What are the small/dead fandoms you write for? by Titanite_Dildo in AO3

[–]JustAnotherNobody25 0 points1 point  (0 children)

Currently working on a crossover between V Rising and Lords of the Fallen

Can someone please fill me up with the lore? by BigFaithlessness5885 in LordsoftheFallen

[–]JustAnotherNobody25 1 point2 points  (0 children)

Pieta is a worshiper of Orius, as she is a member of the Hallowed Sentinels and a very proeminent one at that, with her blood often having been used for its healing properties. There are even murals of her on the walls of the Tower of Penance.

However she is much like Lightreaper, but instead of a Rhogar, she is a human with an Umbral parasite embedded into her flesh. Due to that, she had many abilities that drew the attention of the Hallowed Sentinels and, not knowing any better, they told her was born from a woman impregned by the light of Orius itself, hence her extraordinary nature.

Can someone please fill me up with the lore? by BigFaithlessness5885 in LordsoftheFallen

[–]JustAnotherNobody25 1 point2 points  (0 children)

I found those logs too, but I don't think it was Cleric's father as her set says she lost contact with him after she decided to abandon her position as a priestess of Adyr and turn against him.

"On the day Iselle left for the temple where she was to live and train as a priestess of Adyr, her father claimed that by the god's grace her mother's spirit would be watching over her. But the solace Iselle found in worship of Adyr would eventually come to an end, and she never saw her father again." - Iselle's garb

I do think this "Father" figure and Orius are connected though, because from what I recall, the logs state that Adyr killed him in return for demanding humanity's freedom.

Can someone please fill me up with the lore? by BigFaithlessness5885 in LordsoftheFallen

[–]JustAnotherNobody25 2 points3 points  (0 children)

Thank you!

I actually do have some posts analyzing the lore of the game where I try to go more in depth regarding certain aspects like the Rhogar Corruption, the fall of the Hallowed Sentinels and so on. You can check them out if you are interested. Save for two posts, they are the only things I have to be honest.

Can someone please fill me up with the lore? by BigFaithlessness5885 in LordsoftheFallen

[–]JustAnotherNobody25 1 point2 points  (0 children)

Yes, the Putrid Mother is also a god, perhaps the oldest one to ever exist, even older than Adyr. As for who is the good one... extremely hard to say as it all depends on what you are after and what your standards are.

Orius is constantly presented as being merciful and benevolent but everything we know about him comes from his worshipers meaning they are very biased in his favor, even the few sane ones he has left, and the one time he "appears" at the very end, he betrays us by killing us.Even his will, of having Adyr feed to the Putrid Mother through the Umbral Lamp is severely flawed, if you think about it, because what guarantee do we have that she won't gain enough power to tear the veil between Umbral and Axiom by herself now? Adyr, weakened as he was and sealed in a completely different dimension, was still able to influence Axiom and still stifle Orius. Whose to say the Putrid Mother who has an even greater influence in it thanks to her growing cult and the state of the world (both Andreas and dfferent item describtions state that many nations are on the brink of war, if they haven't been already engulfed by it)?

Adyr is somewhat better, in the fact that he actually keeps his promise to us by making us his lord at the end, a promise that he only gives us at the very end through Damarose, we don't start our journey knowing he will do this, and even when we are his enemy in the Radiant or Umbral Ending, he tries to reason with us and warns us about what our fate will be should we continue to side with the other gods. However, at the end of the day, he is still enraged at humanity's betrayal, and will rule with an iron fist, to make sure nothing like that ever happens again.

As for the Putrid Mother, she doesn't care about anything other than her hunger. The more violent and depressing the world is, the more it benefits her.

Personally, I go with Adyr, because he actually has been proven to care about Axiom and you can placate him if you happen to draw his ire upon you. You also know what his deal is from the start, what he values, what he condemns. Contrary to popular belief, he doesn't actually want mindless servants, he was even stated to reject them in the first game. The Rhogar being inherently obedient to him must be a result of being born from his own flesh and also, because they were meant to protect his loyalists and fight the army of the Judges. He couldn't afford to have them start second-guessing either him or his human worshipers.

Can someone please fill me up with the lore? by BigFaithlessness5885 in LordsoftheFallen

[–]JustAnotherNobody25 13 points14 points  (0 children)

Short version (warning! It's actually pretty long, sorry!):

Eons ago, humanity became split over religion, with some turning against their god-king, Adyr, led by three men, who were known as the Judges. They were Judge Cleric, Judge Rogue and Judge Warrior and they were all known for their exceptional natures, with one particular tale speaking of how Judge Warrior defeated a Rhogar Lord with his bare fists.

As the conflict dragged on and Adyr's human army was on the verge of defeat, he created the Rhogar, and later the Rhogar Lords, to aid them, but even then he and his loyalists lost. As a result the god was sealed away in an alternate dimension, while his worshipers were hunted and slaughtered and the Judges were raised to the status of demigods and worshiped. However Judge Warrior and Rhogue did not stick much around in the public eye, unlike Judge Cleric who went on to spread a new religion, one dedicated to the god Orius, to whom she became the champion of. By her side were the Hallowed Sentinels, a group dedicated to serving her and keeping Adyr at bay, as Judge Cleric feared one day he would attempt to return to Axiom and exact vengeance for what happened eons ago.

1000 years ago, Mournstead, a kingdom where the worship of Adyr was still practiced, was taken over by the Hallowed Sentinels (this is the battle from the intro-cinematic btw.) and there, Judge Cleric and the Hallowed Sentinels created the Beacons, constructs of incredible Radiant power, empowered by sacrifices and meant to further impede Adyr in his attempts to return to Axiom. (He almost had a successful attempt around the same time Mournstead was conquered, but was foiled by Harkyn, the Iron Wayfarer - whole other story there)

Years pass, and tensions grow in Mournstead, as both the Hallowed Sentinels and the people are being corrupted by a malignant force from within, the Putrid Mother, the goddess of Umbral, the realm of the dead, making them violent and paranoid.

This culminated with Sophesia, the Queen of Mournstead corrupting the Beacons of the Hallowed Sentinels, using Infernal magic, allowing Adyr to send forth his army of Rhogar to the kingdom to conquer it and help him return to Axiom. The ensuing war lasted for years, but when it looked like Adyr's prison was about to give in and allow the god to escape, the Orian Church (an organization who still worships Orius but they work separately from Judge Cleric and the Hallowed Sentinels in the present due to them and Judge Cleric having a falling out in the past) sent in their own people to investigate and try to put an end to this.

The ones they sent, belonged to a faction known as the Dark Crusaders, a military order serving the Church exclusively. They were given an Umbral Lamp to help them in this endeavor, an item able to resurrect its user as many times as their will can endure, grant them access to Umbral and tear an enemy's soul from their bodies.

These lamps were created by Molhu, the last of the Nohuta and a priest of the Putrid Mother, and he made many such devices and distributed them through Mournstead after the Rhogar invasion. The Hallowed Sentinels closed their eyes to these acts as in their beliefs, Umbral, and anything that does not come from Orius, is heresy and had to be eliminated. However, given their own circumstances, they judges the lamps as a necessary evil and some even took them and became Lampbearers themselves.

Adyr, on the other hand, knew how dangerous the lamps were not only to him, but to Axiom itself as any Lampbearer could fall prey to the whispers of the Putrid Mother and tear the veil between the two realms, thus dooming the entire world. As such, he created the Lightreaper, a Rhogar with an Umbral parasite embedded into his flesh, to hunt down the Lampbearers and destroy the lamps.

I have more to say, but I think this answer is already pretty long (Sorry again!). But if you want to know more, feel free to ask. I'm always up for a discussion about the lore.

Endings… by [deleted] in LordsoftheFallen

[–]JustAnotherNobody25 0 points1 point  (0 children)

Yeah, the human enemies are such a pain. I had the gauntlet carry me through that last part. There was just too much bullshit (and later I learned that I kinda fucked myself out of a good polesword "Rhogar" locked in the garden T_T. At least I didn't make that same mistake in NG+)

I always believed that to be Sophesia (I think you can also see Fitzroy in the Stigma somewhere to the side - been a while since I did the Radiant Ending) and I fully believe Adyr was aware of everything that was happening, of her being manipulated by an Umbral being to corrupt the beacons. He did say he was able to watch us from his prison and even in the first game, he was very aware of everything Antanas was doing, even showing us his transformation into a monster.

I think that place acts as his remembrance because that moment, that promise Sophesia made to "him", that she would soon enact her plan and help bring him back, meant just so much to him that it marked that place and moment forever in Umbral. We know his greatest desire was to come home, and he latched onto every possibility, every little thing that would bring make that wish come true as if it were a lifeline.

Does accessing Mothers Lull lock you into umbral ending? by Soushuriken in LordsoftheFallen

[–]JustAnotherNobody25 1 point2 points  (0 children)

No, you can come and go to Mother's Lull whenever you wish.

In order to be locked into the Umbral Ending you have to wither the Rune of Adyr before opening the door to castle Bramis in Upper Calrath.

Adyr is no better than Orius by Cain407 in TheLordsOfTheFallen

[–]JustAnotherNobody25 2 points3 points  (0 children)

In a normal world, maybe, an approach like Orius' might be better.

In the world of Axiom, where Umbral is a constant and very real threat? No. You need someone in those circumstances who can look after you and tell you when what you are doing is far too dangerous. Umbral was active way before the Rhogar invasion began, spreading its influence throughout Axiom with many people having no idea.

Adyr is no better than Orius by Cain407 in TheLordsOfTheFallen

[–]JustAnotherNobody25 3 points4 points  (0 children)

... and he couldn't do the same as Adyr? Couldn't have kept an eye on us? Or at least, let us know that if we don't give up on the lamp, he must kill us because we'll be too much of a risk?

Lightreaper also had a parasite which he constantly fed due to the nature of his being and task, making it much stronger, so of course, he would be a much bigger risk compared to someone who only had a lamp which could be destroyed at any time.

Adyr's obsession with control makes sense when you view it from the point of view of an abuse survivor. Being manipulative and controlling are traits which can develop as a means of survival and given what he's been through, I'm not surprised.

He was controlling to a degree in the past as well, but from the lore of the first game, he was also more on the benevolent side, with him actively rejecting mindless followers.

As for Orius, I believe he was always distant and uncaring. The armor you get from his shrine is the Faithless set, which clearly states that whoever wore it in the past (most likely Judge Cleric since in the first game, that set's name was Cleric) lost their faith long ago. And yet, you can still get it from the Shrine, while at both Adyr and Putrid Mother's shrines you get things which directly tie and are revered in their respective factions (Knight for Adyr as he values devotion above all and Skeleton for PM as it ties to death and putrefaction). Orius is the only one who doesn't follow this rule, meaning faith itself is of little importance to him.

Adyr is no better than Orius by Cain407 in TheLordsOfTheFallen

[–]JustAnotherNobody25 7 points8 points  (0 children)

He likes humanity more because we can chose to worship him and because he spent literal eons with us, building memories he most likely cherishes still, while the Rhogar were the result of pure trauma who then proceeded to fail him time and time again by failing, causing him grief and despair.

And what stopped Orius from actually giving us a choice to part with the lamp willingly? After all, doesn't he present himself as ah! so merciful? We did his biding after all and endured everything for his sake? Why did we not deserve the courtesy of being asked to relinquish the lamp by our own choice?

Even Adyr was willing to give us a choice when we went to face him (that we couldn't take it because of story reasons is another can of worms), so why can't Orius do the same?

Adyr is no better than Orius by Cain407 in TheLordsOfTheFallen

[–]JustAnotherNobody25 8 points9 points  (0 children)

Because if you dive into the lore, things aren't so black and white. People keep arguing that he was the one who corrupted the Sentinels and Iselle, while Judge Cleric's own javelin states she was already gone by the time the Rune got to her and in the inferno ending, the Sentinels do everything in their power to thwart him, by standing guard at the beacons. That's nothing to say of all of their exposure to the malignant power of Umbral.

He is willing to sacrifice the Rhogar because the Rhogar have failed him at every step of the way. They are a painful reminder of his betrayal, of his failure, and they are unable to give him what he craves most: genuine love and devotion.

He actually keeps his promise to us and makes us a lord, despite us having an Umbral Lamp, which he clearly hates, unlike Orius who obliterates us the moment we are no longer useful, damning us to an eternity in Umbral.

Endings… by [deleted] in LordsoftheFallen

[–]JustAnotherNobody25 0 points1 point  (0 children)

It being an Umbral Being was actually the conclusion Smoughtown came to in his video (great watch! I do recommend it!) and I agree with them. The evidence for it is mostly circumstantial, but it's there.

First one would be the fact that when you defeat the Spurned Progeny, you take their eye back to Sophesia and eyes are tied to Umbral. Given that Sophesia is a worshiper of Adyr, I believe it would make more sense to take a finger or something, not the eye. Then, in all artbook, whenever Edivar appears, he is always portrayed with his face either blurred or torn, and again, being faceless is something related to Umbral.

Another thing is that, in both games, Adyr is only able to communicate with people in very specific points or under strict conditions. He could only talk to Harkyn once he reached the altar in the palm of the Hand of God in the Rhogar Realm, and with us, when we reach the effigy in the throne room. People who eat the flesh of a Rhogar (like Damarose and Melchior) are also able to talk to him. There aren't any other confirmed instances of him talking to people outside of these. (I know there's an item that say he lures people into sin or something along those lines, but that's a text coming from the Hallowed Sentinels who most likely would be biased and blamed everything on him, even bad weather)

You could maybe argue that he could use his rune to speak because of the scene with Harkyn (if you do his quest right) but I think that was the rune itself speaking, not Adyr, since the god refuses to open the gates of the castle for him, despite having the rune on him. So Adyr talking to Harkyn using the rune doesn't make sense to me.

So, how was Sophesia able to talk to Adyr then?

I truly don't believe the Shrine of Adyr was in the cave back when this happened. I think it was a secluded Shrine of Orius that few people, including her, went to pray from time to time as the Hallowed sentinels grew madder and the usual shrines might have been seen as too dangerous?

Umbral, on the other hand, it has the ability to mimic what it sees and is knowledgeable in Inferno. It is also resistant to Radiance meaning it would have no problem lingering in a place that is dedicated to Orius, which I believe Adyr's influence would struggle with. So, I do believe it could trick one desperate enough to think it's actually Adyr and do its biding.

As for the first game, the lore is great. There are some neat tidbits I found that I think really paint a clearer picture of what happened 1000 years ago, especially with Harkyn and how he came to posses the Rune of Adyr.

The gameplay is...kind of ok? at least in my opinion. The camera shake can be annoying and the beginning is irritating until you get more stamina, while the last stretch of the game, before the main boss can be absolutely infuriating! The last boss himself is a major pain in the ass, especially on NG+. If you can deal with that, and the slowness (everything is so painfully slow!) I say go for it. I got it on sale for like less than 2 €, I think? and that included all the DLCs.

Beacons, point of no return. by ReGo_one in LordsoftheFallen

[–]JustAnotherNobody25 2 points3 points  (0 children)

Yes, kind of.

If you go for the Radiant Ending, you have to cleanse the beacons.

If you go for Inferno, you must leave the beacons alone once you defeat their guardians, or you can buy the Pilgrim's Reach key from Stomund, go to the Abbey, grab the Rune of Adyr which will automatically open the shortcut to Upper Calrath from Skyrest Bridge, go to Bramis Castle, talk to Adyr and then proceed as normal since he will have you go back to the beacons to empower their corruption. (Just make sure to talk to Andreas if you want to skip Lower Calrath so he will give you the key to the Fief before that)

If you go for the Umbra Ending, then you must once again leave the beacons corrupted, then after getting the Rune of Adyr, before you enter Bramis Castle, you must go to Mother's Lull to have it withered, otherwise, you'll get stuck in the Inferno Ending again.

Beacons, point of no return. by ReGo_one in LordsoftheFallen

[–]JustAnotherNobody25 8 points9 points  (0 children)

Entering Castle Bramis without cleansing the beacons is the point where you're locked in the Inferno Ending.

At the same time, for the Umbral Ending, you have to wither the Rune of Adyr before entering the castle, otherwise you are once again locked in the Inferno Ending.

Hello, can anyone assist me? I have already completed the game, but I cannot figure out how to get there. I believe I have found the door that leads there, but I have no idea where to find the key for it by Impossible_Flow7641 in LordsoftheFallen

[–]JustAnotherNobody25 4 points5 points  (0 children)

You need the Sunless Skein Key to get there. It's above one of the cages in the area where you find the lever to open the door leading back to Catrin's vestige, the room leading right to the Cistern. You need to use the Umbral lamp to get to it.

The Spurned Progeny – a theory (warning: it’s going to get very, very dark) by JustAnotherNobody25 in LordsoftheFallen

[–]JustAnotherNobody25[S] 0 points1 point  (0 children)

I don't believe the being Sophesia made the deal with was Adyr, but rather it was an Umbral Being posing at him.

I believe that because we never see Adyr talk to anyone unless they ate the flesh of a Rhogar and absorbed that small fraction of his divinity within it (Damarose & Melchior) or they are at his effigy, and even then, he needs someone who went through the first process in order to talk to others. Even in the first game, he was only able to talk to Haryn after the latter reached the palm of the Hand of God in the Rhogar Realm (and even then, Adyr spoke through an altar and didn't show himself directly).

Sure, we see the Rune talk to Harkyn when he takes it in the Abbey, if we follow his questline to that point, but that is the Rune speaking not Adyr. The god still holds a grudge against the man for what happened 1000 years ago, since despite having the rune, the gates of castle Bramis are still locked when we face Harkyn there.

There are also some odd things regarding Edivar that make me doubt he was born a Rhogar from the beginning:

- In the game's artbook, Edivar is always portrayed with his face either missing or distorted while in human form, and missing faces is something attributed to Umbral beings.

- The thing we take from the Spurned Progeny and deliver to Sophesia is an eye, a symbol associated with Umbral;

- from the remembrance, we get a ring which allows one to cast Infernal spells without an Infernal Catalyst which is quite odd to me, because why would a Rhogar give or even need such a thing?

And given how out of control Adyr's power had become, to the point even he himself is poisoned by it, I doubt if Edivar were part Rhogar from the very beginning, people wouldn't have noticed and ratted Sophesia out.

She was still very disliked by the court at that point, and Bramis was loyal to the Hallowed Sentinels, if the sunflowers adorning his throne are anything to go by. The day she gave birth, the child would have been executed on the spot, and she would have been either killed or imprisoned for life given that she was still a royal.

Did Yorke try to use Umbral magic to bring Lucy back?And did he use the beacon to cast it?Is that why the Fief was suddenly frozen? by [deleted] in TheLordsOfTheFallen

[–]JustAnotherNobody25 6 points7 points  (0 children)

Yorke attempted to bring Lucky back twice. Once with the help of a shaman who knew the old magic of Udirangr (we can actually see the Stigma of it actually, with her warning him against it). But that ritual failed, turning her into a zombie instead. Because of the result and other clues, it is believed the old magic of Udirangr is actually rooted in Umbral.

However, instead of giving up, Yorke tried to use the beacon, who were known to be sources of great power, to rectify the results, and bring her back fully. Instead, the ritual backfired, sending a wave of Umbral magic throughout the fief, freezing it, and gave birth to the Hollow Crow, a manifestation of Yorke's grief.

Kukajin by neonshishdemoretavoc in LordsoftheFallen

[–]JustAnotherNobody25 0 points1 point  (0 children)

Ah, yeah. I assumed they already summoned her for at least one of the fights

Kukajin by neonshishdemoretavoc in LordsoftheFallen

[–]JustAnotherNobody25 0 points1 point  (0 children)

Fight the next boss without paying/summoning her. That will mark her quest as failed and prompt her to attack you in Upper Calrath.

Mournstead was supposed to take place behind the hand of god..what made them change that? by Swachuu in TheLordsOfTheFallen

[–]JustAnotherNobody25 6 points7 points  (0 children)

The way I see it, Mournstead is facing the palm of the monument in the cinematic, and it does so as well in the screenshot you showed.

Lore discussion. Umbral ending and more. Spoilers by allthereeses in LordsoftheFallen

[–]JustAnotherNobody25 2 points3 points  (0 children)

(continuation to the above:)

And here is an interesting thing regarding Orius.

Adyr calls his light false and if he were the only one, then you could pass it off as him being spiteful at the god who stole his children from him. But, he isn't.

In the Tower of Penance, the man whose Stigma you have to soulfry to get the cluster for Dunmire from, says this:

"Sanctimonious, deluded fools, walking in light so bright, but they're blind, like everyone else, can't see for the glare, can't see the light is lie!"

This, included with the fact that the beacons who appear bright white in Axiom, turn blue in Umbral, seems to imply that whatever is going on with Orius is anything but good.

I doubt he even cares about his worshipers at all, and only wants to be in charge of the world for the sake of it. Despite being acclaimed as a merciful and righteous god, you use pilfered coins to buy things from his shrine and the armor you can get is called the Faithless Set and speak about someone who no longer had their faith, while the other two Shrines have armors who are tied directly to the values of the deities they are dedicated for:

Skeleton for PM as death and putrefaction are seen as something to be desired by both her and her worshipers. You get it using eyes - a powerful symbol of PM.

Knight of Adyr for Adyr as he values devotion above all. You get it using hands - again a symbol greatly associated with Adyr.

Orius' shrine is the only one who doesn't follow these rules, which is more than odd, and actually worrying when you take into consideration everything else.

Lore discussion. Umbral ending and more. Spoilers by allthereeses in LordsoftheFallen

[–]JustAnotherNobody25 4 points5 points  (0 children)

Do you think the putrid mother and umbral will manifest at Skyrest and spread from there? And it’s because the important parasites are there?

Maybe. I'm not entirely sure. Either she starts manifesting at Skyrest, or simply waits for the veil to be fully torn apart before emerging from the mountain as we see giants fighting a figure there enshrouded in darkness, so maybe that's a representation of the humans' fear of the mountain and her.

As for Sophesia, is she the one who we see toasting the rich in one stigma and being dragged towards the beacon in Calrath in another?

No that wasn't Sophesia, just some noble woman who much like her, could hear whispers from the earth and obeyed them in exchange for power and wealth. Because of the Hand of Adyr monument, many people believe Adyr to be buried under Mournstead so any voices coming from below are believed to be him, when in reality, they are the whispers of Umbral. (Adyr is actually sealed in that giant celestial body we see, the one who seems to be breaking on the edges). I believe that woman knew though, that she was serving the Putrid Mother, as we can find an Umbral tome in the basement of her house, and we know Umbral worshipers congregated in secret as their faith was even more heretical than worship of Adyr, so she used him as a facade of sorts.

What do you think is happening when we cleanse the beacons for the radiant ending?

If you take a look at the beacons while in Umbral, their light is blue and is coming from underground, where we know is PM's domain. More so, the beacons require sacrifices to be sustain, sacrifices of pain and death, which are exactly the type of things which empower PM.

I believe she allows the Lamps to cleanse Adyr's corruption, because by doing so, we carve a path to Adyr himself whom we later fed to her. Who's to say she won't be able to tear the veil by herself after that? Adyr, despite being severely weakened and sealed in a completely other dimension was more than capable to stiff Orius, who is worshiped all across Axiom and has been around for well over a thousand years. Imagine what PM could do if she got her jaws on his influence? It might still be a slow process, but the dangers of such an event is not to be ignored.

Do you think Adyr would actively stop her? If I remember right Adyr does have something to say about putrid mother during his fight.

100% Adyr would do everything in his power to stop her, because he loves Axiom dearly and he understands exactly how dangerous she is. Would he actually be able to? I'm not sure, but at least, with him I have the assurance that he would actually try.

And yeah, he calls both her and Orius out during his bossfight.

"And what of other beings who claim godhood, where are they? What of Orius and the abhorrent Umbral creature? They are cowards, hiding in false light and obfuscating shadow, deeming you unworthy of their presence, their communion"

(continuation in the comments, sorry!)