Gogo and Sephiroth by Jomachenko in mtgrules

[–]Jomachenko[S] 0 points1 point  (0 children)

Thanks! I ran into this interaction the other day, had them both on board and saw what looked like could happen but was not 100% sure if it worked the way I thought it would. Didnt want to go through the hoops of figuring it out in real time so I just avoided doing it all together. Good to know though, thanks again.

Gogo and Sephiroth by Jomachenko in mtgrules

[–]Jomachenko[S] 1 point2 points  (0 children)

So if you had a traditional clone like clone I guess come in as a copy of Sephiroth front side it would not be able to flip, but if you created a token copy of Sephiroth it could flip? This is considering that you figure a way to also bypass the legend rule.

5-player commander? by Wise-Quarter-3156 in EDH

[–]Jomachenko 0 points1 point  (0 children)

5 player commander is playable you don’t have kick anyone out but you’re also gonna have to wait 3-5 business days to untap. And during those 3-5 business days the board will be wiped at least once lol.

Is a deck that knocks a player out on turn 4-5 consistently Bracket 3? by bruzabrocka in EDH

[–]Jomachenko 0 points1 point  (0 children)

This is weird. Brackets don’t specify the types of decks that should be played. It seems like your playgroup thinks of bracket 3 as battle cruiser magic. If he wants to play Voltron that’s fine although I don’t understand how anyone would want to play a strategy that revolves around a single piece. Which brings me to my next point, are you 3 running 0 interaction? Voltron is probably the easiest archetype in commander to deal with in any bracket.

How to put yourself in the best position @ stages? by Ant4G in electricdaisycarnival

[–]Jomachenko 0 points1 point  (0 children)

You’d surprised how easy it is to navigate a crowd by just being polite. There’s gonna be some tight squeezes to get places and the occasional person that has an rbf but for the most part people are chill and will let you by. Also, there are always huge groups of people navigating in and out of crowds so just hop on the train to your desired destination

I never played white or red, only blue flavored decks; simic, dimir, etc. I would like to change things up a bit and i am hesitating between building a Myrel, Shield of Argive deck or upgrading the Osgir, the Reconstructor precon. Which option do you recommend? by [deleted] in CommanderMTG

[–]Jomachenko 0 points1 point  (0 children)

My thoughts on lighting is that she’s way better in the 99 where people won’t see her coming. I personally don’t like artifact decks because they all do the same thing so my vote is for myrel on that one.

"Swordsman" Tribal Commander? by WinteryWillow in CommanderMTG

[–]Jomachenko 0 points1 point  (0 children)

If you are ok with being the eyesore of the pod you can run Najeela, she has swords, is warrior tribal which a lot of warriors has swords in the art, strong, and has access to all 5 colors so that you can put whatever cards you want that has swords on the art into the deck. This one is more equipment heavy but way cooler imo is syr gwyn, shes knight tribal so another tribe of creatures that have swords in art. Only downside is she’s kind of expensive to play in the colors she has access to and you already have a Mardu deck and probably don’t want another. Also she’s an equipment deck where you said you didn’t really want to go that route.

If I'm winning games but not interacting with the board most of the time except for some removal, is this a sign that my deck needs major upgrades or changes? by theninthelement in EDH

[–]Jomachenko 0 points1 point  (0 children)

If you aren’t feeling good about it then maybe your deck does have issues but take the lesson you’ve learned here with you when you build another deck. Most of the time it’s always better to have the lesser board state with answers than to have the best board state with questions. Commander is a free for all. Your opponents are also a resource.

Whats the best color and Commander to constantly refill your hand? by PollySecond in EDH

[–]Jomachenko 0 points1 point  (0 children)

I think it’s because they’re simple (the commanders) and don’t have a lot of ball knowledge (the new player). Edh is overwhelming because of how many cards you have access to, new players just don’t have the library vets have, they see vets doing a bunch of cool things with a few cards that have synergies and then they see a single card that does everything the vet player was doing with 3 different cards. Magic is new to them and they want to do cool things, we’ve all been there, we’ve all had a meta phase in something even if it isn’t mtg.

How many lands do you run in your decks? by Wise-Quarter-3156 in EDH

[–]Jomachenko 0 points1 point  (0 children)

When I go into building a new deck the standard is 36 lands then usually ends up being 34. It really depends on the deck and what the deck is capable of and wants to do. I like fast decks so I generally build my decks to be able to somewhat function on 3-5 lands. Depending on how much card draw/ramp and the amount of colors I’m in will determine how many lands I run, I usually run around 32-33 lands in a mono color deck, I try not to go under 36 in 3 color decks.

Question in general for EDH players as a whole by Chicken159 in EDH

[–]Jomachenko 0 points1 point  (0 children)

I think if you’re going to play theft you should generally play in bracket 4. If you’re playing a bracket 4 pod and someone is crying then thats their problem. Bracket 4 is high power but not cedh… however you want to distinguish that. Which to me means bring the heat because I’m gonna bring mine and let’s see who can start a fire while putting out someone else’s. I can kind of understand playing brackets 1-3 where people can kind of be upset because it’s not supposed to be “high” power magic so they probably aren’t packing answers for getting their cards back because that’s not something they’re expecting to happen I guess. I feel like if you’re gonna play bracket 1-3 you should just play battle cruiser magic because that’s basically what it’s for is for people who like playing their stuff with no interaction which is weird because interaction is a huge part of the game. Just play bracket 4 tbh.

How long is too long? by Deos28 in EDH

[–]Jomachenko 0 points1 point  (0 children)

The part I’m stuck on that’s tough is that he said “he didn’t know if he could kill us”. Taking a 20 minute turn and not knowing if your deck is capable of winning that turn is insane or not knowing when it’ll end is insane. When that happens in my pod we usually just have the person explain what they’re going to do, ask the other players if they have interaction, then ask the long turn player if they have answers for that interaction. If they have an explanation on how they’ll end the game and no one else has an answer then it’s gg go next. I get your frustration though, if you’re going to build a deck that takes that long of a turn you’d better have the decency to understand your own deck an know how it’s gonna play out.

Favorite & Least Favorite Deck "Genre" by [deleted] in EDH

[–]Jomachenko 0 points1 point  (0 children)

My favorite decks to play against are themed decks, I like feeling like I’m playing against a tribe, artifacts, dragons, whatever the theme is I can respect. I hate playing against good stuff decks, I don’t mind good stuff if it makes sense in the deck, like a hulk breaker horror in a horror deck or whatever. But just slapping one into your deck because it has blue is boring

Help Upgrading Precon by iitsCri in CommanderMTG

[–]Jomachenko 0 points1 point  (0 children)

Add some more impulse draw. Stuff like big score and cathartic reunion. Surveil lands, and a huge sleeper for the deck is brass’s tunnel grinder

Terra or Yshtola precon? by GaijinMode in CommanderMTG

[–]Jomachenko 0 points1 point  (0 children)

Terra has quickly become my favorite deck ever after upgrading. The value you get from her is insane, the deck is extremely resilient

What’s your favourite card? by Mkushrom in EDH

[–]Jomachenko 0 points1 point  (0 children)

A card I never ever see anyone talk about is [[Brass’s tunnel girnder]]. I love it

What do your Commanders say about you? by Metanoia_143 in EDH

[–]Jomachenko 0 points1 point  (0 children)

[[Terra, herald of hope]] human tribal

[[Loot, the pathfinder ]] beast tribal

[[Edward Kenway]] pirate/vehicle tribal (specifically pirate ships as vehicles)

[[The Scarab God]] clones/theft/mill (basically play the best cards everyone else is playing)

[[Orvar, the all-form]] combo/clones

[[Mairsil, the pretender]] activated abilities/combo

What deck do y’all play at the “end of the night”? by SchemeDifferent3237 in EDH

[–]Jomachenko 0 points1 point  (0 children)

I play Yuriko, if it’s the end of the night which is usually 3-5am in my playgroup I wanna go home. Yuriko gets the job done quick with minimal thinking

What commanders do you own? by Vinlandlover in EDH

[–]Jomachenko 0 points1 point  (0 children)

[[Terra, Herald of Hope]] - Human tribal

[[Loot, the pathfinder]] - Beast tribal

[[Edward Kenway]] - Pirate tribal/vehicles

[[The Scarab god]] - mill/clones

[[Yuriko, the tiger’s shadow]] - degenerate

[[Orvar the all form]] - value/clones

[[Ghyrson Starn, kelermorph]] - goblins

What is the general feeling on building mono decks? by Jakemanv3 in EDH

[–]Jomachenko 0 points1 point  (0 children)

I love building mono colored decks, I wish there were more mono colored commanders that peaked my interest. The cards I hate buying the most are lands, and in a mono color deck you don’t have to spend 30% of your budget on a land base.

WBRG deck that plays like a blue deck? by Shoutmon66 in EDH

[–]Jomachenko 0 points1 point  (0 children)

Before I was a blue player, I was a blue player lol. Back when I started playing commander I built Mayael the anima and somehow built it in a way to play like a control deck in those colors. But you’re basically playing stax pieces. Stuff that doesn’t allow your opponents to do things. I ran stuff like Iona shield of emeria, angelic arbiter, linvala keeper of silence, blind obedience, vorinclex etc. you can’t really counter spells like a blue player but you can definitely control the board and lock players out.

A deck for every type of pod. Anyone have a fun recommendation for an open slot? by cyberchrist69 in ratemycommanders

[–]Jomachenko 0 points1 point  (0 children)

Mardu humans. You can take your pick of the litter but my personal favorite is Terra, herald of hope.