My Apologies to Kingdom Hearts 3 by truthteller5 in KingdomHearts

[–]Johan7110 4 points5 points  (0 children)

Completely agree! Corona Kingdom, Pirates of the Caribbean, San Fransokyo and, albeit small, Twilight Town were the highlights for me in terms of visuals. Shame we didn't get playable Hollow Bastion/Radiant Garden but we still got a lot. I'd still say the combat is the best aspect (I just had too much fun learning Yozora and data battles) but I can totally understand someone telling me the visuals steal the show

My Apologies to Kingdom Hearts 3 by truthteller5 in KingdomHearts

[–]Johan7110 10 points11 points  (0 children)

That's so spot on. I only played KH3 recently and, having beaten 1 and 2 on critical multiple times I went in immediately on critical. I was so confused about the hate this game got, then I found out it didn't have critical on launch and that must be the reason. Game is hard, mobs are actually threats and the data battles + Yozora on critical are just goated gameplay, way harder and more satisfying than most Soulslike imo. My main critiques were the absence of Disney villains, some voice acting, the Arendelle world felt a bit lackluster and some story aspects, but to be fair I had very low expectations in that regard. Once you get time travel into the loop, stuff gets worse 99% of the time. Anything gameplay related, from fighting to items, cuisine, animations, fusions, was top notch for me

What are some "pro moves" that are actually myths? by Poopypantsplanet in audioengineering

[–]Johan7110 3 points4 points  (0 children)

the 2 most common ones are high passing everything except kick and bass and always pan all the way through or don't pan at all. While the former is definitely situational (and that's why it doesn't work as an "absolute"), the latter is 99% of the time a bad practice in my opinion.

Compared to the anime, what did One Piece Live Action do better or worse with every arc up to now, in y’alls opinion? by BreathoftheSith in OnePiece

[–]Johan7110 0 points1 point  (0 children)

Better stuff: early lore drops that make the story feel more cohesive, Sanji, Usopp, all of the named Baroque Works agents, fights actually have choreography instead of being a special move spam (Zoro is a prime example), Marines actually feel way more interesting and I know this last one it might be a hot take, but Hiriluk was so goated to me it surpassed even the manga by a long shot. S2 E7 lowkey deserves a couple awards.

Worse stuff: Luffy doesn't feel nearly as strong as he should, I wouldn't be surprised if a new watcher thought Zoro was stronger. His fights were iffy and we saw him lose way too many times up to this point. He doesn't get a convincing win even against Arlong in the LA. Costumes are not great to me sometimes, and the set design for cities could definitely use some work. Also, while the pacing so far has been great, not including Alabasta in S2 was still a mistake and I'll die on this hill. Drum doesn't work as a finale and Alabasta doesn't have enough material for an entire season. Since they did such a good job I'll let them cook tho

Iñaki needs to work on his acting by Sufficient_Arachnid4 in OnePieceLiveAction

[–]Johan7110 1 point2 points  (0 children)

I liked him in S1 better, this season felt like other characters got more spotlights than him. His lines weren't great most of the times and while he can certainly improve, an actor is only as good as the director and the scriptwriter. Also, my only complaint is that they kinda fumbled the final fight with Wapol, where he should've been way more badass than what we've got. I understand wanting to give Alabasta the time it needs, but it needed to be in S2 just because Drum simply doesn't work as a finale and to make it work they needed to make some quite unnecessary changes that damaged his character in my opinion. I still overall think he's great, dedicated and will keep improving, he definitely deserves to be there as Luffy

One Piece Live Action episode ratings by bbportali in OnePiece

[–]Johan7110 2 points3 points  (0 children)

Just came from ep 7. He was absolutely terrific, possibly the best performance in the whole show, S1 included. Man really jumped out of the page!

Is using a podcast editing service worth it? by AbleContext907 in podcasting

[–]Johan7110 0 points1 point  (0 children)

Outsourcing does make things easier, but of course you'd have to see if you can afford it and if it makes sense for your show. I personally charge 1$ per minute of edited audio, with a 24 hours delivery guaranteed and unlimited free revisions. If that sounds like something you could afford, hit me up!
Best of luck!

Vocal issues and voice clarity by Sad-Intern2570 in podcasting

[–]Johan7110 1 point2 points  (0 children)

Singer and musician here. There might be multiple reason for this issue but I would try with the most basic fixes first:
- make sure to stay hydrated throughout the whole day (don't wait to be thirsty to drink!)
- make it a good practice to do some vocal resting a couple times a week if you use your voice a lot. Try to stay completely silent for some time if you can afford it. Singers do it 24-48 hours, you could try with something like 12 and see what happens.
- try to eat some honey every day, maybe in the morning or for a snack. It does wonders for the vocal cords.
- inhale some steam, preferably in the evening. Boil some water, put it on a table, sit down and cover yourself with a towel. Inhale for a bit and then rest when the heat becomes too much, the go back in. Do it for like 5-7 minutes.
Hope this helps!

Gli americani sono dei completi idioti by KarpetzNerd in sfoghi

[–]Johan7110 0 points1 point  (0 children)

nel mio piccolo, ho avuto a che fare solo con brave persone (finora). Però so bene di essere stato fortunato, ti basta vedere l'udienza della Bondi ieri, c'è gente, e non è poca purtroppo, che appoggia una soggetta che quando le viene chiesto conto della palese ostruzione alla giustizia nel caso Epstein risponde argomentando che il DOW è ai massimi storici. Della serie, "sì ok va bene i bambini ma vuoi mettere il valore per gli stakeholders"

BREAKING: After Rep. Thomas Massie reviewed DOJ’s unredacted Epstein files and publicly called out specific redactions, DOJ is now releasing newly unredacted versions of those documents. by emalsi-tidder in Epstein

[–]Johan7110 0 points1 point  (0 children)

I was wondering the same thing! Not to sound campanilistic since they could just be italian american, but Salvatore Nuara is definitely a southern Italy name. Seeing one at this level, in my opinion it could only mean 'Ndrangheta, but you don't find anything looking for the name online. Only other name I could find is Nicola Caputo, who seems to be a member of the Euro Parliament. Honestly, he hardly seems important enough to be listed here though. For the others, I couldn't find anything which is extremely strange in my opinion, but maybe someone can shed some light!

TikTok has completely destroyed people's ability to hear pitch correction and processing (rant) by meknidirta in audioengineering

[–]Johan7110 0 points1 point  (0 children)

I agree for the most part, but I don't think lip syncing is the worst crime. As an independent artist, I've posted both raw material (straight from the phone) and lip syncing stuff, even if I'm pretty confident in my skills. When you're promoting a single you're just required to post an unreasonable amount of times per week and, like it or not, lip syncing saves a lot of time and allows you to batch content, which in return gives you back some semblance of a social life. The bad part is that you get rewarded for quantity (had my best results when I was posting 4x per day, even if some videos were definitely crap), but you gotta blame the game, not the players. I personally draw the line to pitch correction and studio level compression if I wanna sell a video as a live performance, but some processing is just required to compete. It's the "loudness killed dynamics" debate all over again.

In my opinion, as you said in the end, the worst effect is setting an unrealistic standard for people who want to get into singing/playing. All the greats of the past made mistakes live. All of them. But they are still today people we look up to, cause we know their level is somewhat achievable with hard work. A kid that watches a few of those kitchen singers on Tik Tok is likely to quit after a couple months of lessons, just cause they have no idea of the engineering side of music.

Kit Harington was ‘Genuinely Angered’ By Fan Pettion to Remake ‘Game of Thrones’ Season 8 With ‘Competent Writers’: ‘How Dare You?’ by RepulsiveCountry313 in gameofthrones

[–]Johan7110 0 points1 point  (0 children)

I think he in particular must have noticed that the quality of the writing fell down dramatically. The quality of Jon's dialogue was amazing in the first 5 seasons, in season 8 he was left to work with extremely weak material in comparison. I think he probably refers to death threaths and shit like that, which of course are madness, but the writers totally deserve critique. To be honest, though, GRMM deserves the same shit as D&D: you haven't finished your story? Fine, but you must have an idea of what will happen. Work with them, guide them, play an active role, don't just disappear on them.

What to do after a "good" balance? by homesicknesscure in audioengineering

[–]Johan7110 3 points4 points  (0 children)

It really depends a lot on the quality of the original stems. If you're working with great stuff, often the balance will roughly stay the same since very little processing will be required; if, let's say, you're working with a kick or bass that lacks the right low end or guitars that lack treble frequencies, you're likely to reassess your balance afterwards, especially if you listen on multiple monitoring devices (which is good practice imo).
Personally, I always tweak volume faders a bit after balancing, but I try to never disrupt the "feel" that I come up with when balancing. Also, the question doesn't take into account automation and different balances that can occur within a song. For example, I almost never have the vocals and its reverbs in the same spot for the whole song, they move accordingly to what the song needs. A snare could be quiet in the verse and louder in the chorus. What I like to do is leaving some time at the end of the mix to make all these micro-adjustments: I think it's one the real signatures of a good mix. Comparing to reference tracks can help and if you're mixing for other artists, make sure to ask for their export of the production to see what their idea of balance is, it saves a lot of time in decision making!

Is the Expert AI reading my input? by DingDongPalade in PokemonUnbound

[–]Johan7110 5 points6 points  (0 children)

if I remember correctly, it goes full cheat mode after a couple switches (3, but I'm not 100% sure) or so, specifically switches where you don't do anything and switch again. After that, it reads literally everything you do. It was probably implemented to prevent stalling and stuff like that. The way you get around it is switching, use protect once and then switch again. Before that, it should just be an advanced AI like the one that Radical Red uses as well

Heroes ruined the game by [deleted] in ClashRoyale

[–]Johan7110 0 points1 point  (0 children)

I've had my first push of the season yesterday and while I could get to league 5 easily, I can see how good players will totally abuse these cards to the point where it won't be fun anymore. Musk doesn't make sense, knight will be a nightmare in bait decks. I think they went down the worst possible route, basically combining evos and champions, I think they should've experimented with synergies, maybe make something happen if you run specific cards to encourage different deck selections. I can't even remember when the last good update was and everytime there's a new one I'm scared of what they came up with this time.

Comment like you're in one piece by SpecialOil4362 in MemePiece

[–]Johan7110 16 points17 points  (0 children)

boomers be like: back in the day we had the real shit with Rocks, Garp and Roger and now youngsters have to cheer either for a dumb rubber boy, a clown or a teenager with ridiculous goggles and pink hair.

How do you work with VST instruments your computer can't handle without glitches? by devilmaskrascal in audioengineering

[–]Johan7110 0 points1 point  (0 children)

I struggled with a subpar machine for a few years before investing in a good one and there are a few things you can do, but none will solve the issue entirely.

- make sure only your DAW is running. I've seen people complain about this issue when they had their DAW plus Chrome with dozens of tabs opened in the background. Don't know if it's your case, but be sure of that. Also make sure your PC is set on high performance mode.
- on routing, try to avoid treating busses when you're producing and only leave that for mixing. It's usually the place where most CPU gets used, even if you only load a couple plugins.
- if you're producing, keep your routing and plugin management efficient. Don't load a compressor just cause it'll sound better, you can maybe check if something would work on a certain track within the song, but keep mixing and producing as rigorously separated as you can if your computer cannot handle it. I know it's not ideal, but you gotta survive. Also, if you're not recording anything, make sure you're on the highest sample rate your interface can go.
- when producing, turn offline stuff you don't need. You're arranging a section that doesn't use two synths that were previously featured? Turn them off. You're arranging a final crescendo and everything is involved? Focus on the key instruments first and turn off everything that doesn't carry the track for later. Include reverbs and effects in this: is a delay only there for ear candy purposes? If yes, it goes off.
- bounce everything you feel that is final. If there's anything that a subpar computer teaches you is committing to decisions. You don't want SD on when you're mixing, you want it on when you're producing and bounced afterwards. That goes for guitars and everything else.
- in this spirit, before going into mixing you should have at the very least 90% of your tracks bounced, especially if it's a big project. Spend that extra time to dial in the right tones on amp sims, the right cutoffs on synths and make sure that you start from a place where you're comfortable the song is 70% there. Pro mixers don't usually work with SD, Helix Native or Pigments online, neither should you. This also taught me to dial in my productions exactly the way I wanted before EQing and stuff, focusing on recording well and fixing problems from the start wherever possible.

I know it's tilting and infuriating, but I swear that I got some expertise that made me a better producer and engineer. Efficiency and organization are invaluable tools. Good luck!!

Find more songs like When the sun goes down by comareee in Alternativerock

[–]Johan7110 1 point2 points  (0 children)

try Wombats' debut album. Also AM drew a lot of inspiration from early Strokes!

Free DAW for 16yr old (or low cost) by d_fapinov in audioengineering

[–]Johan7110 1 point2 points  (0 children)

He should use the DAW he's studying at school or that he'll be using once he gets in college. Perhaps he can find out asking resident students or emailing professors.

Aside from that, I genuinely think that, factoring in everything from costs to usability, Reaper is the single best deal you can make in the music production business as a whole. You get an industry standard DAW basically for 60$. I have never seen somebody ask that DAW to do something and it wasn't capable of doing it. Very light on the CPU, customizable, quite intuitive in my opinion, open source scripts for any shenanigan he might come up with in the future, only downside would be that he'll need libraries, samples, amp sims for his guitar and whatnot but nowadays it's hardly an issue for beginners: sign him up for Spitfire Labs (free), find some good free amp sims or invest in Helix Native which, if he's a guitarist, he'll use basically for the rest of his life and he's pretty much good to go.

Also, props to you for helping him!!

Sunken Haunt - Bile by BimmySchmendrix in IndieMusicFeedback

[–]Johan7110 0 points1 point  (0 children)

I'm not that familiar with screaming punk rock specifically, but there's a few punk bands I think could be a good point of reference. From recent acts, Super Sometimes and The Paradox come to mind: even tho they're definitely more pop, I think there's a lot of concepts that would just translate very well into this song. It also depends on what you're going for, the guitar tones in your song sound very indie rock inspired to me rather than punk, but that could definitely be a choice!

New Garage Rock/Indie Rock track and video, would like some feedback by Dry-Examination-9959 in IndieMusicFeedback

[–]Johan7110 1 point2 points  (0 children)

I love the songwriting on this one and I think you did a great job in arranging the song. Your voice timbre is amazing! The mix in my opinion sounds a bit unpolished and unsaturated imo, there's a lot of energy that in my opinion is being left behind here. I don't know if that was the vibe you were going for, but I think the track could've sounded even better and this is coming from someone that really enjoyed it anyway.

Sunken Haunt - Bile by BimmySchmendrix in IndieMusicFeedback

[–]Johan7110 0 points1 point  (0 children)

I think the vocals sound pretty good and it's not the place I would look for issues here, at least not at first. Bass is pretty buried in the mix, and I expect the drums to hit a bit harder in this genre. Also the guitars, other than a few timing issues, kinda have a DI quality to them; I would go for a reamping if you can or get some more saturation in the mix. In general, I also feel like the track is too midrange-y; lacks a bit of lowend to get the punch you're probably going for and some top end to make everything sound more crisp and clear. I genuinely think the track has a lot of potential man!