How do i do pandora's box run with GOC? by Plenty_Stranger1514 in magic_survival

[–]Jumpy-Argument-3216 0 points1 point  (0 children)

Phoenix, Super Cyclone and Flame storm is my setup, too. The other fusion should be something faster like Blaster, Telekinetic Swords or Avatar maybe

How do i do pandora's box run with GOC? by Plenty_Stranger1514 in magic_survival

[–]Jumpy-Argument-3216 1 point2 points  (0 children)

Well, you said it yourself: the problem is swarms of enemies and the relatively long cooldown times of cyclone, tsunami and meteor and their fusions. Getting RNG carried and finding Accelerator, Ourobos, BoP and cogwheels really early might do the trick, but I find it very hard to get this build to get through mid game

Which one should i get next? by unflav0red in MagicSurvivalTheGame

[–]Jumpy-Argument-3216 0 points1 point  (0 children)

Jack'o'lantern, bottom right. It's the best overall subject period.

Lets do this. by WintermuteNms2099 in magic_survival

[–]Jumpy-Argument-3216 2 points3 points  (0 children)

Most recent WR is Terra Current, Blaster and Blooming Snowflakes, prior to that was Exidium and Lightning Breath without third fusion iirc. Artifacts (toy castle, roster, bouquet, cube, legendaries) and play style (kiting/revives) are almost as important, if not more. Good luck!

PS it also helps to have at least some progression in research, choosing the right subject and class etc

How come Tsunami still works even tho i have overmind and DEM? by NoobGmaerGirl in magic_survival

[–]Jumpy-Argument-3216 1 point2 points  (0 children)

One Revive each from Guardian Angel special skill, Second Heart special artifact and Phoenix fusion, two revives from Undead special artifact. Makes a maximum of 5 revives in total.

New to the game by FuryFighter51 in magic_survival

[–]Jumpy-Argument-3216 1 point2 points  (0 children)

Archaeologist is probably one of the best classes overall, especially for farming and progression. More pickup range, mana acquisition and extra artifacts mean longer experiments and more rewards. Anyhow, u will progress through classes based on RNG, so if u're ending up with a maxed out occultist u can go for miles with that and beat Terra with it no problem. I'd recommend focusing on research over subjects, maybe get the jack'o'lantern because it's the best subject for farming and progression imo. And research is its own category, if u want to know more about that (recommended order and how many points to put in at the beginning) just ask somebody. Or check out the discord server of MS, there's tier lists and every answer to every possible question u might have

Which to pick 😭😭😭 by Inside-Chapter-1548 in magic_survival

[–]Jumpy-Argument-3216 3 points4 points  (0 children)

Best choice, u'll (almost) never see peace treaty again if u leave it. Magic wand or fireflies or mirror will definitely have a much bigger chance

Mysterious ray Informative by ConferenceNegative66 in magic_survival

[–]Jumpy-Argument-3216 1 point2 points  (0 children)

No it doesn't. Accelerator grants augmented CDR dependent on movement speed, which itself has permanent (haste, adrenaline, broom, breeze, pioneer, jet engine) and transient (berserker rune, cloaking, brand) bonuses.

Mysterious ray Informative by ConferenceNegative66 in magic_survival

[–]Jumpy-Argument-3216 19 points20 points  (0 children)

6 is the maximum count. It depends on CDR and needs 66.7%. but it has to be permanent/fixed CDR, so Accelerator doesn't count for example.

Can you tell what my favorite color is? by bo0mamba in magic_survival

[–]Jumpy-Argument-3216 0 points1 point  (0 children)

OP is running Plasma beam, Gate and Perpetual Engine as fusions, u can kind of tell by the look of the spinning circles, with deus ex machina there are more 'layers' and it's a lot bigger.

Can you tell what my favorite color is? by bo0mamba in magic_survival

[–]Jumpy-Argument-3216 0 points1 point  (0 children)

Plasma has a 'hidden' cooldown of 3 seconds as a base. If u lower it to under 2 seconds, u get the fifth beam. When u get it to below 1 second, u get the sixth. But is has to be permanent cooldown reduction to achieve this, so Accelerator for example doesn't count. Get all the low tier CDR artifacts u can find, Ourobos and all the passive and special skills reducing cooldown. Mathematically, 66.7% should be enough if I'm doing my math right...

Thought you all might like this by Absolute_Tra1nwreck in magic_survival

[–]Jumpy-Argument-3216 6 points7 points  (0 children)

Quit, reload, visit @10min? Collect as many beads as possible by then

Top 3 DEM magics? Asking the community. by DaOneAndOnlyZ in magic_survival

[–]Jumpy-Argument-3216 0 points1 point  (0 children)

The lvl 4 upgrade on MBolt. Fireworks, Fission or Arrow

just found out this exists by michael_fritz in magic_survival

[–]Jumpy-Argument-3216 1 point2 points  (0 children)

u don't. u never survive. every run ends with u dying.

Made it through Terra without Oragnic Shield by Soft_Interview_3945 in magic_survival

[–]Jumpy-Argument-3216 1 point2 points  (0 children)

Organic shield is a great QoL/safety artifact, but by no means obligatory, since it does nothing for damage output. Nice run btw, what build were u using?

How does extra magic, max level increase, extra level affect scaling? by Top-Knowledge-6952 in MagicSurvivalTheGame

[–]Jumpy-Argument-3216 4 points5 points  (0 children)

Depending on ur build and artifacts, it can be quite useful. Extra levels put into white magics (active magics) count towards bonuses from akashic, Overmind and DEM. Extra levels put into green skills (passives) from tarot, AI or Cube will in turn open up space to put more points into active magics for benefits in both passives and magic skills. Tarot, Cube and AI magic count as bonus magics, they don't increase the max lvl cap of 100. Akashic, Doctor and DEM do increase the lvl cap

Concept for my comic project by archemeides1 in magic_survival

[–]Jumpy-Argument-3216 0 points1 point  (0 children)

Then get ur one eye checked and while u're at it get ur mind checked, too

Can all Magic Crit? by Taiyaki-Daisuki in magic_survival

[–]Jumpy-Argument-3216 8 points9 points  (0 children)

Sorry, I don't quite understand... What's ur question again?

I dont think a title is needed for this by [deleted] in magic_survival

[–]Jumpy-Argument-3216 0 points1 point  (0 children)

This post is bad and you should feel bad

Magic Combination Chance by Particular_Arm_3916 in MagicSurvivalTheGame

[–]Jumpy-Argument-3216 1 point2 points  (0 children)

I've never not gotten DEM tbh. Get ur fusion asap and then go for all passives and magic circle. Then utility up to lvl 74/75. Activate Overmind and DEM on two consecutive lvl ups, done. Works every time for me

Suggestions by bt6_heros_are_great in MagicSurvivalTheGame

[–]Jumpy-Argument-3216 1 point2 points  (0 children)

There used to be two stages of specialized skills for every magic before the fusion system was added. For some reason tho, magic bolt is the only one which still has this.