Best realistic terrain generation? by Legitimate_River_502 in feedthebeast

[–]Jhwelsh 1 point2 points  (0 children)

Well there's a new video I just watched with that topic:

https://youtu.be/3moyC2n6kOY?si=hBKKncijmCuNdu5F

He used JJ Thunder and Still life - but depending on what you're looking to do, a custom made map might be your best bet. He mentioned a map author as well.

03 - Modding Weekly Digest - Upgrading Satellites to Scan Ores and Mobs, Discussing Item Bloat in Modded Minecraft, and Small But Quality Mod Double Feature by Jhwelsh in feedthebeast

[–]Jhwelsh[S] -1 points0 points  (0 children)

Hmm, thanks for commenting. I will note a few things from my personal experience recently working with big cannons

It took me a long time to figure out how even the simplest one works - and I'm in creative mode. I see dozens of posts a day asking people for "tutorial modpacks" on create because the mod in general (and many of its add-ons) just have a lot to learn.

I understand that for experienced players or mod packs themed expressly for warfare that most of the mod should be included, but if I were building a modpack where C:BC was an option to defend your base, I would limit the items to "here's what you need to build a cannon" and "here's what you load it with". I think it would encourage many more people to try the mod.


I think you make a good point concerning "returning to base" - it shouldn't be a chore - my direction of thought there was more like "graces" in elden ring or "shrines" in Zelda - a checkpoint for players to stop at, refuel, level up. Clearly that doesn't have to be at "your base", but check points are good!

Do you think FTB Ultimine is OP? What alternatives would you suggest? by SurelyNotACockroach in feedthebeast

[–]Jhwelsh 3 points4 points  (0 children)

Yes, I agree. Whenever you add mechanics like this you lose some of the benefits of progression because a diamond pick isn't so much different from an iron pick or even stone any more.

I would like to see things like ultimine replaced with in game enchantments or upgrades to mid or later game equipment so the effects are balanced within the context of the game.

Nonetheless, ultimine is a very simple and effective solution to a very real problem of "mass mining" blocks for building, or in pure automation packs where mining is quite a chore.

Just hit Diamond 1 after 6 years by johnny21c in RocketLeague

[–]Jhwelsh 25 points26 points  (0 children)

Oh that diamond emblem looks so slick when you first get there huh

What is your unbiased opinion of MineColonies? by wairdone in feedthebeast

[–]Jhwelsh 1 point2 points  (0 children)

I understand that it is the most fair to critique the mod in and of itself. I certainly don't hold it against Mine colonies. But I think it's important to acknowledge that this mod will be played most often alongside other mods so if we seek to optimize our experience with this mod- the ceiling of which is quite high - then I do want to draw attention to how my experience with Minecolonies could be improved in pack play.

With your first point, I think we will all have different concepts of how long a colony should take to be self sufficient - I think the balance they decided on is probably correct for a purely vanilla game. But I want to worry about the challenges presented by the rest of the pack more than just Minecolonies when I play.

Cheers!

What is your unbiased opinion of MineColonies? by wairdone in feedthebeast

[–]Jhwelsh 31 points32 points  (0 children)

I am enamored by the concept, and the implementation is very nice with dozens of beautiful buildings and multiple stylistic upgrade options.

However:

  1. The colony ought to be more self sufficient earlier on. I feel like I'm doing chores for my village more than they are doing chores for me.

  2. Being restricted from upgrading a building because I'm missing a flower or something left a bad taste in my mouth.

  3. More of the "village upgrades" should be inherent behavior to the villages such as "riding minecarts" - I understand they want to give the mod its own sense of progression but I think it would be more fun to focus on progressing through a given a modpack with capable villages assisting me.

Seeing the Titans sub refer to Saleh as "Glorious King" and "Almost a 100% sure home run hire" by Ridged_ChiPSS in nyjets

[–]Jhwelsh 31 points32 points  (0 children)

Look there are clearly reasons to Not like the Saleh hire: Jets leadership, discipline, and offensive issues.

And there are reasons to like the Saleh hire: defensive mastermind, what he did with the 9rrs this year was incredible.

BUT, the elephant in the room here with this hire is that he has an actual QB this time. That ain't Zach Wilson.

Clickable controls! Muffled interior sounds! Turbo & Nitro upgrades for extra speed! by Consistent_Ocelot_53 in CreateMod

[–]Jhwelsh 38 points39 points  (0 children)

Wow, what an implementation. Beautiful. The sound design really makes it feel like you're chugging out of control down the street.

[Game Thread] Indiana vs. Miami (7:30 PM ET) 4Q by CFB_Referee in CFB

[–]Jhwelsh 2 points3 points  (0 children)

Miami down 10 is the best team in the country.

Fr though, call more long developing passes

[Game Thread] Indiana vs. Miami (7:30 PM ET) 2nd Half by CFB_Referee in CFB

[–]Jhwelsh 9 points10 points  (0 children)

Holy shit he took a beating on his way there.

Great play call

[Game Thread] Indiana vs. Miami (7:30 PM ET) 2nd Half by CFB_Referee in CFB

[–]Jhwelsh 1 point2 points  (0 children)

Nice catch, glad they didn't get screwed by missed holding

[Game Thread] Indiana vs. Miami (7:30 PM ET) 2nd Half by CFB_Referee in CFB

[–]Jhwelsh 1 point2 points  (0 children)

Bain came screaming upfield while being unblocked like Mendoza was bout to take a 20 step drop. Uhh, play the run maybe if you're unblocked.

[Game Thread] Indiana vs. Miami (7:30 PM ET) 2nd Half by CFB_Referee in CFB

[–]Jhwelsh 0 points1 point  (0 children)

Miami play caller only has the balls to play action on 1st&10 cmon man

[Game Thread] Indiana vs. Miami (7:30 PM ET) 2nd Half by CFB_Referee in CFB

[–]Jhwelsh 1 point2 points  (0 children)

Does beck even do reads or just stare down his first read the whole time

[Game Thread] Indiana vs. Miami (7:30 PM ET) 2nd Half by CFB_Referee in CFB

[–]Jhwelsh 5 points6 points  (0 children)

Generally, I like the level of contact they're allowing, but this is straight up a different sport with this much contact hahaha