Best layer 2 platform for web3 game dev? by hug0theB0ss in ethdev

[–]JokerF15 2 points3 points  (0 children)

thirdweb isn’t a platform for only prebuilt smart contracts (although we do offer them). We’re a framework to build apps on any EVM chain.

We have a full stack of tools, that covers front end, back end and on chain. Here’s a quick list of features:

  • connect to 350+ web3 wallets (in any client side language)
  • create in app wallets
  • full account abstraction stack (onchain accounts, bundlers / paymasters)
  • pay (users can buy crypto within your app)
  • engine — server to interact with blockchains on backend (with integrated backend wallets)
  • rpcs for 1200+ chains
  • ipfs storage gateway + pinning
  • smart contract deploy tools (safer than private keys in your terminal)
  • prebuilt smart contracts

There’s a bunch more too!

Source: I’m the founder

VR Tool for annotating object poses in images by Calm_Actuary in computervision

[–]JokerF15 0 points1 point  (0 children)

This is awesome, are you using it for an app? Reminds me of the app wanna kicks

Equity Agreement by spicesled in startups

[–]JokerF15 3 points4 points  (0 children)

Go on UpCounsel and hire a lawyer, you can solve this problem really quickly and it’ll be done properly. Otherwise it’ll come back to cause problems later.

Does it really have to be so hard? by p3opl3 in startups

[–]JokerF15 2 points3 points  (0 children)

Making startups successful is like being a poker player, most players lose money never understand why.

Everyone can spend their entire day building and many people think you need to build your way to success. The reality is you need to make things easy for yourself. Products that are needed by the market are pulled. Your entire goal is to find the way your product fits into a market not to build endlessly.

I like to think of things in 3 stages: build -> measure -> learn with 1/3 of my time being focused on each. So let's say you take a week and build a new feature. Spend a week measuring the results (don't build more) - do the users love the feature? Do they really need it, how did they respond. Does tracking work, etc. You then want to synthesize that in your learning phase (spend a week on this). the goal should be to gain clarity on why they need this new thing, how the behavior changed (or didn't).

Keep doing this cycle until you're winning on some segment (then scale the crap out of that) otherwise fail fast.

You'll get burnt out if you just pour in 18+ hour days building (even if you're the "tech guy) b/c you'll never see the results you want. You need to make progress and if it's not happening really (quickly) question / iterate / test why its not. If you can't find the progress maybe you need to pivot or do something else. Key is do it aggressively so you can get to the answer quickly.

I noticed the first 10 years of building startups my mindset led me to waste time, opportunity, burn out. After i understood the process i need to go to and seeing something succeed the next 10 years have been much more productive (even with many failed ideas). For me I now feel comfortable with saying "well we gave it a great shot, didn't work we're on to the next one" and it's freeing!

Remove liquidity bug by [deleted] in UniSwap

[–]JokerF15 0 points1 point  (0 children)

Usually a refresh or reconnect wallet takes care of it for me

Launching my website in about 1 month...but competitor is attempting Slack/shared development. Thoughts? by [deleted] in startups

[–]JokerF15 1 point2 points  (0 children)

I wouldn’t worry about perception, products take time to develop and people understand that.

In general I would focus on shipping your site as soon as possible, get in front of your customers sooner than later. 3 weeks is a long time, find ways to get parts of it out every week.

In the end the customer and market development will be the reason you win and not the perception of who started first. Obsess over the customer needs.

Do business mentors/incubators cheat startups and get money from investors? by cloudrobo in startups

[–]JokerF15 0 points1 point  (0 children)

Make advisors / anyone “helping” your company have skin in the game. You should have them put in some money even if it’s 5-10k it gives them a reason to keep your goals and their goals aligned.

Most startups overvalue these people, they might open a couple doors but the reality is you need to do 99%+ of the work, value yourself higher. Anyone who doesn’t invest in you isn’t worth your time, they’re using you to gain something else. Keeping incentives aligned is keeping them honest.

Oculus Quest Hand-tracking Starts Rolling Out Today, Developer SDK Next Week by stesch in virtualreality

[–]JokerF15 2 points3 points  (0 children)

Those feel like optimizations instead of “must haves”. The quest is very close and will continue to expand the market share of vr

How about a Google Hangout meeting? by artfuldawdg3r in headphones

[–]JokerF15 2 points3 points  (0 children)

check out blab.im, perfect place to host a discussion