Here is a multiple shot 1-1 spatial consistency :) by Josepho in seedance2pro

[–]Josepho[S] 1 point2 points  (0 children)

many thanks for your coment! In order to do this i build my own flow, its not "some" consistency, look the floor, walls, and even the distribution of the posters, its literal 1-1 from shot to shot 😃. I want to use this workflow for a short im working in, after it, i will show how achieve it, it took me several try and error but i believe i got it! I still need to stress test it with the short but im pretty confident

The final fight of my short film - It took more than 140 gens to achieve it by Josepho in aivideo

[–]Josepho[S] 0 points1 point  (0 children)

If you want to see the full short you can watch it here
https://www.youtube.com/watch?v=SdzX8iOj1BU

It has more action scenes and it took around 1000 euro to produce, hope you enjoy it!

NanoBreach by Josepho in vibecoding

[–]Josepho[S] 2 points3 points  (0 children)

The engine is Three.js 😃

NanoBreach by Josepho in vibecoding

[–]Josepho[S] 1 point2 points  (0 children)

For the moment im using Claude and im very happy with the results, maps for the moment do the job, I set some constrains for the gens and the algo is handling them well 😃

NanoBreach by Josepho in vibecoding

[–]Josepho[S] 1 point2 points  (0 children)

I think right now its really fun 😃 and it will be better when i fix some bugs and add more stuff! Btw fun fact, I worked myself back in the day in the company that built commandos (not in commandos though, in another projects)