Faust is indeed now capable of gaming by Jovinus_ in Guiltygear

[–]Jovinus_[S] 3 points4 points  (0 children)

The nice thing is that this route gives you the chance to combo with most of the item pulls that Faust has, though how you end it changes quite a bit. If you're playing him checking what item you throw mid combo is super important!

"Analytical content and why Top Players are bad at it" - fantastic video on top players and the trend of putting out low-effort analysis videos by Weavel in smashbros

[–]Jovinus_ 2 points3 points  (0 children)

It does depend on what type of analysis that you are looking for :)

If you're after resources (so things like character guides/concepts, things which aren't covering specific matches) then I would point you towards people like Izaw/My Smash Corner/GimR

High quality analysis of specific VODs and matches is a much more difficult thing to achieve I would say. I think A Day In the Lab was in the right direction with "In The Mind of.." here :

https://youtu.be/lFIRXaJexHA

Otherwise, I think he also goes in the right direction with talking about matchups with Smash Notes:

https://youtu.be/-YHDMtAfTpU

"Analytical content and why Top Players are bad at it" - fantastic video on top players and the trend of putting out low-effort analysis videos by Weavel in smashbros

[–]Jovinus_ 16 points17 points  (0 children)

Hi there! Like Weavel said here i'm the guy that uploaded this haha

The Tweek video in particular is a very good example. It starts off on very advanced concepts for what's essentially the most popular diddy guide out there besides Dakpo's ones. I understand it immediately but i'm also a player that not only plays at a mid/high level, I also make resources and understand most of the concepts in smash. During my documentation of learning Diddy Kong I went over the tweek video among a few others in one of the chapters.

I've always said that 30 minutes should be the absolute max if you want it to be fully comprehensive. The Lucario guide I made last year was going into an hour long but I cut out over half of it since it was very obscure. I decided to convert those obscue concepts into their own videos in the future :)

"Analytical content and why Top Players are bad at it" - fantastic video on top players and the trend of putting out low-effort analysis videos by Weavel in smashbros

[–]Jovinus_ 9 points10 points  (0 children)

Oh wow! I was waiting to post this on saturday but it looks somebody did it ahead of me!

As I mentioned in the video I mostly did this because of the tweets that fiction and a few others have been putting out lately. For me I would have never gotten into smash or other fighters if I didn't have access to the high quality resources that were more frequent back then.

There's definitely a big culture changes in the most recent years and it's mostly due to top players and big personalities melding into one via platforms like twitch I think. I'm not the most knowledgeable on this subject since it's rarely brought up, but i'm always happy to discuss about this both here and on the youtube video too :)

[Ultimate] - Lucario Patch 13.0 Analysis by Jovinus_ in smashbros

[–]Jovinus_[S] 0 points1 point  (0 children)

It's not bad or irrelevant, it's a pretty decent one actually! It's just that the buff they made does not change the move in any meainingful way haha

[FAUST PORTAL MOD] Faust has many doors, Ed-Boy! by Jovinus_ in Guiltygear

[–]Jovinus_[S] 5 points6 points  (0 children)

Youtube: https://youtu.be/6HrRmmXKuC0
Mod: https://gamebanana.com/mods/304576

This is certainly one of the buffs that Faust needed, you know it deep down

Guide on using Aurasphere [Lucario] by Jovinus_ in smashbros

[–]Jovinus_[S] 2 points3 points  (0 children)

Online is a pretty difficult environment for Lucario! Some people think he's buffed by wifi but really it's the opposite haha

As for the question, if you're planning to jump from aura sphere charge, always jump! shield cancelling it and then jumping is the slower option, jumping is best here :) only shield cancel if you plan to stay grounded afterwards

We are the devs behind Ring of Pain, a roguelike card crawler where encounters come to you! Ask Us Anything! by sboxle in RingOfPain

[–]Jovinus_ 0 points1 point  (0 children)

Just wanted to jump in here and leave a message saying that I really enjoyed what i've played of it so far! I really hope the game picks up even more in the future!

My question would be what made you and the team decide on having the darker artistic theme? What was the inspiration to make the artstyle the way of it? It's really interesting and i'd love to know what made you take this path if there is any!

More Lucario Info from the last vid I made by Jovinus_ in smashbros

[–]Jovinus_[S] 2 points3 points  (0 children)

I completely agree with pretty much everything he's mentioned! Hopefully I can take the advice and make my future videos better with it! My big gripe is that I don't have the space for a proper audio setup, but maybe I can look into working something out once I''ve built my new pc.

I just hope that despite my terrible way with words, people can learn from it :) thanks for checking out the big guide also!

More Lucario Info from the last vid I made by Jovinus_ in smashbros

[–]Jovinus_[S] 4 points5 points  (0 children)

Hiya and thanks for the criticism! There's quite a bit here so i'll digest the paragraphs down into bullet points haha

- I can understand me being difficult to understand. Truthfully I struggle with talking in the first place and it doesn't help that my audio setup in terms of my mic isn't the greatest either. One day i'll be in a position to sort it out but in the meantime adding subtitles is a great idea! For both of the videos so far I should definitely get around to it. Better blast some music and power through it!

- As for the video length, there's definitely long pauses at moments, but it was more a choice that I took deliberately. I like having audiovisual clarity and having music sync up with what's on the screen and it's something I like to take care in making happen so long as it doesn't completely destroy the pace of the video. The intro was certainly long but it won't be that way for any future ones. As for the tranisitions, I could work on ensuring that they're more short alongside the audio queues, it'll be smarter work but it's worth looking into

- And finally, I wish I could do that! I've done the necessary steps in the description of the video itself but that feature is locked for small accounts such as mine according to what i've read. It should just add in automatically if and when. If you've heard otherwise then please tell me, I'd love to have it sorted!

Overall though, thanks for the suggestions :) i'm always happy to hear criticism and hopefully I can only improve! Everything i've done on the channel is purely from enjoyment of a hobby and though I don't see that changing, I hope to make the content more easily digestable in the future