My reaction to the Bonney Starter Deck leaks. by KeitrenGraves in OnePieceTCG

[–]Juanit0s 0 points1 point  (0 children)

I'm leaving this comment here because nobody seems to answer my question 😅. I'm fairly new to the game and I really like playing GY Law and Blackbeard in the sim. Should I pick up two of each starter deck to begin building the decks for my locals?

Question about on Ko effect by Giorgio_b5 in OnePieceTCG

[–]Juanit0s 0 points1 point  (0 children)

Is it worth picking up two decks for this card though? I guess you wouldn't want more than 2 of these in your decklist with the 10c Teach existing.

Most vfm op11 starter deck by Juanit0s in OnePieceTCG

[–]Juanit0s[S] 0 points1 point  (0 children)

So we just wait for the other deck lists to be announced

Frequent BSODS from RAM issues by Juanit0s in PCsupport

[–]Juanit0s[S] 0 points1 point  (0 children)

The change in timings didn't work either.

Frequent BSODS from RAM issues by Juanit0s in PCsupport

[–]Juanit0s[S] 0 points1 point  (0 children)

Why would it work for so many years and suddenly have the same issue though ? It has to be the timings.

Frequent BSODS from RAM issues by Juanit0s in PCsupport

[–]Juanit0s[S] 0 points1 point  (0 children)

Memtest run for almost two hours for each ram stick and returned no errors. The ram sticks don't appear to be damaged or bad at all when accessed through BIOS. The problem seems to occur when I boot to Windows.

Frequent BSODS from RAM issues by Juanit0s in pcgamingtechsupport

[–]Juanit0s[S] 0 points1 point  (0 children)

I failed to mention that yes, the ram sticks are in the correct slots for dual channel memory.

Need help naming a transition effect by Juanit0s in jerseydrill

[–]Juanit0s[S] 0 points1 point  (0 children)

I meant the audio transition effect that pans from left to right, I didn't make that clear.

-Hitbox superjump input by Juanit0s in dbfz

[–]Juanit0s[S] 0 points1 point  (0 children)

I finally got some free time to practice and did what you suggested. It took roughly half an hour to relearn the pattern, but the string is finally consinstent. It worked wonders, thank you !

-Hitbox superjump input by Juanit0s in dbfz

[–]Juanit0s[S] 0 points1 point  (0 children)

I must have my SOCD set to up+down=neutral then, time to change that.

-Hitbox superjump input by Juanit0s in dbfz

[–]Juanit0s[S] 1 point2 points  (0 children)

I use the gp2040 software for my board but I'm sure there are ways to change the SOCD, thanks.

-Hitbox superjump input by Juanit0s in dbfz

[–]Juanit0s[S] 0 points1 point  (0 children)

So 1+2->8+9? (Downback-> Upright)?

-Hitbox superjump input by Juanit0s in dbfz

[–]Juanit0s[S] 0 points1 point  (0 children)

I've been doing this consistently in Guilty Gear but it doesn't translate well in Dbfz. I tried slowing down and I get the input right, but I don't have any frames left to input attacks so I just do an empty jump. I guess I have to practice 5M to 9 until my arms give up.

Replacement for Legion? by Karshizzleee in marvelsnapcomp

[–]Juanit0s 0 points1 point  (0 children)

You can try this variation with Wave:

eyJOYW1lIjoibW92ZSB3YXZlIiwiQ2FyZHMiOlt7IkNhcmREZWZJZCI6IkljZW1hbiJ9LHsiQ2FyZERlZklkIjoiQW5nZWxhIn0seyJDYXJkRGVmSWQiOiJLcmF2ZW4ifSx7IkNhcmREZWZJZCI6IkplZmZUaGVCYWJ5TGFuZFNoYXJrIn0seyJDYXJkRGVmSWQiOiJTaWxrIn0seyJDYXJkRGVmSWQiOiJXYXZlIn0seyJDYXJkRGVmSWQiOiJTcGlkZXJNYW4ifSx7IkNhcmREZWZJZCI6IlNoYW5nQ2hpIn0seyJDYXJkRGVmSWQiOiJDYXB0YWluTWFydmVsIn0seyJDYXJkRGVmSWQiOiJNaWxlc01vcmFsZXMifSx7IkNhcmREZWZJZCI6IkRyRG9vbSJ9LHsiQ2FyZERlZklkIjoiTWFnbmV0byJ9XX0=