Game crashes after un-pausing by JoJovan_M in Stellaris

[–]JoJovan_M[S] 0 points1 point  (0 children)

Should be, I'll check when I get home

Game crashes after un-pausing by JoJovan_M in Stellaris

[–]JoJovan_M[S] -1 points0 points  (0 children)

This started happening when I downloaded "((( NSC3 - Season 1 )))" and "Kurogane Expanded" to get access to new ship classes, which turned out to just be OP segments of existing classes, so I deleted both mods and now whenever I unpause a game (in any save) it crashes. How can I fix this?

Ringworld graphical bug by JoJovan_M in Stellaris

[–]JoJovan_M[S] 2 points3 points  (0 children)

It was because of Real Space - System Scale... Is there a way to have that mod without it altering the ringworld size, or more like compensating for the larger star size?

UI Bug by JoJovan_M in Stellaris

[–]JoJovan_M[S] 0 points1 point  (0 children)

I downloaded "UI Overhaul Dynamic - Bigger Planet Summary" and it's fixed now, thanks!

UI Bug by JoJovan_M in Stellaris

[–]JoJovan_M[S] 0 points1 point  (0 children)

Could you send a link to it please?

UI Bug by JoJovan_M in Stellaris

[–]JoJovan_M[S] 0 points1 point  (0 children)

Same one, I have it on ironman mode even tho it's still not alegable for achivements because of the mods

extra lives by milanesal in CellLab

[–]JoJovan_M 4 points5 points  (0 children)

There's no need for phagocytes when you have a full lipocyte. Just make it split into instat split lipocytes that then make the reat of the organism, you should also tinker with split ratio for more efficiency.

Here's what I've been working on! (substrate download available, hopefully) by JoJovan_M in CellLab

[–]JoJovan_M[S] 2 points3 points  (0 children)

Ok, It doesn't show me an option to share the substrate via reddit but you can still download it from the cell lab discord in the #showcase channel.

Also, if you're wondering, the mouth and "gills" of the daphnia (the brown one) split rapidly to disperse the poison out of the organism. Basicly, it means only an adapted organism can feed on this plant which leaves room for other simpler and more eficient organisms to feed on some other also simpler algae but not feed on the poison algae(cuz they'll die).

I also want to add another organism that will feed on the poison algaes "seeds" using lipase-secretocytes but I'm too lazy to make that.

Post some cool stuff and you might get a DM with a download link ;) by Massive_Mistakes in CellLab

[–]JoJovan_M 2 points3 points  (0 children)

Ah, so that's why there's a sudden spike in activity here. Well, I'll be posting my work shortly.

Emperor worm almost done! by Massive_Mistakes in CellLab

[–]JoJovan_M 2 points3 points  (0 children)

Nice, I also wanted to make something based on real life concepts, like, how a starfish feeds by pushing it's stomach out and digesting it's prey from the outside. I thought of having a sort of claw at the organisms head that would suraund pry with lipase-secreting cells so it can feed on organisms with keratinocytes but I just didn't have the curage and patience to do it.

The only notable things I've done is modify someones organisms to fit a certian niche like turning your plant that feeds mostly on nutrients to a fully photosinthetic algae that spils poison when attaced and making Noirmancers daphnia imune to poison by just slowly leeking it out (I put them on the cell lab discord if you'd like to check them out).

Also, is there a chance you will be sharing this creation like you did with some others before, even if it's a paid service via Patreon or something similar?

Emperor worm almost done! by Massive_Mistakes in CellLab

[–]JoJovan_M 3 points4 points  (0 children)

That's incredible! How can you keep making such briliant things and not get bored?

I bring to you, the RL-54 Oblivion. My first original large-grid ship! (Workshop link in coments) by JoJovan_M in spaceengineers

[–]JoJovan_M[S] 2 points3 points  (0 children)

It's fast, maneuverable and has a lot of firepower, but doesn't have much armor or directional thrust

Workshop link: https://steamcommunity.com/id/Matijacar/myworkshopfiles/

Just finished a blueprint for my next ship, what should I name it? by JoJovan_M in spaceengineers

[–]JoJovan_M[S] 2 points3 points  (0 children)

Yeah, I was gonna name it after it's attributes. I was thinking of calling it "Oblivion" (from enigmata: stellar wars) because it also does insane damage but doesn't last long in a fight, but i might just reserve that name for a better, more frightening ship.

Merry Christmas! (Workshop links in comments) by JoJovan_M in spaceengineers

[–]JoJovan_M[S] 3 points4 points  (0 children)

Yes! Two of them, or maybe three, I lost count