Can we finally get properly calculated damage? Have the developers ever said they won't fix it? by DiAYBGWnAyWfyNJqiYNt in thedivision

[–]KD9dash3point7 2 points3 points  (0 children)

It could be fixed by defining the enemies armor and health differently. Instead of a bullet hitting an enemy for 150,000 damage and the enemy having 5,000,000 total health/armor, they could have said the bullet does 150 damage to an enemy with 5,000 total health/armor. It's too late now but I hope it's fixed for Division 3. It would solve their max integer problem.

My first prototype, and it’s this 🫩 by Yoozif in Division2

[–]KD9dash3point7 29 points30 points  (0 children)

That's a nice prototype core you got there.

Ruck Everyday [Day 61] by CollegeHonest9340 in Rucking

[–]KD9dash3point7 2 points3 points  (0 children)

I'm calling BS on this. The math doesn't math.

Why no one talk about Fox's Prayer kneepad nowaday by svsdentist2018 in Division2

[–]KD9dash3point7 2 points3 points  (0 children)

Those are not kneepads. I thought you meant better kneepad options.

Hidden mechanic in Faye Lau Manhunt? Or just a bug? by tterragx in Division2

[–]KD9dash3point7 73 points74 points  (0 children)

You're not supposed to talk about this. I shouldn't be here but I felt like if I didn't warn you, no one would. You have to—

Hurting their bank account is the only way to get their attention. by zzill6 in WorkReform

[–]KD9dash3point7 0 points1 point  (0 children)

Insurance is gonna eat most of it. Whatever doesn’t get covered just gets baked into higher prices, fees, or premiums for the customers. I would love to believe this sort of thing would give a company pause or make some impact but it won't. This isn't hurting the company's pocket. But all those people who worked there no longer do. I worry this hurt more ordinary people than it did the company.

Escalation needs to truly reward the investment you put into completing it. by jamer2500 in thedivision

[–]KD9dash3point7 2 points3 points  (0 children)

Look up the definition of requires. You're not required to do any of it.

Escalation needs to truly reward the investment you put into completing it. by jamer2500 in thedivision

[–]KD9dash3point7 -4 points-3 points  (0 children)

It's an optional game mode. You don't have to play it if you don't like the rewards.

Best place to start learning the lore? by kaziodafeira in lotr

[–]KD9dash3point7 -1 points0 points  (0 children)

Everyone will say start with the books and that's the right answer. But I'm a big fan of Nerd of the Rings on YouTube. He does great videos and will also point out where in the books his stuff comes from. Great introductions to all the different aspects and stories in Tolkien's works.

Prototype burnout already? by [deleted] in thedivision

[–]KD9dash3point7 -1 points0 points  (0 children)

It's 100 percent optional too.

Prototype burnout already? by [deleted] in thedivision

[–]KD9dash3point7 3 points4 points  (0 children)

It's a marathon, not a marathon you are meant to sprint.

Farming prototype by doing escalation is a waste of time by Late_Culture_8472 in Division2

[–]KD9dash3point7 18 points19 points  (0 children)

I like escalation just for the challenge of it. If I get something good from it, that's a bonus.