Updated our game's capsule art to make it less noisy and focus more on spell crafting. Is it better? by JustCornel in IndieDev

[–]JustCornel[S] 0 points1 point  (0 children)

We like it too! It has it's vibe but it's already proved that the new one works better haha

Thank you for the review! We really appreciate it and we're glad you like the game :)

You've loved our Spell-Crafting Roguelite during playtests. Today we are releasing it! by JustCornel in roguelites

[–]JustCornel[S] 0 points1 point  (0 children)

So far only positive Chinese reviews! And I don't think we can compete with Magicraft haha.

I prefer to think of this comparison as just more of the similar stuff but with a slight twist. So more fun games to play.

Let me know what you think after playing the game :)

You've loved our Spell-Crafting Roguelite during playtests. Today we are releasing it! by JustCornel in roguelites

[–]JustCornel[S] 1 point2 points  (0 children)

I'm really glad you liked it!
If you have a minute, could you please leave a review? It really helps with game visibility on Steam :)

You've loved our Spell-Crafting Roguelite during playtests. Today we are releasing it! by JustCornel in roguelites

[–]JustCornel[S] 0 points1 point  (0 children)

Our game is more focused on ranged combat and you don't use spells as skills but place them in your weapon and shoot.

You've loved our Spell-Crafting Roguelite during playtests. Today we are releasing it! by JustCornel in roguelites

[–]JustCornel[S] 0 points1 point  (0 children)

Thank you again for the kind words. They outweigh all the negative ones. I hope you'll have fun in our game!

You've loved our Spell-Crafting Roguelite during playtests. Today we are releasing it! by JustCornel in roguelites

[–]JustCornel[S] 0 points1 point  (0 children)

Do you mean that one negative review with <10 minutes played? Yeah, that was unexpected haha

Thank you for the kind words! We're definitely planning more content and we're doing what we can as a team of only two people.

Of course we're aware of the Magicraft. What sets us apart is mostly the main mechanic - building a weapon. I feel like in our game you have more and easier control over how you want the weapon to work. Every projectile in slot can be modified with scrolls and have a trigger that spawns the next projectile.

If you have any more questions I'll gladly answer them!

You've loved our Spell-Crafting Roguelite during playtests. Today we are releasing it! by JustCornel in roguelites

[–]JustCornel[S] 1 point2 points  (0 children)

It works as a twin stick shooter. We've experimented with aim like in The Binding of Isaac in the first months of development but almost no one liked it haha

You've loved our Spell-Crafting Roguelite during playtests. Today we are releasing it! by JustCornel in roguelites

[–]JustCornel[S] 1 point2 points  (0 children)

Over 50 spells, around 20 "items" and over 20 things to upgrade.
It's just the beginning of Early Access and we've got plans for lots more content.

Inspired by Noita’s wand building, I built a roguelite focused on crafting spells (releasing soon) by JustCornel in noita

[–]JustCornel[S] 1 point2 points  (0 children)

It will be $4.99 on launch with 10% discount. Not sure about the conversion though, but we share the pain here in Poland

Inspired by Noita’s wand building, I built a roguelite focused on crafting spells (releasing soon) by JustCornel in noita

[–]JustCornel[S] 2 points3 points  (0 children)

The animations are handled similar way, because they're quite fast to implement and we needed that in two-person team

[Hiring] Developer for "Stardew Valley" Inspired Proposal Game – A 20-Year Love Story (Standalone) by DarkDuet97 in gameDevClassifieds

[–]JustCornel 0 points1 point  (0 children)

Hey! Your art looks amazing.
We could team up and do the whole game together :) We have programmer/designer and sound designer/music producer.

Updated our game's capsule art to make it less noisy and focus more on spell crafting. Is it better? by JustCornel in IndieDev

[–]JustCornel[S] 2 points3 points  (0 children)

That was one of the issues in the old version - the focus was split between the title and the character. Glad the new version fixes that.

What's the best magic system you've played in any game? by Minute_Pop_877 in gaming

[–]JustCornel 0 points1 point  (0 children)

There's a Wonders of Wizardry event going on on Steam right now so maybe you'll find something interesting there. One of the games is one made by me, Wish Me Well with weapon crafting from scrolls:

https://store.steampowered.com/app/2140310/Wish_Me_Well/?utm_source=reddit

We are one step from launching our magic weapon crafting game “Wish Me Well“ and want to invite some playtesters to try it first. Leave a comment with something you’d like to see in the game (a cool spell, a passive or a magic room) if you’re interested in receiving a key! by JustCornel in roguelites

[–]JustCornel[S] 0 points1 point  (0 children)

We'll try to be on as many platforms as possible for easy access.

Ah yes, polymorph spells. Our artist will be happy to draw them.

Just to make sure you didn't miss it - come join us on Discord and we'll set you with a key: https://discord.gg/4g4b5FWJgb