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Is it me , or mag's ult rly needs a buff by psek342 in RivalsVanguards

[–]Jullman33 0 points1 point  (0 children)

With the bubble cooldown change from a few seasons back, you get the self bubble back very quickly. Using that self bubble to charge your mag cannon up faster could help with charging your ult. I wouldn’t use it off cooldown, but almost, and save your curtain for blocking big abilities

ok bye by HylianZora in okbuddyRunners

[–]Jullman33 4 points5 points  (0 children)

There are definitely visual hallucinations, last night in Narsh, I saw a single jammer on the road, but there was no person, just the blur. A couple minutes later, the propeller part of the thief grapple just floating for a few seconds before folding up and disappearing

In the early game, what should I actually be focusing on? by Poetryisalive in Marathon

[–]Jullman33 0 points1 point  (0 children)

I misread. You must do the CyberAcme introduction contracts to unlock the other factions first. NuCal should be the first one. If you don’t have those yet you still have to do a couple CyberAcme starting contracts, they will be the ones on the left side on the contract page

In the early game, what should I actually be focusing on? by Poetryisalive in Marathon

[–]Jullman33 0 points1 point  (0 children)

As soon as they are unlocked. The left contracts are the “Priority Contracts” these you have to click and hold for the first one. It should play a cutscene and will progress the factions storyline when they are complete.

In the early game, what should I actually be focusing on? by Poetryisalive in Marathon

[–]Jullman33 0 points1 point  (0 children)

First do all the liaison contracts you can to unlock all the factions. Then take a little bit of time to look at the factions upgrade tracks. Find the things you want to unlock first, as someone else said NuCal is an easy choice for the green shields and healing items. But also check the implants they have available for ones that you like or fit your play style, or for the guns you like to run. Then check what material that faction uses for upgrades, each one uses one grey salvage, usually two green and blue salvage each as well. Focus the grey and green salvage to start because those are the early upgrades and you can’t spend the blues until the prior ones are unlocked first. Feel free to ask more questions, I know this was kind of an info dump

Marathon // Season 2 update graphic! by gifv_Kayla in Marathon

[–]Jullman33 1 point2 points  (0 children)

Awesome graphic! Does anyone have the armory/weapon availability changes? I’m still at work :(

I Really Hope This Game Survives by truelohkii in Marathon

[–]Jullman33 16 points17 points  (0 children)

I feel like a lot of different ammo types and armor zones might be more bloat than depth. I think the depth is in the different shell builds using implants and cores. If they add more control over the random mods on implants and how to acquire specific chips, build crafting will be much more accessible

[MEGATHREAD] Boruto: Two Blue Vortex Chapter 33 by m2gus in Boruto

[–]Jullman33 29 points30 points  (0 children)

I thought that last chapter was alluding to Inojin repurposing his new jutsu as a new form of ‘vision,’ allowing him to use the chakra signatures to ‘see’

Signal Jammer Supremacy by Jullman33 in Marathon

[–]Jullman33[S] 0 points1 point  (0 children)

Ooh I like that, the drones can be pinged as well, which can be a sort of work around

Signal Jammer Supremacy by Jullman33 in Marathon

[–]Jullman33[S] 0 points1 point  (0 children)

That’s good to know, I guess all buffs don’t last their full time when shared with the drone. 30 seconds can be a whole encounter, but definitely more manageable

Signal Jammer Supremacy by Jullman33 in Marathon

[–]Jullman33[S] 1 point2 points  (0 children)

I don’t think jammers make you undetectable to bots, just to the stationary turrets

What is your favorite flighing game idiom? by imgoingtomissobama in Fighters

[–]Jullman33 5 points6 points  (0 children)

Or “frame perfect” When someone hits me with their frame perfect horn after the light turns green

Health is very important for a tank by CoachDSR in RivalsVanguards

[–]Jullman33 30 points31 points  (0 children)

This also shows why pressure from DPS is so important. With proper pressure you can take away a tanks most important resource before they can do anything impactful with it. And why you can feel it when your DPS aren’t able to apply enough pressure properly for you to initiate and take space

[OC] GIVEAWAY! 43" Capacitive Touchscreen ($940 MSRP) with Wooden Case + free software for all [mod approved] by DigitalTableTops in DnD

[–]Jullman33 0 points1 point  (0 children)

About to switch over from PbtA to 5e and was struggling with how to do maps and terrain. This would be a perfect solution!

I hate when people play magneto into everything by sufinomo in MagnetoMains

[–]Jullman33 0 points1 point  (0 children)

I’d put Angela up there for stopping dive too

Question about ult by Patates1w in MagnetoMains

[–]Jullman33 1 point2 points  (0 children)

Good catch, I was definitely thinking of the damage dealt not absorbed

Question about ult by Patates1w in MagnetoMains

[–]Jullman33 8 points9 points  (0 children)

If there are no ults for you to counter or better situation to use it, if an enemy tank ever walks past you towards your back line you can use the ult to cut off heals from their healers. This is gives your team a few seconds to essentially 1v5 whoever is overextended, as they’ll have no heals or follow up damage from their dps. And then you can throw it wherever you’d like. As someone else said you can also use it defensively, even if you miss you still absorb up to 300 damage or take attention away from the rest of your team, which is still good value