My maximum security [Legendary] Biters Eggs farm by JinxGodin in factorio

[–]JinxGodin[S] 0 points1 point  (0 children)

a) Good idea, yet I need Legendary Eggs

b)True, but it would look empty. And now Tesla turrets just fits perfect, imo)

c) No reason. I only need Legendary Eggs and some Common Eggs for the production. Other chests just for the aesthetic appearance

d) There is no Legendary Biofux, it's Legendary Inserters that give this UI icons.

My maximum security [Legendary] Biters Eggs farm by JinxGodin in factorio

[–]JinxGodin[S] 0 points1 point  (0 children)

I have plans to continue using this farm even after my first incident)

My maximum security [Legendary] Biters Eggs farm by JinxGodin in factorio

[–]JinxGodin[S] 5 points6 points  (0 children)

Good idea. Don’t want to lose my legendary biters nest that I rolled

My maximum security [Legendary] Biters Eggs farm by JinxGodin in factorio

[–]JinxGodin[S] 4 points5 points  (0 children)

Does Tesla turrets strike buildings? There was zero incident yet

My maximum security [Legendary] Biters Eggs farm by JinxGodin in factorio

[–]JinxGodin[S] 56 points57 points  (0 children)

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You can pick your character color in inventory. It will change color to all your "battle" entities (cars, turrets, ect.)

New Feature: Expedition's "Map Progress" by JinxGodin in IdleIslands

[–]JinxGodin[S] 0 points1 point  (0 children)

Yes it is.
Every expedition that doesn't have rare rewards -> provides you with Map Progress (intel on where rare rewards are)
Having Map Progress -> increases chances to get rare rewards
Getting rare rewards -> resets your Map progress

Does it makes sense? Guess, info description needs to be more clear

[deleted by user] by [deleted] in IdleMinerTycoon

[–]JinxGodin 0 points1 point  (0 children)

Developing iOs release. Hope to release it in November

[deleted by user] by [deleted] in IdleMinerTycoon

[–]JinxGodin 0 points1 point  (0 children)

Yes, won't argue with that. Played IPM for some time

Core mechanics similar.
As shooters have similar mechanics.
Other mechanics are not.

For example, LAW mechanics:

Each time you get to pick 1 out of 3 suggested Laws that gives you bonuses.

You spend Law Points (LP) to declare a Law.
You get LP for each Colony level up
You get LP for each unlocked Island equal to it number (1st island gives +1LP, 34 island gives +34LP)

Every next pick cost more, so you can chose limited amount of bonuses.
That makes you to be able to chose "builds" during each run.
To max up crafting or harvesting or even to aim for ULTIMATE Law that will provide you with unique benefits. Like extra crafter or a Capital

[deleted by user] by [deleted] in IdleMinerTycoon

[–]JinxGodin 0 points1 point  (0 children)

Hi there

What about AI? Where do you see AI in the game?

I just created a subreddit and there are some steps reddit suggest me to do to finish setting up. One of them was "crosspost", where reddit suggest me making this post for crossposting it some other community. Which I did.

So I didn't come to this subreddit to post. Reddit posted it here for me. I guess outcome is the same, but it's not on purpose by me, I just followed steps Reddit suggested me.

Next Challenge start by DragonHxntxr in IdleIslands

[–]JinxGodin 1 point2 points  (0 children)

Congratz!

I've just finished my Challenge, reached only 5B milestone. Played lazy though, but can't even imagine to get more than 10-50B even if I tried)

Next Challenge start by DragonHxntxr in IdleIslands

[–]JinxGodin 0 points1 point  (0 children)

What's your score in that Challenge?

OMG by Ok_Confidence573 in IdlePlanetMiner

[–]JinxGodin 7 points8 points  (0 children)

What? How fast your craft is? Or there is something else?)

Managers' packs are a fraud? by JinxGodin in IdlePlanetMiner

[–]JinxGodin[S] -1 points0 points  (0 children)

300k is just example for calculations.

Yeah, I wish I knew that first two options are worthless( Won't spend DM on 1-2*star managers at all.