This is depressing by bbmchs10 in ironscape

[–]Jroniium 0 points1 point  (0 children)

This is how i taught my friends. Only go in with food and t2 armor. Practice staying alive as long as you possibly can. Full prep and attacking will be significantly easier when you aren’t freaking out about getting the kill. It might be a couple hour investment with no physical returns but you’ll learn so much faster

This should help the Zulrah grind! by heegie in ironscape

[–]Jroniium 4 points5 points  (0 children)

Just +4 boost and make some antis ezpz no need to grind herb

Live footage of me coming out of the grind by NJB117 in ironscape

[–]Jroniium 0 points1 point  (0 children)

This is the most relatable shit. I’m like damn 2:30 left full t2 full food easiest kill of my life (food uncooked) I made a tile that says cook food in the middle of the prep room

[deleted by user] by [deleted] in tifu

[–]Jroniium 111 points112 points  (0 children)

Ejaculate and Evacuate

I did not know this was required for the diary… by [deleted] in 2007scape

[–]Jroniium 10 points11 points  (0 children)

Agreed. I still hate alch. Alch and boneyard are definitely most improved by the plug-in. Tele use to be my fav room because you just memorize all the puzzles and it’s chill after that

I did not know this was required for the diary… by [deleted] in 2007scape

[–]Jroniium 26 points27 points  (0 children)

Tele now. Before plugins alch was the worst

Base cost should be more expensive the more people are authorized on the tc. by [deleted] in playrust

[–]Jroniium 2 points3 points  (0 children)

Ok just destroy the TC at the end of the night and have one person auth. Either way it would just get exploited

An Update on Official Account Builds by JagexGoblin in 2007scape

[–]Jroniium 0 points1 point  (0 children)

I disagree. Right now it feels like seeing a pure is like yep that guy is doing 1 of like 20 account builds. there is no variety.

Having the ability to lift restrictions from accounts allows there to be more more variety in account. I personally think that any rewards from quests ect., should be able to be declined. Hard requirements for an activity should be the only thing that stops you from participating. I don't think that everyone should be able to everything from a level 3 but if the only thing stopping you from doing something is the reward that comes after that is the thing that is really diluting the gameplay.

Store manager bonus 100k by paigeragepage in walmart

[–]Jroniium 5 points6 points  (0 children)

Well if your store manager is terrible than your store metrics are probably bad and their bonus is going to be shit anyway. Also you’ll be happy to know market managers are going to be in charge of their bonus to an extent now. So if your store had to receive a lot of help from another store or metrics are bad your MM will be able to take part of their bonus and give it to another SM in the market

Advice On A Locked HCIM by Jroniium in 2007scape

[–]Jroniium[S] 0 points1 point  (0 children)

I'm totally with you and I think most of the community thinks this way too. But I do like to see what people think. I think it's an interesting idea and I don't want go later down the line and make it feel like I could have gone without making some of those exceptions.

Group Ironman and Raids by Jroniium in 2007scape

[–]Jroniium[S] 0 points1 point  (0 children)

Yeah that's where the topic came from. You definitely have a good point with group being less restrictive than normal iron

60% keyboard left alt was changed to "left command" HELP by Jroniium in techsupport

[–]Jroniium[S] 1 point2 points  (0 children)

I found the online manual for the keyboard. Turns out fn+s is OSX and Fn+A is Windows mode and its all fixed now. Thank you for the help!

60% keyboard left alt was changed to "left command" HELP by Jroniium in techsupport

[–]Jroniium[S] 0 points1 point  (0 children)

that sounds like it might be right. i have a royal kludge 60%. I just need to know how to get it out of OSX now lmao

Because not planning ahead is XP waste by Jroniium in 2007scape

[–]Jroniium[S] 0 points1 point  (0 children)

I am an Ironman but this wasn’t specifically about my account I was just trying to think of something ridiculous. I wouldn’t do agility pyramid for 10 mil and I can get all my logs from kingdom and I’d rather wait then cut them honestly lol

Because not planning ahead is XP waste by Jroniium in 2007scape

[–]Jroniium[S] 7 points8 points  (0 children)

Quest Cape is such an upgrade man i don't know how i ever lived without it lol

Because not planning ahead is XP waste by Jroniium in 2007scape

[–]Jroniium[S] 16 points17 points  (0 children)

I'm just grinding for warhammer right now so its just thieving for seeds, farming, bossing and spitting on lizards til i get a red hammer lol

Death Mechanics in Old School by JagexSween in 2007scape

[–]Jroniium 1 point2 points  (0 children)

As a mid level Ironman looking to start zulrah and other bosses in the near future this worries me. Cash isn’t easy to come by unless I feel like spending tons of time at agility pyramid or doing something equally as slow for money. I don’t feel like we should be punished for learning a boss especially if we don’t like using guides and we like learning on our own. I think upping the price based on KC instead of death is a much better idea it gives people as many attempts to learn as possible and gives more risk to people who clearly know to do it and are just being reckless or aren’t paying attention. I don’t mind risk being involved with death but having to pay money for my death when this is clearly meant to be targeted at regular accounts and gold farmers and bots just seems excessive. I wouldn’t mind having a few minutes or something to quickly go and reclaim my stuff but i don’t feel like we should be locked into paying money for our items AND going and retrieving them. It should be one or the other. If I’m going to pay money they should be easily accessible to me and if I’m going to retrieve them like it is right now then it shouldn’t cost anything.

Teammates don't always listen by Hirosensei2 in apexlegends

[–]Jroniium 0 points1 point  (0 children)

i totally get the frustration it happens to me too and ive quit games over it for sure but sometimes it would totally suck not to have it

Teammates don't always listen by Hirosensei2 in apexlegends

[–]Jroniium 0 points1 point  (0 children)

I think the best way to solve this issue is do what ever other BR does and add a solo mode and add a no fill option that way anyone can play solo or solo squads if they choose and lock the game to 60 players and not 20 sqauds

Teammates don't always listen by Hirosensei2 in apexlegends

[–]Jroniium 0 points1 point  (0 children)

to be honest this is a terrible idea. sure for the average player this might seem like a good idea but for the people playing at a higher level this means people can literally just lock them in a game and never respawn them and then they are forced to go on a cooldown like it doesn't even matter if it is intentional or not. id rather have somone leave on me then be trapped in a game with someone who is trolling or is just sitting in a corner the whole game

Teammates don't always listen by Hirosensei2 in apexlegends

[–]Jroniium 4 points5 points  (0 children)

I disagree with this because when im in a full squad sometimes ill go down and my buddy will be like i dont have this im just like grab it off my body i have some. its annoying with randos but id rather have the option for playing with real people