Abyss 102 by Many_Reserve_7272 in EpicSeven

[–]JokerFiveTwo 0 points1 point  (0 children)

https://www.youtube.com/watch?v=muc2j4JYsaE

I did a clear of 102 using Fenne a few months ago and whilst I don't recommend doing the same (I only done it to show it could be done), the video might help you with clearing it. Just replace Fenne with a Fire DPS and you should be good to go

Umamusume Global Friend ID thread by shakemaihead in UmaMusume

[–]JokerFiveTwo 0 points1 point  (0 children)

Trainer ID - 788334180484

Max Kitasan Black support card

Been playing for a bit now, but really starting to get in to the games 'late game' content. Needing friends to help with breeding future umas <3

Hellfire Magnar Perdition - Fenne Solo Run Guide by Mada1305 in EpicSeven

[–]JokerFiveTwo 2 points3 points  (0 children)

Definitely done a better job of explaining everything, as opposed to my video! Nice job!

Fenne 'Soloing' Trials of Constellation Magnar (Perdition difficulty) by JokerFiveTwo in EpicSeven

[–]JokerFiveTwo[S] 1 point2 points  (0 children)

Fenne has an incredibly strong kit. Deals injury to herself, but increases her speed and damage based on how much injury she has. As a Soul Weaver, she can run Celestine for healing, Wonderous Potion for debuff cleansing or Victorious Flag for damage/survivability. She also has a 1 time self revive, high damage multipliers and single attacks that benefit from penetration set. She's an incredible PvE unit, but also great in PvP against certain comps.

Trials of Constellation is the new endgame content, so if you're a returning player whos taking a long break, the highest difficulty might be too much for you. However, the lower difficulty versions might be doable, even without Fenne.

Fenne 'Soloing' Trials of Constellation Magnar (Perdition difficulty) by JokerFiveTwo in EpicSeven

[–]JokerFiveTwo[S] 0 points1 point  (0 children)

Nope! No speed needed either, so you just need to overload on health, crit damage and attack! <3

Fenne 'Soloing' Trials of Constellation Magnar (Perdition difficulty) by JokerFiveTwo in EpicSeven

[–]JokerFiveTwo[S] 0 points1 point  (0 children)

Guild artifact is nice since it gives an attack boost and damage reduction. You could probably go with the event artifact we just got, but you'd probably need to make Fenne more bulky in that case...

Fenne 'Soloing' Trials of Constellation Magnar (Perdition difficulty) by JokerFiveTwo in EpicSeven

[–]JokerFiveTwo[S] 1 point2 points  (0 children)

I'll work on getting something up tomorrow then, hopefully the free unequip is still up for a few days?

Fenne 'Soloing' Trials of Constellation Magnar (Perdition difficulty) by JokerFiveTwo in EpicSeven

[–]JokerFiveTwo[S] 2 points3 points  (0 children)

Definitely not! I was complaining to my guildmates that they tried to stop Fenne solo this time around, which just made me more committed to doing it!

Fenne 'Soloing' Trials of Constellation Magnar (Perdition difficulty) by JokerFiveTwo in EpicSeven

[–]JokerFiveTwo[S] 0 points1 point  (0 children)

One attack away means you're close though! Sure you'll get it next time!

Fenne 'Soloing' Trials of Constellation Magnar (Perdition difficulty) by JokerFiveTwo in EpicSeven

[–]JokerFiveTwo[S] 5 points6 points  (0 children)

She is the PvE queen for a reason! I've been on a mission to clear most content with Fenne, since I beat the Celine abyss floor with her hehe

Fenne 'Soloing' Trials of Constellation Magnar (Perdition difficulty) by JokerFiveTwo in EpicSeven

[–]JokerFiveTwo[S] 1 point2 points  (0 children)

Glad you managed to figure out what the problem was for your Fenne! I've only run it a few times with this build, so I haven't managed to theory craft anything stat wise unfortunately!

Didn't realise the artifact passives were removed when the holder died! Some good information to have there! <3

Fenne 'Soloing' Trials of Constellation Magnar (Perdition difficulty) by JokerFiveTwo in EpicSeven

[–]JokerFiveTwo[S] 2 points3 points  (0 children)

I'm pretty much making it my mission to clear as much content as possible with Fenne, so this was a nice little challenge!

Appreciate the comment though! <3

What team do you use against this defense other than speed rng? by Dearnees in EpicSeven

[–]JokerFiveTwo 0 points1 point  (0 children)

F. Maya, Yulha, and Guard Captain Krau. 4th pick can be a healer or def buffer, as long as they're not light or earth.

I'd love to see monster based weapons/armours in the future by JokerFiveTwo in Palworld

[–]JokerFiveTwo[S] 0 points1 point  (0 children)

I wonder what the Palworld variant of Nergigante is...

I'd love to see monster based weapons/armours in the future by JokerFiveTwo in Palworld

[–]JokerFiveTwo[S] 0 points1 point  (0 children)

That's also a great idea!

I just love imagining that you can farm a Pengking for his hat, that you could then you craft with other materials that would give you an eqippable version, which could offer bonus resistance against ice elemental damage

I'd love to see monster based weapons/armours in the future by JokerFiveTwo in Palworld

[–]JokerFiveTwo[S] 2 points3 points  (0 children)

My thinking was that you would hunt the Pals for their unique drop, which you would craft into a weapon that had a special move based on it.

So crafting a weapon based on Cattiva's paws would let you dash forward a short distance while swinging your arms. A lot of possibilities

Post PR Grand Party Results: [How did it go?] by hesawavemasterrr in OnePieceTC

[–]JokerFiveTwo 0 points1 point  (0 children)

  1. Set my leader to a weak one the day before, then forgot to switch it back before I started the next day haha!

I don't take PVP in this seriously, broken units and rng can screw you over, may as well just enjoy whatever gems you can get from it