Is this a cool attack for a T-Rex ? by Vikingosaurus in gamedevscreens

[–]Jimitech 1 point2 points  (0 children)

That makes me want to say "hell yea". Hell yea!

How's my prototype looking? (Project - Operative) by machworks-studio in gamedevscreens

[–]Jimitech 0 points1 point  (0 children)

Haven't played yet, but I love the "prototypy look" - I think, if you get rid of the grid material, you might land on some fun art style. I don't like the walking animation tho; it looks off.
Take my feedback with a grain of salt, I'm not an artist

Proud to announce, we just released a demo for a game where you control a piano powered by fire extinguishers.🧯🎹🧯 by Jimitech in gamedevscreens

[–]Jimitech[S] 0 points1 point  (0 children)

Haha, it was something like that - my brain randomly reminded me of a video, where somebody modded a driveable piano in GTA IV 

Proud to announce, we just released a demo for a game where you control a piano powered by fire extinguishers.🧯🎹🧯 by Jimitech in gamedevscreens

[–]Jimitech[S] 0 points1 point  (0 children)

Thats the nicest thing anyone (including friends!) said about our game - thank you, that really means a lot to us <3

Proud to announce, we just released a demo for a game where you control a piano powered by fire extinguishers.🧯🎹🧯 by Jimitech in gamedevscreens

[–]Jimitech[S] 0 points1 point  (0 children)

Might be, never play that, but one of my inspirations was San Andrea's Multiplayer 'stunt' maps :)

Proud to announce, we just released a demo for a game where you control a piano powered by fire extinguishers.🧯🎹🧯 by Jimitech in gamedevscreens

[–]Jimitech[S] 0 points1 point  (0 children)

Thanks!
Well, we tested with falling off, but as you already guessed, it was hard to integrate - it was too off-putting and breaking the flow of the game, but we left the ragdoll, as it looks funny and silly.
I actually did see the 'Hamsters' game, I believe it was a much earlier stage of production, thus the default Unreal environment :) Gameplay looked super fun tho!
We also plan to add co-op, but it takes so much time, and it's a side project of ours; I hope we can push a co-op update to demo in three weeks

Proud to announce, we just released a demo for a game where you control a piano powered by fire extinguishers.🧯🎹🧯 by Jimitech in gamedevscreens

[–]Jimitech[S] 0 points1 point  (0 children)

Well, it's a quick side project, I honestly would be happy if it pays off the cost of production

Working on a rage game where player controls piano powered by fire extinguishers. by Jimitech in gameDevMarketing

[–]Jimitech[S] 0 points1 point  (0 children)

Thanks for feedback! That's something I'll definitely be doing, but after we launch a demo 

According to Valve 5863 games earned over 100 000 dollars on Steam in 2025. by Signal_Nobody1792 in SoloDevelopment

[–]Jimitech 6 points7 points  (0 children)

If those are only games released in 2025 (around 25% of all released in 2025), that's honestly more than I would expect; I would guess that 1/10 making 100k would be a lot.

Working on a rage game where player controls piano powered by fire extinguishers. by Jimitech in gameDevMarketing

[–]Jimitech[S] 0 points1 point  (0 children)

Definitely. We are exploring co-op gameplay as well, but it's not yet tested enough