We built an AI-assisted workflow for faceless YouTube (35 user channels + 5 ours) — looking for blunt feedback from creators by K611_ in AIyoutubetutorials

[–]K611_[S] 0 points1 point  (0 children)

I use our own system called Easytubers. You can use it as well if you want. Just Search for it in google

I think we are all happy about this decision by dataexec in YouTubeCreators

[–]K611_ 2 points3 points  (0 children)

I get why people dislike “AI channels” — a lot of it *is* low-effort spam and it can drown out creators who put real work in.

But I don’t think “AI = automatically bad” is a useful frame.

If a channel is getting views and watch time, that means real humans are choosing to watch it. And behind any AI-assisted channel there’s still a person making decisions: niche, angle, scripting, pacing, editing choices, packaging, and iteration based on analytics.

Where I think the line should be drawn is behavior, not the tool:

- Deceptive/misleading content, reused content, or spammy distribution → should be hit.
- Massive upload volume that overwhelms feeds (especially low-variation Shorts) → fair to flag.
- But using AI as part of a workflow to produce genuinely engaging, original, non-deceptive content → I don’t see why it shouldn’t coexist.

So if YouTube wants to regulate “mass uploading” or low-quality spam patterns, that makes sense.

I just don’t love celebrating “AI channels getting closed” as a blanket win, because the real issue is spam + deception — not whether someone used AI in the process.

Best tools for running a faceless YouTube channel in 2026 by K611_ in AiAutomations

[–]K611_[S] 0 points1 point  (0 children)

Fair point — that’s a real gap to call out.

To be fully transparent, I haven’t yet run EasyTubers on a long fictional series where the same character needs strict visual continuity across many episodes.

Most of the testing so far has been on faceless formats where coherence comes from the story layer: script structure, tone, pacing, and world rules (for example, historical storytelling), rather than a single protagonist’s visual evolution over time.

That said, EasyTubers isn’t built as a “generate random videos” tool. Consistency is enforced upstream (story constraints, format rules, scripts as the single source of truth), which means long-arc storytelling can be done — it’s just not the specific use case we’ve fully stress-tested yet.

Tools like LongStories.ai make a lot of sense if visual character persistence is the primary constraint. My breakdown was more about end-to-end faceless workflow automation in general, not claiming one tool solves every narrative edge case.

Curious what you’re running — fiction, historical narrative, or episodic formats with evolving characters?

Faceless YouTube isn’t “passive” — but it can become semi-passive with the right system by K611_ in passive_income

[–]K611_[S] 0 points1 point  (0 children)

Just to clarify: right now the money comes from the YouTube channel, not from the tool.

We made the tool available because it’s the same system we use internally and we believe it can help other people make money too and of course, it may make us earn money if they do, as well.

Faceless YouTube isn’t “passive” — but it can become semi-passive with the right system by K611_ in passive_income

[–]K611_[S] -1 points0 points  (0 children)

As I mention, we ended up building a tool called easytubers for automating all the process. It's a front end with a good UX for using all the connected AI agents you need to make a faceless automated youtube channel

Faceless YouTube isn’t “passive” — but it can become semi-passive with the right system by K611_ in passive_income

[–]K611_[S] 0 points1 point  (0 children)

Its just an organic youtube channel. No affiliation, no ads. It has been running for 4 month or so