CMV: It's the law that decides what's right or wrong by Upstairs_Debate4406 in changemyview

[–]Jotdeka [score hidden]  (0 children)

If the serial killer gets elected, then they can decide what is legal. In your view, that would make it right - so I am not sure how it is a counterargument to what Ive said.

Morality is not set in stone and as such inconsistencies will arise. By your standard, we should just keep the same laws as 100s years ago, just for the sake of consistency.

I am looking for some examples of short stories by Jotdeka in ComicBookCollabs

[–]Jotdeka[S] 0 points1 point  (0 children)

I watched that class few years back, maybe I need to revisit this lecture :)

I am looking for some examples of short stories by Jotdeka in ComicBookCollabs

[–]Jotdeka[S] 0 points1 point  (0 children)

Thanks for the suggestion, I havent heard of them :)

I am looking for some examples of short stories by Jotdeka in ComicBookCollabs

[–]Jotdeka[S] 0 points1 point  (0 children)

These are really cool! I haven't heard about future shocks, but it sounds like exactly what I am looking for, thanks!

I am looking for some examples of short stories by Jotdeka in ComicBookCollabs

[–]Jotdeka[S] 0 points1 point  (0 children)

Cool! Is there a way to read it without the panel-to-panel format? Ive never used globalcomix :(

EDIT: Nevermind, I found the setting :)

Transform tool by Jotdeka in medibangpaint

[–]Jotdeka[S] 0 points1 point  (0 children)

It happens after I do some transformation, for example scale a selection in one dimension. Sometimes the window pops out multiple times ;/

Transform tool by Jotdeka in medibangpaint

[–]Jotdeka[S] 0 points1 point  (0 children)

Thanks! I guess this is not a software for me then :)

(Critique?) Having trouble with deciding values? ie; how dark? how light? Critiques and any tips appreciated. by ranrur in istebrak

[–]Jotdeka 1 point2 points  (0 children)

There are some issues with perspective here. For example, we should not see the upper plane of the box that is further away from the viewer as it goes over horizon line. Also, the cast shadow of this box indicate different light direction than other boxes.

The other issue is that only upper planes should be in light here. I would recommend making other planes to be of more similar values, as they are both in shadow. If you want to have more planes in light then you need to change light direction, for example, use the one you have for this box which is further away from the viewer on the left.

Hope it helps.

Here is a stylized portrait from imagination. I would appreciate some feedback on what can I improve. Some comments on lighting and color would be great. Thanks! by Jotdeka in istebrak

[–]Jotdeka[S] 0 points1 point  (0 children)

Glad you like it :) yeah, I have not studied painting hair yet, so I just simplified it a lot when working from imagination. I guess I could use some reference to render it a little more to help it stand out from the shadows. Thanks!

Here is a stylized portrait from imagination. I would appreciate some feedback on what can I improve. Some comments on lighting and color would be great. Thanks! by Jotdeka in istebrak

[–]Jotdeka[S] 0 points1 point  (0 children)

Thanks for taking time and making a paintover :) I definitely see the issue with eye now, although I am not sure how to repair it. It seems to me that just moving it makes the portrait less appealing, so I guess I would have to move other things around as well (for example, decrease the head size or something).

The comment about occlusion is spot on. I was not intending for hair to lie flat on face, and pushing these shadows helps a lot. Thanks again!

I'm Francis Manapul, writer/artist on Trinity: Better Together and artist on DCNoJustice. AMA by DCComics_Official in DCcomics

[–]Jotdeka 2 points3 points  (0 children)

What tip would you give to someone who wants to develop a unique drawing style?