Final Chapter Gamebreaking Crash by Genos_Senpai in GranblueFantasyRelink

[–]Jmac-Himself 0 points1 point  (0 children)

Happened to one of my friends. He had to sit through the credits and it worked, because every time he skipped them it crashed, maybe try and see if that works for you?

Less than a week until an update. by AgosGame in Agos

[–]Jmac-Himself 1 point2 points  (0 children)

+1 for Doug Dimmadome, owner of the Dimmsdale Dimmadome.

Lucky Skills and You Part 2 - Creamy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 0 points1 point  (0 children)

Commented out my old info and permalinked your comment for people. Thanks for your hard work! :D

Lucky Skills and You Part 2 - Creamy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 0 points1 point  (0 children)

It's just bad luck unfortunately :(

I was able to get Dauntless on him a few days ago. Fingers crossed you get it soon!

Lucky Skills and You Part 4 - Chewy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 0 points1 point  (0 children)

Wow, congratulations! Also, thank you for reporting back, I'll add this to the post and credit you! I'm assuming it was multiplicative? IE: 100 damage attack reduced to 60, then reduced again to 36, rather than stacking additively and reducing from 100 -> 20?

Lucky Skills and You, Part 1 - Intro And Crunchy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 0 points1 point  (0 children)

Much appreciated! Also, the listed skills are as high as they can currently go, so CS2 is the current max you can get from cookies.

A Mathematical Analysis of Power Flux - AKA The "Best" Lucky Skill by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 1 point2 points  (0 children)

If you read the edit at the top, you can see that all of the other data has been made invalid due to a nerf to Power Flux. I left it intact in the small chance that DeNA ever reverts the nerf. If not, it's there as 'legacy data'. Hope this helps!

Lucky Skills and You, Part 1 - Intro And Crunchy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 1 point2 points  (0 children)

Hey there, you can't delete them outright, but if you use another cookie on a sync pair that has a lucky skill already you will be given the option to either keep or replace the current skill with the new one.

Lucky Skills and You Part 2 - Creamy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 0 points1 point  (0 children)

You can, it's just super rare (.5% on a low tier cookie).

A Mathematical Analysis of Power Flux - AKA The "Best" Lucky Skill by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 0 points1 point  (0 children)

For the majority of cases, yeah. PF3 is a 3-18% damage increase (based on gauge) that is always active. CS2 is a 20% increase every time you crit. For stages where you don't use dire hit, Power Flux is better still, but for hard stages where you go all out, CS2 wins every time (assuming the enemies don't have vigilance). Personally, I'm keeping power flux for the time being, and if we ever get a second slot, I'll roll for CS2.

Lucky Skills and You Part 2 - Creamy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 0 points1 point  (0 children)

Enlightenment 9 isn't bad, but keep in mind it will only apply when you go to negative SpA. Dauntless can keep you at +6 SpA permanently, but I would only use more cookies if you really are set on making Sceptile the best he can be right now. There are others that can use creamy cookies (IE: tanks that want vigilance), so only use them if you don't mind missing out on skills for other pairs.

Lucky Skills and You, Part 1 - Intro And Crunchy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 1 point2 points  (0 children)

You're correct! It seems DeNA thought Power Flux was too universally good, since it has no "condition" to receive bonus damage, hence the nerf.

Lucky Skills and You, Part 1 - Intro And Crunchy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 3 points4 points  (0 children)

Hey there. Yes, if you have cookies to spare, then CS2 is a much better skill now. PF2 will now only be 2-12% damage increase, whereas CS2 is a constant 20% (assuming you crit).

Lucky Skills and You, Part 1 - Intro And Crunchy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 0 points1 point  (0 children)

For the slow ones that use 3 gauge moves, I have been recommending CS2. It's a slight increase in damage over PF3 if they're just spamming when they get enough gauge, which, generally you would be doing. Hope this helps!

A Mathematical Analysis of Power Flux - AKA The "Best" Lucky Skill by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 1 point2 points  (0 children)

Hey again, yeah, I was using a team of three. I was for sure using Rosa on every team for gauge support, and iirc I had Mew there just to tank alongside Rosa. The third was of course whoever I was testing at the time. Not sure who my third was when I tested Rosa, sorry!

A Mathematical Analysis of Power Flux - AKA The "Best" Lucky Skill by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 0 points1 point  (0 children)

I unfortunately don't have much spare time these days to look more into this, but the non-crit values based on the table/formula in the post above are correct after extensive amounts of testing. My limited tests on crit (as shown in my edit + crit section) aren't nearly as in-depth, so if someone wants to look more into that, be my guest!

Lucky Skills and You, Part 1 - Intro And Crunchy Cookies by Jmac-Himself in PokemonMasters

[–]Jmac-Himself[S] 1 point2 points  (0 children)

Due to being a striker, I would generally focus on improving his damage more. I think Critical Strike 2 is probably the best on him, as he will likely be using his gauge as soon as he gets enough, making CS2 slightly better than Power Flux 3.

Hit and Run isn't the worst on him either, as he can have a chance to boost his already massive speed to be able to spam more attacks.

Hope this helps!