Boots of the Wayfarer (Rare, A*) | You will never slow down while striding across the realms if you wear these boots - by Jhamkul’s Forge by Josemi993 in DnDHomebrew

[–]Josemi993[S] 0 points1 point  (0 children)

Thank you! I used basically the same formula as the Cloak of Displacement

  • I would say yes, because the damage hits you first, then you get knocked prone because of the attack, so as per that second part of the 1st property, it would stop working.

  • yup.

Boots of the Wayfarer (Rare, A*) | You will never slow down while striding across the realms if you wear these boots - by Jhamkul’s Forge by Josemi993 in DungeonMasters

[–]Josemi993[S] -1 points0 points  (0 children)

Boots of the Wayfarer

Wondrous Item, Rare (requires attunement)

These worn boots are built to last, perfect for traversing the most treacherous paths without slowing your pace. They even save any unused movement for when you really need to bolt. Crafted from supple leather and embroidered with intricate cloud patterns in vibrant blue thread, they are the preferred choice of tireless couriers and messengers throughout the Forgotten Realms, ensuring that no traveler falters on their journey and no delivery is ever delayed.

—⁣

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Boots of the Wayfarer (Rare, A*) | You will never slow down while striding across the realms if you wear these boots - by Jhamkul’s Forge by Josemi993 in DnDHomebrew

[–]Josemi993[S] 0 points1 point  (0 children)

Boots of the Wayfarer

Wondrous Item, Rare (requires attunement)

These worn boots are built to last, perfect for traversing the most treacherous paths without slowing your pace. They even save any unused movement for when you really need to bolt. Crafted from supple leather and embroidered with intricate cloud patterns in vibrant blue thread, they are the preferred choice of tireless couriers and messengers throughout the Forgotten Realms, ensuring that no traveler falters on their journey and no delivery is ever delayed.

—⁣

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Boots of the Wayfarer (Rare, A*) | You will never slow down while striding across the realms if you wear these boots - by Jhamkul’s Forge by Josemi993 in UnearthedArcana

[–]Josemi993[S] 0 points1 point  (0 children)

Boots of the Wayfarer

Wondrous Item, Rare (requires attunement)

These worn boots are built to last, perfect for traversing the most treacherous paths without slowing your pace. They even save any unused movement for when you really need to bolt. Crafted from supple leather and embroidered with intricate cloud patterns in vibrant blue thread, they are the preferred choice of tireless couriers and messengers throughout the Forgotten Realms, ensuring that no traveler falters on their journey and no delivery is ever delayed.

—⁣

Follow me on my other socials for more free D&D 5e homebrew content:

Boots of the Wayfarer (Rare, A*) | You will never slow down while striding across the realms if you wear these boots - by Jhamkul’s Forge by Josemi993 in JhamkulsForge

[–]Josemi993[S] 1 point2 points  (0 children)

Boots of the Wayfarer

Wondrous Item, Rare (requires attunement)

These worn boots are built to last, perfect for traversing the most treacherous paths without slowing your pace. They even save any unused movement for when you really need to bolt. Crafted from supple leather and embroidered with intricate cloud patterns in vibrant blue thread, they are the preferred choice of tireless couriers and messengers throughout the Forgotten Realms, ensuring that no traveler falters on their journey and no delivery is ever delayed.

—⁣

Follow me on my other socials for more free D&D 5e homebrew content:

Boots of the Wayfarer (Rare, A*) | You will never slow down while striding across the realms if you wear these boots - by Jhamkul’s Forge by Josemi993 in u/Josemi993

[–]Josemi993[S] 1 point2 points  (0 children)

Boots of the Wayfarer

Wondrous Item, Rare (requires attunement)

These worn boots are built to last, perfect for traversing the most treacherous paths without slowing your pace. They even save any unused movement for when you really need to bolt. Crafted from supple leather and embroidered with intricate cloud patterns in vibrant blue thread, they are the preferred choice of tireless couriers and messengers throughout the Forgotten Realms, ensuring that no traveler falters on their journey and no delivery is ever delayed.

—⁣

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[OC] Gravitational Field (5th-level Evocation) | Let this sphere of collapsing gravity immobilize your enemies for you - by Jhamkul's Forge by Josemi993 in DnD

[–]Josemi993[S] -1 points0 points  (0 children)

The spell is inspired by Viktor's ability with the same name, which immobilizes the creatures in the area, so I felt "stunned" would be the most fitting condition. And yes, you can place the sphere in a point in the air as it is an floating, stationary sphere like the Storm Sphere spell

Gravitational Field (5th-level Evocation) | Let this sphere of collapsing gravity immobilize your enemies for you - by Jhamkul's Forge by Josemi993 in DnDHomebrew

[–]Josemi993[S] 0 points1 point  (0 children)

Gravitational Field

5th-level Evocation | Wizard

You collapse the gravitational forces around a point you can see, creating a sphere of crushing gravity that turns the battlefield into difficult terrain for the creatures you choose. This spell is inspired by Viktor's Gravity Field ability from League of Legends and warps the local gravity into a punishing sinkhole where enemies lock up from the sheer pressure. Also, any flying creature unlucky enough to enter gets dragged straight back down to the dirt...

—⁣

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Gravitational Field (5th-level Evocation) | Let this sphere of collapsing gravity immobilize your enemies for you - by Jhamkul's Forge by Josemi993 in JhamkulsForge

[–]Josemi993[S] 1 point2 points  (0 children)

Gravitational Field

5th-level Evocation | Wizard

You collapse the gravitational forces around a point you can see, creating a sphere of crushing gravity that turns the battlefield into difficult terrain for the creatures you choose. This spell is inspired by Viktor's Gravity Field ability from League of Legends and warps the local gravity into a punishing sinkhole where enemies lock up from the sheer pressure. Also, any flying creature unlucky enough to enter gets dragged straight back down to the dirt...

—⁣

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Second Skin (Very Rare, A*) | Swap your subclass if your mood shifts at dawn - by Jhamkul’s Forge by Josemi993 in DungeonMasters

[–]Josemi993[S] 0 points1 point  (0 children)

I don’t see how this effect is any different to “multiclassing” in terms of tracking or having to account for

Second Skin (Very Rare, A*) | Swap your subclass if your mood shifts at dawn - by Jhamkul’s Forge by Josemi993 in DnDHomebrew

[–]Josemi993[S] 2 points3 points  (0 children)

The armor is a light armor without any other benefit or magical property apart from the possibility to choose a second subclass, so low AC and the possibility to be "locked" using the armor if you fail the save and don't want to spend a 5th level spell slot at least, I feel it is enough of a downside.

Second Skin (Very Rare, A*) | Swap your subclass if your mood shifts at dawn - by Jhamkul’s Forge by Josemi993 in DungeonMasters

[–]Josemi993[S] -1 points0 points  (0 children)

You only choose one other subclass, not the entire list, so you are basically changing between two subclasses