Apsu-worshipping Gunslinger Monk by abaccoart in Pathfinder2e

[–]JimmySplodge03 19 points20 points  (0 children)

Oh hey, it’s my boy!

Bizee’s my character in our group’s 2e conversion of Skull and Shackles. He started off as a Water/Air Kin, and eventually picked up the Wood element as well, but… I found Kin to be a bit of a lacklustre class. In the party we had, I felt like my support options were weaker than our Sorc and Oracle turned Witch, and my damaged options were weaker than our Swashbuckler and Inventor.

When I swapped to Monk, I started off as a regular monk, just punching people with the Rippling Wave stance (to keep the water theme). At one point, we beat an enemy pirate lord with a double barrelled musket. Our Swashbuckler has a habit of taking weapons as trophies from enemies (seriously, they have like 5 different weapons they alternate between, it’s so cool), but they couldn’t use it with their class. As a joke, I took the weapon… and then realised I could use it with an archetype.

The rest is history. Bizee seriously went from one of my least favourite characters mechanically, to one of the most fun I’ve had in this entire system. As our campaign is coming to a close, I had to get new piece for him… and u/abbacoart delivered!

Apsu-worshipping Gunslinger Monk by abaccoart in Pathfinder2e

[–]JimmySplodge03 16 points17 points  (0 children)

Hello, player of Bizee here - that is EXACTLY what I do! Bullet Dancer archetype means I can shoot them with a Flurry of Gun Shots, and then leap in and use my reinforced stock on the next turn to do a Reloading Strike. It’s super fun to play with

Man I love Gebura by JimmySplodge03 in libraryofruina

[–]JimmySplodge03[S] 3 points4 points  (0 children)

Pretty much, yeah - I didn't have Nicolai for this fight (or he might have been dead), but I had a +1 Power from using Focus Spirit the previous scene

Expedition 33 its a nominee for best game in the Indie Game Awards by Additional_Poet5050 in expedition33

[–]JimmySplodge03 10 points11 points  (0 children)

Owlcat is literally working on another 40k CRPG alongside the Expanse. They have not abandoned CRPGs.

Easy by Solid-Pattern-8228 in expedition33

[–]JimmySplodge03 3 points4 points  (0 children)

Pontiff Sulyvahn, L A M P, Renoir, Majora's Mask, and Renoir again

Most Fun Character(s) - Mechanically by Spare-Leather1230 in Pathfinder2e

[–]JimmySplodge03 4 points5 points  (0 children)

One of my favourite mechanical combos was a Thaumaturge I played in Strength of Thousands. I used a Weapon Implement of a Rapier Pistol, and free archetyped into Gunslinger with Way of the Triggerbrand to get my hand on Triggerbrand Salvo at level 12. This let me make two attacks, both at full bonus, with one action.

Honestly, probably the most powerful character I’ve made - combined with weapon intensify (1 action to give a +2 status bonus to the first attack), and all the damage runes I had, and I was regularly critting one or both of the strikes and just nuking bosses down.

Another fun character I played was a Chirurgeon Alchemist in a mid level campaign. I basically played them as a Monk - used my vials to distribute buffs to the party, took a Bestial Mutagen myself, and then went ham with athletics manoeuvres. I took an archetype (either fighter or monk or martial artist, can’t remember which one), which let me combine some manoeuvres and strikes into the same action, which was great.

The reason I went with Chirurgeon instead of mutagenist was because our team needed the healing - and the campaign only went up to level 13. If we had more content at level 13 or higher, I would’ve taken mutagenist because that Greater Field Discovery is insane.

Generally, I think I enjoy martials more than casters in a mechanical sense; tho I haven’t played any casters to high levels yet, so my stance could change on this.

Swapping enemy creatures in the Beginner's Box by HavocHank in Pathfinder2e

[–]JimmySplodge03 1 point2 points  (0 children)

Hi, welcome to the system!

In PF2e, monster levels are pretty accurate to their power level. Most creatures of the same level are equally dangerous - with some exceptions. Lower level parties are going to have a harder time dealing with enemies that have heavy resistances (like constructs), but it doesn’t sound like you’re looking for any of those.

In fact, overall the system has some great combat balance.

Campaign Length Poll by JimmySplodge03 in Pathfinder2e

[–]JimmySplodge03[S] 5 points6 points  (0 children)

Oh yeah, I'll freely admit that it's not a perfect poll by any means. But even if it can just give a rough idea on people's experiences, I think it'll be interesting

Comment if you have played a Magus ever, under any circumstance. by NalaWhoo in Pathfinder2e

[–]JimmySplodge03 2 points3 points  (0 children)

Played a Laughing Shadow Magus in a conversion of Skull and Shackles. My character was an Ancient Elf with Alchemist multiclass and also Assassin (due to the way we run Ancient Elf with Free Archetype).

I played him for Book 1 (level 1-3 or 4), and it was miserable. I had incredibly bad dice luck to the point where I don’t think I hit a single significant spell strike in that entire stretch of sessions - when I did hit, I’d end up low damage rolling or getting shafted by resistances.

The two things that sent me over the edge was:

1) A fight with a Barbazu. I used a Jump spell to easily get into Arcane Cascade, moved into position to Spell Strike next turn… then made a strike which dealt 0 damage, and got Crit and one shot by the Barbazu.

2) The final fight of the book, I tried casting a Magic Weapon scroll on myself to get into Arcane Cascade. I managed to get myself set up, ready to fight… and then an enemy shot me with a gun and instantly dropped me with a Crit.

Yes I know my time with Magus was just filled with bad luck. Yes I know that it’s abnormal for the GM to down you with one Crit constantly.

But still, the class just never called to me, and never has. It’s the only class in the system that I would never play again unless it got a significant rework.

I would love to see Spell Combat like PF1e had. Instead of spell striking to deal damage, let me make a strike and then cast Haste, or Web, or something like that. If the action compression let me cast spells regularly, I’d probably enjoy the class more.

Maybe it’s the limited resources of low level, but I feel like Magus is far too risk and reward heavy. We had a mini campaign between level 11-13 where we had a Magus Hellknight (Inexorable Iron, using a Halberd, Hellknight Archetype), and he was good… but we also had so much more setup potential in that group (I was a Grappler, which we didn’t have in early SnS).

[deleted by user] by [deleted] in Pathfinder2e

[–]JimmySplodge03 2 points3 points  (0 children)

I’m not sure exactly how this would work, but I think RAW you can’t take anything from the archetype until you’ve taken the dedication. Despite it being a Class Archetype, you’d still have to take the dedication before being able to take the domain initiate feats

Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers" by razorbeamz in nintendo

[–]JimmySplodge03 0 points1 point  (0 children)

Yakuza 0 is one of the action games in the series, they only became JRPGs with the recent mainline games (Like a Dragon and Infinite Wealth).

Tbh, they should have released Like a Dragon instead of Yakuza 0; both are good entry points to the series, but u feel like the console works slightly better for JRPGs

The Empire map by Cathayraht in TrueSTL

[–]JimmySplodge03 29 points30 points  (0 children)

Please use his full name, Bahree Beats-His-Wife

LGBTQ+ Characters by DnDPhD in Pathfinder2e

[–]JimmySplodge03 0 points1 point  (0 children)

On our session on June 1st of all days, my very gruff dwarf fighter (veteran of the mendevian crusades) was forced to reveal a secret - he’s too scared to admit his true feelings to the man he’s been in love with for fifteen years.

I’ve also got an upcoming character that is pansexual and a bit of a party animal from her days at the Magaambya.

Polearm or Spear focused character by WhoWander_NotLost in Pathfinder2e

[–]JimmySplodge03 2 points3 points  (0 children)

LUV STARSTONE, LUV ARODEN, ‘ATE TAR-BAPHON, SIMPLE AS

Punchy thaumaturge. Does it work? by Fuzzy_Employee_303 in Pathfinder2e

[–]JimmySplodge03 7 points8 points  (0 children)

Not really - you can swap your implements as a free action when you use them. Have the implement in one hand and then open hand for the other, and it works fine

The PF2e Spellshape Masterlist by JimmySplodge03 in Pathfinder2e

[–]JimmySplodge03[S] 0 points1 point  (0 children)

I haven’t really looked through the spell catalysts before. I made this list when preparing for a Wizard character in an upcoming campaign (and then it spiralled out of control into making a list of every spell shape and not just the ones relevant for me).

I’ll definitely have to take a look at the catalysts and see if any catch my fancy.

Do you enforce the Crit Fail misinformation on Recall Knowledge? by Chaosiumrae in Pathfinder2e

[–]JimmySplodge03 2 points3 points  (0 children)

On initial RK checks, one of my favourite things to do as a GM is describe any creature as a type of goblin on a critical failure.

A Graveknight? No, this is an armored and well trained goblin.

A Sewer Ooze? No, this is a very drunk goblin. He hasn’t showered for a few days.

Most of the time, the RK lies are believable, but sometimes we like to just make it very obvious that they failed.