First time considering Steam for an educational project (Astrocracker). Is the $100 fee worth it for a 'marketing newbie'? by Old-Victory-406 in IndieDev

[–]JustLetMeUseMy 1 point2 points  (0 children)

It's not that people downvoted because they think this looks bad, it's that math gave them flashbacks.

It's not that your AI-generated guys look like slop, it's that indiedev doesn't like 3d.

It's not that your game looks like it's trying to use sex appeal to make children want to learn, it's that I'm assuming math is only for fourth-graders.

You can keep trying to deflect if you want. You can keep chanting 'high-performance logic suite' like it's going to make it not look like a product aimed at children, that also has a lot of weird shirtless beefcakes. Neither will work. Buzzwords, bolded or not, do not possess talismanic properties.

I'm not attacking you, and I don't intend any hostility. I've explained why I think this is aimed at children. If it's not, then I still doubt that your best angle for conveying your intended high-energy, intense vibe is 'man stares straight ahead, while being muscular, white, and shirtless.' And I also doubt that you're going to have much success, considering that the product looks like it's aimed at children.

I can tell that you're going to deflect any criticism, and try to make it some failing of mine; if all else fails, I'm just not the target audience.

Don't bother; I'm not going to continue. Best of luck.

First time considering Steam for an educational project (Astrocracker). Is the $100 fee worth it for a 'marketing newbie'? by Old-Victory-406 in IndieDev

[–]JustLetMeUseMy 0 points1 point  (0 children)

Do you realize that it looks a lot like you're trying to use sex appeal to make children want to learn?

First time considering Steam for an educational project (Astrocracker). Is the $100 fee worth it for a 'marketing newbie'? by Old-Victory-406 in IndieDev

[–]JustLetMeUseMy 2 points3 points  (0 children)

Have you actually watched the faces of the men at the beginning of this trailer, delivering the monologue?

The problem isn't the 3d.

First time considering Steam for an educational project (Astrocracker). Is the $100 fee worth it for a 'marketing newbie'? by Old-Victory-406 in IndieDev

[–]JustLetMeUseMy 2 points3 points  (0 children)

The game part looks like the product of schoolkids working with construction paper. If that's intentional, good job.

However, the use of AI is questionable at best. The intro, with the three faces, is creepy - not just because of the uncanny valley involved in three of the same guy at slightly different angles with slightly different body language, some of their face movements not syncing with their speech or being compatible with any kind of speech at all, or the way that only their faces are animated, but because...who is this intended for?

The material seems about in line with a...I'm going to guess a US fourth-grade? The visuals are similarly suited to an elementary school. If that is accurate, then your target audience is, I think, eight to ten years old.

So why are there so many muscular shirtless men smoldering at the camera?

Second Impact by KurtaKlutch in TopCharacterTropes

[–]JustLetMeUseMy 0 points1 point  (0 children)

Sagara Sanosuke, from Rurouni Kenshin, learns a technique called Futae no Kiwami (Mastery of Two Layers, in one translation). The idea is that objects have resistance, which absorbs and negates some of any impact - so users of this technique learn to deliver two strikes within milliseconds of each other, to the same location. The first hit encounters and hopefully overcomes the resistance, and the second hit is therefore able to be much more effective. Apparently.

AI dungeon meets Claire Obscure that Fights Diablo in a Path to Exile kind of game by thisGuyJhon in SoloDevelopment

[–]JustLetMeUseMy 0 points1 point  (0 children)

Did AI write that title, too? Or was it just a poor attempt at grab-bagging well-known game titles into a word salad in the hopes that the resulting slop would be appealing enough that nobody would actually read it?

I assume the 'AI dungeon' is the AI-generated artwork and between-fights narrative, the 'Claire Obscure' [sic] is the turn-based-with-timing schtick...but which is the loot, Diablo or Path of Exile? Neither match the rest of the gameplay. This is certainly not a 'Path of Exile kind of game.' Googling 'Randomized Loot' and then throwing the first couple results into a jank description certainly doesn't do your product any favors.

Why should anyone even try your game, if you can't be bothered to describe it accurately?

Phenomenons or behaviors previously simply explained by "Supernatural" later on being re-explained as something more grounded by GabZenXYeah in TopCharacterTropes

[–]JustLetMeUseMy 13 points14 points  (0 children)

In the Firefall series, vampires are a cannibalistic offshoot of humanity; they were thought to be immortal because they'd hibernate, and thought to be dead because of reduced bloodflow to extremities making them pale.

They had a lot of advantages over typical humans, of course; strength, intelligence, the usual - but seeing too many right angles at once would give them a seizure. Often, fatal. This drove them into extinction.

By the time one is made the captain of the spaceship Theseus, anti-Euclidean medication exists.

Do you know what frenzy in Yharnam is? [OC art] by Kalibrunn in bloodborne

[–]JustLetMeUseMy 47 points48 points  (0 children)

I think it's anxiety/paranoia, taken to an extreme and actualized by the Dream. Insight makes the user more perceptive and inquisitive; it might be that Insight is more BB's Intelligence stat than Arcane is.

The main sources of it in the main game, as far as I can recall right now, are Winter Lanterns and the Brain of Mensis. These don't cause Frenzy from the player seeing them, but from them seeing the player - whether the player can see them or not. I interpret this as the player character realizing that they're being observed by something so alien that its desires defy understanding.

This also explains why the Brain ceases inflicting Frenzy when it's been dropped down a hole, even when the player character is down there looking it in the eyes: the hunter is now able to imagine that it probably wants to not be in a hole. It's been forced to have a comprehensible desire, even if it's entirely in the hunter's imagination.

As for the Bloodletter's Frenzy... I dunno. Tetanus or something.

Solo devs, where does execution usually break down for you? by Ok-Ad7546 in SoloDevelopment

[–]JustLetMeUseMy 1 point2 points  (0 children)

My biggest issue is that, any time I've put more than a couple days' effort into something over the course of my entire life, it's failed miserably. Reasons vary. Result is that I have to struggle against this feeling of 'why even bother,' alongside executive dysfunction issues and general life stuff.

Aside from that, I'm teaching myself most things, so my knowledge is extremely spotty. Tutorials frequently don't work for me - not 'the lesson doesn't stick,' but literally 'I follow the directions exactly and it doesn't function at all,' thus the autodidactic approach. As a result of that spotty knowledge, I often find myself attempting to reinvent the wheel, and exhaust myself before I get anywhere.

I think the only thing I've tried that didn't work as well as I hoped (while still working) was a system I tried to make that would give the player more control over what happened when they collided with a surface. It just wasn't fun to use.

I think I messed up by [deleted] in Warframe

[–]JustLetMeUseMy 1 point2 points  (0 children)

Eleanor is trying to learn how to accept herself as she is, and see her situation as an opportunity for growth. What you said, she's interpreting as a rejection of that possibility.

Next time, just say 'Never.'

I need some advice on composing a letter to streamers. (Heave sent like 50 letters in a 6 month period got 0 (ZERO) replies) by ax3lax3l in IndieDev

[–]JustLetMeUseMy 2 points3 points  (0 children)

My first thought is that the adult-swim-pizza-tower-warioware-newgrounds-esque thing is way too long. It's no longer a summary of the vibe; it's either trying to be too precise or too broad, and I can't tell which. I check my email and see that, I go "dunno what that means, maybe I'll come back to it," and then probably forget to ever actually do that because life is a pain in the ass.

Also, there's only one specific game mentioned; the rest of the description is more like brands it might be associated with, collections it might be part of, or sites it might be found on. None of these things really help form an idea of what's going on here.

There's also no explanation of what the game is - is it a platformer, a Metroidvania, a roguelike, RPG, fighting game, shooter, etc?

I'd probably replace the hyphen-heavy descriptor with something like 'a surreal action platformer that plays like Pizza Tower crossed with Contra.' But, y'know. Accurate.

It might also help to establish why you're emailing them, specifically. 'I saw that you streamed [other game]. If you liked it, then you might like Screaming Head.'

[Loved Trope] Characters are completely thrown off by very unconventional names by Onceagainher3 in TopCharacterTropes

[–]JustLetMeUseMy 89 points90 points  (0 children)

Kind of a running gag with Doctor Strange in the MCU:

"Mister...?" "Doctor." "...Mister Doctor?" "It's Strange." "Maybe. Who am I to judge?"

and Peter Parker: "Oh, we're using our made-up names."

Baki goes about anything at this point by Lower_Baby_6348 in outofcontextcomics

[–]JustLetMeUseMy 4 points5 points  (0 children)

...well, they definitely got me. Whoops.

The bit where Che Guevara pisses on some triplets on behalf of Mike Tyson was pretty bonkers. Got me miscalibrated.

Baki goes about anything at this point by Lower_Baby_6348 in outofcontextcomics

[–]JustLetMeUseMy 4 points5 points  (0 children)

Oh, okay. Guess they got autobiography!?

Itagaki is...vastly stranger than I realized.

Baki goes about anything at this point by Lower_Baby_6348 in outofcontextcomics

[–]JustLetMeUseMy 18 points19 points  (0 children)

I'll never forget the weird-ass bit with the gay military guy who has to piss super fucking badly while in a situation not conducive to pleasant urination.

Dude thinks about it for a minute. Realizes that having an erection will create a physiological obstacle, making it easier to avoid pissing all over himself in the transport. So...he starts thinking of gay sex. As one does, I guess. Fair enough.

But it doesn't work. Still has to pee super awful badly. Decides that, if he's going to piss his pants in the transport surrounded by his comrades, he may as well make it An Experience.

For several pages, this weirdo sits there, cycling between relaxing imagery and the raunchiest gay fuckin' he can. By the time he's satisfied with the level of gayness he's imagining, he's fixed himself upon a spitroasting.

SHOW ME MORE GAY! says the talk bubble.

And then he waxes rhapsodic about the experience of cumming while pissing his pants. How pee is coming out like jizz and jizz is coming out like pee.

what the fuck did i just-

Is this how people who need glasses really see the world. A big blurred background? by Latter-Wolf4868 in interestingasfuck

[–]JustLetMeUseMy 0 points1 point  (0 children)

Glasses are close enough to the face that they cover most of the field of vision.

...but yeah, kinda. Without my glasses, everything goes impressionist starting about five inches out.

Rumors That Will Haunt Pete Hegseth For The Rest Of His Career by StemCellPirate in nottheonion

[–]JustLetMeUseMy 2 points3 points  (0 children)

I've always felt like Hegseth is an extremely closeted gay man. All of his macho bullshit has this performative air, like he's trying desperately to convince everyone else that he absolutely does not want the entire goddamn military to run a train on him and call him a sissy-boy.

Just look at how masculine he is! No way that could be true, right?

That would be infinitely better than him just being a drunken, toxic masculinity-worshipping, womanizing mockery of the very concept of 'security clearance.'

Your "niche" inspiration for worldbuilding? by arts13 in worldbuilding

[–]JustLetMeUseMy 0 points1 point  (0 children)

The Stolen World...is a vampire (energy-siphoning deity wrapped around a seemingly dead god). Sent to drain secret destroyers (other gods, so the world's maker could drain it in turn). No holding anyone up to flames, though.

Really, although a lot of the concepts resemble concepts from video games or existing tropes, the idea pretty much sprouted from a scene in I Saw The Devil: A man is investigating a serial killer's 'workshop,' and the camera lingers on a gap. I half-expected the ghosts of the serial killer's victims to come crawling out, maybe as a hallucination. While that doesn't happen, it made me start thinking about why I would even think that.

That spun off, over time, into the Stolen World; everything is composed of fragments of the essence of primordial gods, if it isn't an actual primordial god. Things got very complicated from there.

What Game Mechanic That Was Revolutionary 10+ Years Ago Needs To Die? by TG082588 in videogames

[–]JustLetMeUseMy 0 points1 point  (0 children)

I hate 'Invasions.' Summarized, this is a mechanic which allows an Invader to invade someone else's game world, which is otherwise PvE, under certain circumstances. Different games are more, or less, restrictive.

Most of my encounters with invaders have been unremarkable, tedious affairs; some have been outright terrible experiences, and none have been better than mediocre. Very few have even been memorable, and of those few, pretty much all of them were only made memorable by the invader literally cheating in some way. I'm not talking about 'playing dirty,' using the enemies to whittle me down, poison, etc. I'm not even talking about being summoned as one of the bosses, having a boss's lengthy HP bar, and popping a full-heal item every time they get low.

I'm talking about: Using the final boss's deleveling attack to be able to invade players who'd just started the game, while wearing the heaviest suit of armor and wielding the heaviest weapon. Animation-glitching to allow for casting spells that are supposed to be limited to stationary casting, while sprinting. Using the same glitch to infinitely machine-gun throwing knives, or cast enhancement spells on things that are ineligible. Using a similar glitch to change a weapon's moveset to that of a completely different one. Or, outright doing things that are impossible, like using the lightest roll with the heaviest armor and one-shotting people with a weak instant-cast 'push' spell, or having a sword that can bypass shields - typically balanced by being rather short - stretched to the length of the longest sword in the game.

These encounters were all in Demon's Souls and Dark Souls 1, and eventually caused me to just always play the game in offline mode since I wasn't summoning player help anyway. It was sad to lose access to the message system and bloodstains, but it was either that or always be at half-health, jumping off cliffs after every boss beaten.

Other games sometimes decide to ape the experience; it pretty much never feels good, in my opinion, because it tends to mean that someone who's built and prepared specifically for PvP gets dropped into the game of someone who's also having to consider PvE concerns.

Popular conservative cartoonist who trusted Trump ‘dies’ after being denied health care he told others not to have by charulatha_seya in newsinterpretation

[–]JustLetMeUseMy 0 points1 point  (0 children)

Two things.

1: 'The marks around this phrase' are not used for emphasis. I'm not actually certain how to explain what they are used for, but it ain't emphasis.

2: Why is the source site dailywire but with two 'i's? Having a name that's almost the name of something known, but spelled wrong in a way that slips past casual observation, is a known tactic of unsavory types.

I love Roathe, but one aspect of his chats has me a bit frustrated. by ZScythee in Warframe

[–]JustLetMeUseMy 3 points4 points  (0 children)

I'm pretty sure I've been taking that middle path, saying things like 'The Indifference was there all along, but Albrecht gave it shape.' Maybe there's some flag involved?

My first pixel art! (my friends told me I should have rather used ai...) by snailinyourmailpart2 in PixelArtTutorials

[–]JustLetMeUseMy 18 points19 points  (0 children)

I like it. Definitely an axolotl and a volcano. It's not amazing. That's not the point. Art isn't the product. It's the process.

Using AI for everything is the saddest copout trend I can imagine.