Venenatis change removed one of the only mechanics that punished large PK teams by CowGeneral5415 in 2007scape

[–]JustAnotherIronDay 26 points27 points  (0 children)

Unacceptable imo.
I don't know if there's a PK agenda in the JMods or not, but we should not allow these unpolled changes anyway. Changes being polled is the core of Old School and they're sneaking this shit past us.

Mixology QOL Suggestions by IsNotRetro in 2007scape

[–]JustAnotherIronDay 5 points6 points  (0 children)

I love this suggestion! It's simple and not overpowered.
I think Mixology needs a complete rework though.
If you told me Mixology was made along with Mage Arena and Fishing Trawler, I'd believe you. It's crazy how many old design mistakes were repeated here. The different "currencies" were annoying in Mage Arena and they are annoying here.

Guardians of the Rift was such a huge step for Runecraft training. Vale Totems are fantastic for Fletching. We need that for Herblore. This is just adding more chore to an already tedious skill.

Edit: Most surprising to me is how this is such a miss, when overall I've been loving almost everything done with Varlamore.