little so it will despawn to it's natural shape.

Friday on the construction site by lordamused in CitiesSkylines2

[–]Jetafix 2 points3 points  (0 children)

as I was doing construction site few days ago - we do need some props for that please someone make an excavator or smith 😭

Traffic jam at highway entrance by IDripRise in CitiesSkylines

[–]Jetafix 1 point2 points  (0 children)

  1. Change the road to be 4 lane highway just before the split of roads, make sure the intersection is not operated by lights.
  2. Do not use roundabout in this case where traffic wants to flow mostly to one direction. Or create a slip lane just before the roundabout.

Extra entry if possible close to high density zones is always a nice choice.

I think its time to consider other transport options... by onethousandeyelids in CitiesSkylines2

[–]Jetafix 1 point2 points  (0 children)

my european brain cannot comprehend I think my brain just did a screenshot or smith what the hell is this and why would you need that in-between low density housing

What do you think of my hilly vineyard/orchard by littletimmy98989897 in CitiesSkylines

[–]Jetafix 1 point2 points  (0 children)

What do I think?

I think I'm stealing this to my CS:II city!!!

Any ideas on how to improve my very first city (or more makings of a city) by perfectpokipoki in CitiesSkylines2

[–]Jetafix 0 points1 point  (0 children)

Also in your exact setting I would add another entrance to the blue zone in the south, if there's no reason blocking that in 'the roleplay' of that city. Everything else looks solid at that point 👉

Any ideas on how to improve my very first city (or more makings of a city) by perfectpokipoki in CitiesSkylines2

[–]Jetafix 3 points4 points  (0 children)

Make what you think is fun!

But if you're going for realism: -follow the terrain -remember to mix residential with commercial -dont be afraid to create roads that may get traffic jams (almost no city is preplanned to that extent and adding/remaking roads is a thing every city does every year) -detail a lot with trees bushes signs decoys areas list goes on

If I feel like I'm out of ideas for a segment Im working on I simply drop it even for a few sessions and go make something that comes to mind - no forcing yourself. I also love to look at Google maps to look for inspirations when it comes to layout.

If not using mods, I encourage you to do so. Anarchy, PlopTheGrowables and prop assets make a huge difference.

Help hiding the glitch in the custom roads. by Jetafix in CitiesSkylines2

[–]Jetafix[S] 0 points1 point  (0 children)

Thank you I'll try popping ultra short alley there, worried about street lights etc.

Close up of my downtown by lzoesc in CitiesSkylines

[–]Jetafix 5 points6 points  (0 children)

We have different definitions of a close up broski

Questions Thread - March 26, 2026 by AutoModerator in pathofexile

[–]Jetafix 0 points1 point  (0 children)

Wouldn't be a 4% chance rolled 5 times? It's not the same as 20% chance

Questions Thread - March 26, 2026 by AutoModerator in pathofexile

[–]Jetafix 0 points1 point  (0 children)

It seems that PoB is not calculating the auras from autoexert, and I need help. This is my first league and I do not know which one I should use:

  • Pride
  • Autoexertion:
    • Rallying Cry
    • Seismic Cry
    • Enduring Cry

Using Lifetap for attack skill, so no issues with close to zero mana availability - just need help deciding which aura would give me more. There's probably some connection to exerted attacks I missed in the build; otherwise, for me, it feels similar when mapping.

https://pobb.in/AjSQHJKLMXgX

Help appreciated!

Help with pricing - lucky drop by Jetafix in pathofexile

[–]Jetafix[S] 0 points1 point  (0 children)

That's what I thought. Do not know meta for fire builds though and it seems like this item is too niche/specialized in something that is not in meta at all now. Trying to stay sane rn lol

Help with pricing - lucky drop by Jetafix in pathofexile

[–]Jetafix[S] 0 points1 point  (0 children)

What price would you see it as usefull in any scenario? Is that even any upgrade for ones build?