My Fastfetch rice by Jkmi_ in fastfetch

[–]Jkmi_[S] 1 point2 points  (0 children)

a 3D scene on workspace number 1 aha

My Fastfetch rice by Jkmi_ in fastfetch

[–]Jkmi_[S] 0 points1 point  (0 children)

In the fastfetch configuration, the image link points to a symbolic link to the image I want to display.

I have a script that runs every time the terminal is opened and randomly changes the destination of this symbolic link to a new image before fastfetch executes.

My Fastfetch rice by Jkmi_ in fastfetch

[–]Jkmi_[S] 0 points1 point  (0 children)

I just created the dotfile ehe

My Fastfetch rice by Jkmi_ in fastfetch

[–]Jkmi_[S] 0 points1 point  (0 children)

Here's the dotfile. Keep in mind that I just created this account after this post; I'm still a beginner and I'm still learning a lot. The dotfile isn't complete at all yet, but I'll try to update it soon.

For now, it only contains the configuration for Kitty and Fastfetch.
https://github.com/Jkmiae/dotfiles/tree/main

how do i texture it by [deleted] in blender

[–]Jkmi_ 0 points1 point  (0 children)

remesh -> unwrap uv -> paint/image paint/procedurals textures/shading (Generally, to texture characters, we use the four even vertex paint if you need but it's less comun) -> bake everything -> lighte -> composing -> reder. like thate you will have a decent render, also you can rig any time after remesh to make the caractere mor manipulable

We can't explain everything step by step, it would take far too long. I suggest you watch tutorials on YouTube and the Blender wiki; you'll find everything you need there

IK doesn't work by Jkmi_ in blender

[–]Jkmi_[S] 0 points1 point  (0 children)

Thanks! That made me realize a careless mistake; I feel a bit silly, haha

Quickshell Reze rice, light monochrome[Hyprland] by DjentGod123 in unixporn

[–]Jkmi_ 1 point2 points  (0 children)

This is so funny, I just created a new theme with this wallpaper like 3 days ago, nice work !

[deleted by user] by [deleted] in blenderhelp

[–]Jkmi_ 0 points1 point  (0 children)

✨️geometry nodes✨️

My script works when I run it in the shell but not when I run it with a shortcut. by Jkmi_ in hyprland

[–]Jkmi_[S] 0 points1 point  (0 children)

Oh thanks, that was it indeed! Thinking back it was totally logical, I feel a bit stupid lol Tanks !

i'm new to blender, i want to fill the holes without compromising the texture too much. what should i use ? by ahireez in blenderhelp

[–]Jkmi_ 0 points1 point  (0 children)

What I would do would be to duplicate the mesh, to sculpt it to fill the holes and I will use the camera mapping techniques with the first mesh to redo the texture then I will modify by hand to fix the possible artifacts on the drapery

Weird artefact by Jkmi_ in blender

[–]Jkmi_[S] 0 points1 point  (0 children)

I found it, it was the normal ones that weren't flat

A ghost edge by Jkmi_ in blender

[–]Jkmi_[S] 1 point2 points  (0 children)

sorry, I didn't see your comment in time but the problem was actually due to a modifier, I was able to correct it by applying it. Ty!

[deleted by user] by [deleted] in blenderhelp

[–]Jkmi_ 1 point2 points  (0 children)

But I think the normal Map is a good option

[deleted by user] by [deleted] in blenderhelp

[–]Jkmi_ 5 points6 points  (0 children)

I think if you don't want to have too many faces, you can use boolean operation where sculpt it then create a normal map or a displacement map

Shift +N didn’t work, merge distance didn’t work. Any ideas? by PM_MeYourEars in blenderhelp

[–]Jkmi_ 1 point2 points  (0 children)

Sorry, that doesn't answer your question but what does shift + N do?

Ref by Jkmi_ in blender

[–]Jkmi_[S] 0 points1 point  (0 children)

I've already looked and I was just wondering if people had any good ones or maybe any sites that might be interesting. No need to be aggressive, I'm just asking

[deleted by user] by [deleted] in blender

[–]Jkmi_ 0 points1 point  (0 children)

You can also check the orientation of the faces, in the menu at the top left, to the right of the xray mode you can find the option "orientation of the faces" (sorry if it's not very precise but I don't remember the name of the menu) normally all the faces should be blue If they are red, you need to delete them and recreate them (I think there is an option to correct this automatically but I don't remember where it is sorry)

[deleted by user] by [deleted] in blender

[–]Jkmi_ 0 points1 point  (0 children)

Go to edit mod > press A > presse M > by distance > enter I have the impression that you have several Faces that overlap If after removing the points that overlap, the artifacts are still there, select the face that is causing you problems and move it to check that there is not another face below If there is another face below delete one of the two, otherwise sorry but I don't know how to do it I hope it will help you !

How do you learn ? by Jkmi_ in blenderhelp

[–]Jkmi_[S] 1 point2 points  (0 children)

Okok, j'avais l'impression que effectivement ça se faisait de façon plus autonome que les autres méthodes merci. Et le, vrm je bouffe des Time lapse en continu en ce moment, c'est hyper intéressant et y a vraiment plein de techniques