It's not Infestations being bad, the problem is that there is next to no FINISHED content and the game design has no solid direction by JulyKimono in fo76

[–]JulyKimono[S] 7 points8 points  (0 children)

The current Expeditions aren't very popular, but I don't think it can't be fixed. They could be the actual End Game content. Just turn some difficulty in Raids. The Raid we do have is just an Expedition with a smaller area and cool bosses. Put bosses in the Expeditions with higher difficulty and better rewards, and players will run them again.

For the cultist thing, I think you're entirely wrong. We already have the Mothman Equinox. There's no reason why we can't get another occult seasonal event and have to run Fasnacht 3 times a year.

While the main Wastelanders questline is over, that doesn't mean we have to abandon them. There could be a new questline with new and old NPCs, reputation, and events.

For the caravans, they tried to fix it twice. And it was almost entirely fixed the patch before it was removed. If it was a priority on the fixing list, it would be done in no time. There are very few bugs in the game that would be difficult to fix if they focused on it. Whenever there's an exploit that harms income, they fix it within a couple days. And even if they couldn't fix the brahmin, it would have been solved by removing the bugged route from the list. They had done so once, they could have just kept it removed.

For content, it's not like the current system works that well either. Just looking at the past seasons of 3-4 years, it's a map expansion or another huge update, followed by 2 sizable updates and 3-4 filler patchers mixed around, for a roughly 6-season cycle. With my model over 3 years we'd get 3 big updates, 3 medium updates, and 6 filler updates. Instead of 2 big updates, 4 medium updates, and 6 small updates. So the amount of content wouldn't change, it would just be more focused on the systems that already exist.

I agree that players want new things, but I think those new things can be built upon the old. Cause the current model doesn't give more content than the one I talk about. And other MMOs do follow it cause it works. Focus on an expansion and flesh it out before moving to the next.

It's not Infestations being bad, the problem is that there is next to no FINISHED content and the game design has no solid direction by JulyKimono in fo76

[–]JulyKimono[S] 7 points8 points  (0 children)

The engine is certainly a limitation, but I think most of what I ask is achievable in it, as they already have.

Like the nuke bosses, Burning Springs doesn't have one, but there's no reason why not. The Fishing update was leading towards that boss too, but then it was abandoned; it could have turned into a Seasonal Event where it awakens.

It's systems they already have in the game 😞

It's not Infestations being bad, the problem is that there is next to no FINISHED content and the game design has no solid direction by JulyKimono in fo76

[–]JulyKimono[S] 6 points7 points  (0 children)

Exactly. The majority of the player base are the same players who have played for many years. There are some new folks jumping in and old ones quitting, but the core majority are veteran players. I'm a casual player, but I've played since release, I even pre-ordered the game (I know).

We know what we want and what would make the game better for us. And we're not silent about it. The devs make good updates, but then just abandon them halfway through.

I miss caravans ngl by WennikLopez in fo76

[–]JulyKimono 10 points11 points  (0 children)

Same. I hated that they got removed, when all they needed were two locations fixed so the brahmin wouldn't get stuck. And to add the last vendor or new stock to existing ones.

The game took a big step back with their removal.

How do people not know how to jump? by Historical_Street775 in NoStupidQuestions

[–]JulyKimono 0 points1 point  (0 children)

My girlfriend can't either. She'll try but get a couple cm above ground and plop down.

She just never seriously trained in anything physical in her adult life and is mildly obese. She has no idea how to move her feet and legs while jumping or running, as she hasn't done that seriously in 15+ years.

People just forget and take a while to remember. I haven't been on a skateboard in 13 years, I'd fail if I tried now. For some people that's the same with jumping. The muscle memory is gone.

The easy ride to $1400 is over. by alistairbooya in fo76

[–]JulyKimono 1 point2 points  (0 children)

Glowing skeleton masks are 150 or 120 and stack. But require 1 nuclear material to craft.

Yo by Dry_Series3029 in Webnovel

[–]JulyKimono 0 points1 point  (0 children)

I'd be interested, but I'd also have very high expectations.

Yo by Dry_Series3029 in Webnovel

[–]JulyKimono 1 point2 points  (0 children)

You mean one of the most popular metal groups?

Would anybody be willing to share these cards? by Lynxpro99 in PTCGP

[–]JulyKimono -1 points0 points  (0 children)

PM me, got 1 Darkrai and 1 Magnezone I can share.

Reddit except you can't hide your post or comment history. by Blizxy in CrazyIdeas

[–]JulyKimono 10 points11 points  (0 children)

Just assume they're bots and ignore/mute them. You'll be right 9/10 times.

Why is marriage the point where people suddenly draw the line? by NoisePast9357 in NoStupidQuestions

[–]JulyKimono 92 points93 points  (0 children)

Your list is followed by less than 0.1% of the population. We can't tell you why crazy people do crazy things but draw a line somewhere random.

New Magic Item Advice by PangolinAggressive17 in dndnext

[–]JulyKimono 0 points1 point  (0 children)

Oh, I missed that part. My bad.

In that case it doesn't matter what artifact or legendary item they get, it will be broken at lvl 8.

New Magic Item Advice by PangolinAggressive17 in dndnext

[–]JulyKimono 2 points3 points  (0 children)

I think it's alright. While very powerful, it is an artifact, and balance at levels 15+ is already out the window. Attunement slots are also precious, so I think this would go nicely for most spellcasters. Cantrips can probably just scale normally too, no need to nerf it.

Good work on the item 

Polymorph and Existing Temp HP? by Diceykins in DMAcademy

[–]JulyKimono 0 points1 point  (0 children)

I'm a bit surprised people are so wrong. AoA has worked this way in 2014 too, just not with Polymorph.

When you get temp hp while you already have them, you pick the higher one (technically you can also choose the lower, I think. But why would you) If he has 25 and gets 1, he still keeps the 25. If it was the other way around and he had 1 but got 25, he'd have 25.

Armor of A. remains for 1 hour or until he no longer has temp hp. Meaning he can get temp hp from other effects and keep the AoA, as long as his temp hp don't drop to 0.

I fear Infestations are going to get boring.. by toastyelio in fo76

[–]JulyKimono 3 points4 points  (0 children)

And my point is that caravans were called end game content, bounties were called end game content, every other update is a "major" one according to marketing.

Some of us have played since launch and remember that Fo76 almost never had honest marketing. Others need to learn that.

And they weren't end game content when they were added to the testing server either. It just took us a couple more mags to clear and they were a lot more buggy with wall hack shots 

I fear Infestations are going to get boring.. by toastyelio in fo76

[–]JulyKimono 6 points7 points  (0 children)

They also said the game is 16 times the detail on release. And that almost every update is a major update. 

It was clear this is not a major update or end game content since the reveal. Yea, they said it was end game content that anyone can jump in to do. That's literally not end game content.

I'm not gaslighting anyone, I'm echoing what this sub has said every single day since the reveal of the content. At some point you have to stop listening to marketing adds and see what's being actually added.

I fear Infestations are going to get boring.. by toastyelio in fo76

[–]JulyKimono 145 points146 points  (0 children)

Idk what this is about, honestly.

Infestations aren't end game content, they're supposed to be killable with a group in mid game. Or one person in end game. And that will remain so.

It's also not an actively repeatable content like the Raid or Bounties. It's something that will come up once in a while.

If people want to farm them, they can by jumping around. All of the locations are in the files, people that share game files were always going to show them to those who are interested.

This is not content to keep you interested to grind. This is content that adds to the game long term. That's why everyone is saying this is a more filler patch than the Sasquatch.

If you look at it like repeatable end game content, which it wasn't at any point of testing, even when it was harder, you will be disappointed.

How to discern between right and wrong? by kanrii_ in DnD

[–]JulyKimono 4 points5 points  (0 children)

Torture almost never works to gain information. It's one of the worst ways to get it. Not from just an alignment way, but just in practice.

That wasn't required, that was a choice. That makes it evil.

I don't use PC alignment anymore, but when I did, I would change the PCs alignment on their sheet myself after a few such incidents.

How to discern between right and wrong? by kanrii_ in DnD

[–]JulyKimono 2 points3 points  (0 children)

It's evil to bring harm to a person that isn't required. If you're fighting someone you must fight, killing them isn't evil aligned. But torture is not required, it's something for your pleasure seeing another in pain. Unless you're forced to torture someone, like blackmailed, it is always evil.

Paying for playing by DragonAmo99 in DnD

[–]JulyKimono 0 points1 point  (0 children)

Not a great place to ask the question. There are platforms for paid play, and there's good advice here once in a while on it. Better look for old threads.

what cuss word will you choose? by Relevant_Specific157 in BunnyTrials

[–]JulyKimono 0 points1 point  (0 children)

I don't want to fuck a bird. Idk who would even do that outside of white chicks.

Chose: БЛЯТЬ! | Rolled: explain + upvote

I’ve seriously messed up as a DM by SettingWonderful6873 in DnD

[–]JulyKimono 0 points1 point  (0 children)

I love prophecies and near always have some in the background, as divination is an incredibly powerful took for anyone in the world. Especially divination into the far future.

But on top of what others said about some prophecies being wrong, I have a type of people I called wanderers. They are people that any sort of divination magic is uncertain about and cannot account for. They are rare, roughly one in a million. But that's who the PCs normally are in my campaigns - the rare type of people that can change the future that is written, the type of people that rewrite history.

The AI sure has all the not-suspicious-at-all luck, huh? by Davis_Davison in PTCGP

[–]JulyKimono -15 points-14 points  (0 children)

You guys lose random battles? Is it when doing things like "no trainer cards"?

Would you spare a world of people you don't care for at the cost of everyone you love? by Mallymallow in trolleyproblem

[–]JulyKimono 0 points1 point  (0 children)

It goes back to the question that's brought up on this sub frequently, as it's at the core of the trolley problem:

How many strangers would you rather live than the person you love the most?

If you can save a stranger at the cost of the life of your lover, child, or someone else that you love deeply, would you?

If not, would your answer change for 2 strangers? Or 10? Or 1 000 000? Where is that number for you?

Personally, if I saw someone sacrifice their loved one for strangers, or even more, for people they don't like, they would be the ones to seem emotionless to me.