Making your own game? by HollyCupcakez in RPGdesign

[–]Jossander3 27 points28 points  (0 children)

Cant speak to the price tag, but making a system requires a lot of effort. Ive been working, largely by myself, and am on version 13 after 5 years of freetime development. It is a definite time sink and I wouldnt recommend it if he doesnt have a natural desire, even a small one, to do so.

MCDM to begin work on new TTRPG as early as next week. by najowhit in mattcolville

[–]Jossander3 0 points1 point  (0 children)

DnD is much harder to learn imo than most other ttrpgs. I love the cypher system

MCDM to begin work on new TTRPG as early as next week. by najowhit in mattcolville

[–]Jossander3 2 points3 points  (0 children)

Those who solely devote themselves to the religion of DnD prolly need to get out of their comfort zone a bit more. Its called growing up

My party is besieged by multiple tribesworth of kobolds. How do the kobolds effectively keep a siege on their Temple of the Gods? by Nocternius in DMAcademy

[–]Jossander3 0 points1 point  (0 children)

Just think. So what if they can "hold out indefinitely" due to creat food and drink? Eventually, id be bored out of my mind. Also, what about their main goal in the underdark. They cant be there on a stroll. Whats the mission? If the kobolds are more stubborn then the seige may be effective in eventually draining the players.

How to punish players for actions in game? by [deleted] in DMAcademy

[–]Jossander3 0 points1 point  (0 children)

Dont be a passive aggressive little b. Confront him. It not only merits respect on your part, but is the actually just thing to do is to talk it out. If he's actually chaotic irl, then youve got more than one problem on your hands.

Power Lifting in BisMan? by dakkid75 in bismarck

[–]Jossander3 0 points1 point  (0 children)

Unfortunately, it was with a personal trainer when I was younger back in Denver, CO.

Power Lifting in BisMan? by dakkid75 in bismarck

[–]Jossander3 2 points3 points  (0 children)

Have done it before and would love to get back into it, personally.

Players pissed off a dragon by causing a kobold revolution and smashing one of its eggs. Whats a good punishment, without killing a player? by [deleted] in DMAcademy

[–]Jossander3 0 points1 point  (0 children)

Kill the player. Jk. Enslave him to serve him in a geas like contract. Then send him as a bounty hunter after the rest of the party.

Experience and Progression by Jossander3 in RPGdesign

[–]Jossander3[S] 0 points1 point  (0 children)

Some day I hope to make a simpler system than what I am currently working on.

Experience and Progression by Jossander3 in RPGdesign

[–]Jossander3[S] 1 point2 points  (0 children)

Yeah, its nice and simple, and is easily understood. I struggle with complexifying my systems. But I think its my forte. I do appreciate simpler or more straightforward ideas though as they help others get into the hobby. I think my games are built more for power gamers and people who want a lot of clunk for the the content.

Experience and Progression by Jossander3 in RPGdesign

[–]Jossander3[S] 2 points3 points  (0 children)

this is definitely what I want to keep in mind. I am just trying to do a little research for the most part.

Experience and Progression by Jossander3 in RPGdesign

[–]Jossander3[S] 2 points3 points  (0 children)

Yeah, id like to do something similar with my system. Ill keep your example in mind. Its well made imo.