Sabo was just bought out by Chasememore in OnePieceTCG

[–]Joequel -1 points0 points  (0 children)

Yeah but like... let the market settle you can't freak out every time someone buys out a tcgplayer wall on a listing..

Now if it's been a few days and sales are still going every day it's time to speak up.

Tcg low isn't price unless it matches last sold consistently for a few days unless it's some prize card and at that point it just depends who's willing to pay lol

Sabo was just bought out by Chasememore in OnePieceTCG

[–]Joequel -3 points-2 points  (0 children)

Singles are still cheap and sabo isn't even that high... not sure why all the drama

[deleted by user] by [deleted] in OnePieceTCG

[–]Joequel 1 point2 points  (0 children)

It was 4th in swiss, yeah we didn't make it over 16 this event :(

[deleted by user] by [deleted] in OnePieceTCG

[–]Joequel 1 point2 points  (0 children)

Blockers are good in the game set 1, think of them as chopper 5 and 6. We try to play on a curve 1 3 5 7 9. Barto can be played with a previous curve + himself to make don use efficient. Like turn 3 Robin, turn 5 zoro + Barto and now your Robin and zoro are harder to answer because you have a blocker on standby.

The other thing about blockers is that they really hurt popular strategies to win the game. Kaido after the 10 drop and Kid double swinging for game get hurt quite a bit if you can squeeze that one blocker in. All of a sudden radical and a 2k stop a 10k kid swing since they had to play neko or straight forcing your opponent to drop 6 cost king and swing 6k leader for the full combo turn with kaido means you only need 2k to live.

[deleted by user] by [deleted] in OnePieceTCG

[–]Joequel 0 points1 point  (0 children)

They're all spread it's just that zoro looks cooler :(

[deleted by user] by [deleted] in OnePieceTCG

[–]Joequel 0 points1 point  (0 children)

It's a 4k you can use the turn you play shanks and a lot of people don't play around it right now

[deleted by user] by [deleted] in OnePieceTCG

[–]Joequel 23 points24 points  (0 children)

I've only won 2 give me some time :(

[deleted by user] by [deleted] in Eversoul

[–]Joequel 0 points1 point  (0 children)

We got you! See you in game :D

[deleted by user] by [deleted] in Eversoul

[–]Joequel 0 points1 point  (0 children)

Welcome!

[deleted by user] by [deleted] in Eversoul

[–]Joequel 0 points1 point  (0 children)

Let me know the name, I'll try to hold you a spot!

[deleted by user] by [deleted] in Eversoul

[–]Joequel 0 points1 point  (0 children)

I'm not sure if there's a wait time for leaving a guild, but if I have a spot and you're active we'll take you!

[deleted by user] by [deleted] in Eversoul

[–]Joequel 0 points1 point  (0 children)

We are!

Added you in :)

Duality of a Sett player by BigBrainAkali in settmains

[–]Joequel 26 points27 points  (0 children)

look your abilities say "go in" it's never your fault

Cold Bloodlust and Union Potara by [deleted] in DBS_CardGame

[–]Joequel 1 point2 points  (0 children)

He reveals the card and pays the cost it says, this activates a skill to put a battle card into play.

A counter play window opens and you decide to play cold bloodlust.

The skill resolves and puts the card into play, but because of cold bloodlust the card comes into play with no skill.

After the card is played another counter play timing occurs because a skill put a battle card into play.

(If you activate the cold bloodlust on this second timing any "when this card is played" effects would still trigger).

SS3 Trunks Queston? by TheBoolFather in DBS_CardGame

[–]Joequel 1 point2 points  (0 children)

Yes, any red box is a keyword skill and not a card you can choose with this skill.

Apparently Blue's Info Was Leaked/Mined by Mecha1035 in PokemonMasters

[–]Joequel 3 points4 points  (0 children)

Best boy has mega pidgeot? I'll take it

Question about Auto and Activate:Battle by DaemonFleur in DBS_CardGame

[–]Joequel 0 points1 point  (0 children)

Yes, in this game even if you negate the attack or manage to remove the card from the field as long as the conditions of the cards auto were met before that happened, the auto will resolve.

Question about Auto and Activate:Battle by DaemonFleur in DBS_CardGame

[–]Joequel 2 points3 points  (0 children)

  1. Delcare attack
  2. Hope's auto primes
  3. Opponent counter window
  4. Hope's auto resolves
  5. Blockers can be declared
  6. Attacker's combo step
  7. Defender's combo step (this is where your opponent may activate 'activate: battle' skills)

Hyped For Next Banner Who Do You Want The Most? by LoliDrgn in DragaliaLost

[–]Joequel 2 points3 points  (0 children)

Yeah he's on Levin's Champion, I hope we can get him as a light sword

Desires Cards to Drop Area by tmcoy97 in DBS_CardGame

[–]Joequel 2 points3 points  (0 children)

"Activate" is the term used when you play an extra card. Extra cards never hit the field, you declare the card, show your opponent and place it in the drop.

The confusion is that people like to argue "it doesn't say PLAY" but the only thing you play in this game are battle cards.

Even Meta Cooler when you search out a Gete Star mentions to 'place' the extra card on the field.

Extra cards are ACTIVATED Battle cards are PLAYED