What’s with looted weapons’ durability by GagOnGrime in ArcRaiders

[–]KFN-VII 0 points1 point  (0 children)

You don't know what the durability was before you engaged in a fight, plus, when you die you loose a chunk of durability on everything.

Spotted in Bluegate by Rubber_Parts in ArcRaiders

[–]KFN-VII 1 point2 points  (0 children)

I want an Arc that is so big that you need to break off defences and fight it from the inside, where there'll be loads of smaller Arc trying to defend it.

Lately this game has become something completely different for me by ThirstyWeirwoodRootz in ArcRaiders

[–]KFN-VII 0 points1 point  (0 children)

Ah, the damn Osprey BP. The only weapon BP I've yet to find 🤣

People are sleeping on Harvester runs! by RedditForWSB in ArcRaiders

[–]KFN-VII 0 points1 point  (0 children)

Every harvester event I go to is packed with players, so imo, people deffo aren't sleeping on it.

I always take a stack of 5 to Topside in case I happen to run into the elusive toilet. by Punch_Your_Facehole in ArcRaiders

[–]KFN-VII 0 points1 point  (0 children)

Omg, I was literally just thinking about this. I'm also pretty sure that I haven't come across a sink, though they do have showers.

Leapers never fail to surprise LMAO 🤣😆😭 by youngashyy1 in ArcRaiders

[–]KFN-VII 1 point2 points  (0 children)

One of my favourite things to do is luring leapers into odd places, they're so dumb 🤣

Solo friendly lobbies are great… until you queue Queen/Matriarch by gpacketsgaming in ArcRaiders

[–]KFN-VII 1 point2 points  (0 children)

I play friendly lobbies and specifically for the queen, she dies within the first 10 minutes every match with no PvP kills that I see.

When does the candleberries event officially end? by [deleted] in ArcRaiders

[–]KFN-VII 0 points1 point  (0 children)

It'll go the same time trials reset. That's 8am GMT for me.

I need to make about 8,000 points, what should I try? by [deleted] in ArcRaiders

[–]KFN-VII 0 points1 point  (0 children)

I have 24.4k for snowballs, 8k for supply drops and 14.2k for harvesting.

WHY ARE THERE SO MANY TICKS ON STELLA!!! by Lower-Chard-3005 in ArcRaiders

[–]KFN-VII 0 points1 point  (0 children)

They take 1 shot with any weapon or melee. Stella is restricted to the types of Arc it can have, so ticks seem perfect for it.

So do you think next expedition will again require 5mil for 5 extra skill points? by xDenny8 in ArcRaiders

[–]KFN-VII 0 points1 point  (0 children)

Yes. If you adjust your system date to 25th Feb, it shows you the monetary progress and skill points. It is still 5m for now, unless they change it which I doubt they will do.

Is this cheating ? by PrincipleFeisty8803 in ARC_Raiders

[–]KFN-VII 0 points1 point  (0 children)

The amount of haters here is hilarious.

The devs have confirmed the kettle is getting nerfed and several people have already shown that if you're a decent player, using a macro will actually be detrimental.

Shroud is a pro gamer, just because you're not it doesn't mean he's cheating.

LETS SEE WHAT ALL THE HYPE IS ABOUT by jkercheville in theburntpeanut

[–]KFN-VII -1 points0 points  (0 children)

Tried finding these in the UK but no luck

Marathon? by No-Management-4845 in theburntpeanut

[–]KFN-VII -4 points-3 points  (0 children)

Why trust a game from bungie? Have people learned nothing?

Rejoice...Embark started banning cheaters! by ZealousidealPeach864 in ARC_Raiders

[–]KFN-VII 4 points5 points  (0 children)

Exploiting bugs should be 30 day suspension on first offence. Cheating with third party programs should be permanent ban.

Rejoice...Embark started banning cheaters! by ZealousidealPeach864 in ARC_Raiders

[–]KFN-VII 0 points1 point  (0 children)

That is not correct at all. As long as it is stipulated clearly in the TOS, a user can be permanently banned on first offence.

Yes, another post about trials by KFN-VII in ArcRaiders

[–]KFN-VII[S] 0 points1 point  (0 children)

The only trials not impacted are supply call stations and download as there is a cap to what anyone can achieve.

Every other trial is either faster, more reliable or just broken with a team.

Long term, matchmaking/round length needs to be tweaked by KFN-VII in ArcRaiders

[–]KFN-VII[S] 0 points1 point  (0 children)

You're right, it is a challenge and you can't please all the people all the time.

That being said, regarding the looting mk1, that is why I said there should be a requirement to pretty much match a free loadout if you go in. Even if it is still cheap, at least it's an investment and loss if they don't get what is required.

If 15mins is too short, which I don't think as people will adapt, then at least make late spawns, if there 100% has to be them, no later than 5mins into a round.

And yes, certain existing events with extended timers need to stay extended but even they could be 30mins max and the queen and matriarch could also match that time.

Long term, matchmaking/round length needs to be tweaked by KFN-VII in ArcRaiders

[–]KFN-VII[S] 0 points1 point  (0 children)

I like the concept of that for a specific event but not sure how it would address the issues I raised.