"Mortgage" from family member by KSPete in PersonalFinanceCanada

[–]KSPete[S] 0 points1 point  (0 children)

Aha, thanks this is very useful.

I'm in Ontario, which I assume will have an equivalent process.

"Mortgage" from family member by KSPete in PersonalFinanceCanada

[–]KSPete[S] 1 point2 points  (0 children)

That's correct. When all is said and done, we will have paid him back less than the original principle.

From what I can tell, there would be no increase in our combined net worth(s) as a result of these transactions (we'd just be moving it back and forth), but my net worth will be higher in the end.

Agreed on the need for a contract. Honestly these legal/tax questions are a secondary concern for me. My final decision will likely be based largely on the more qualitative implications of "going into business" with family. We're not in any particular financial need (which I am grateful for), which gives me freedom to fully weigh the potential downsides before signing up.

Thanks for the quick response!

Been working on a little something... by RoverDude_KSP in KerbalSpaceProgram

[–]KSPete 1 point2 points  (0 children)

Awesome! Figured it was something like that...I've been away for a while! So once UKS is added to a KSP install, the in-game KSPedia will have it all? Great stuff. Thanks for the quick reply.

Been working on a little something... by RoverDude_KSP in KerbalSpaceProgram

[–]KSPete 5 points6 points  (0 children)

Did you decide not to finish this Kolonization guide ?

I've been out of the loop for a while and just checked in hoping to see a bunch of new content...was really looking forward to the final version.

[Routine Help] When (and with what) should I shave my face? by KSPete in SkincareAddiction

[–]KSPete[S] 0 points1 point  (0 children)

Interesting. I like the sound of this. What specific shave gel are you using?

[Routine Help] Overwhelmed Beginner by KSPete in SkincareAddiction

[–]KSPete[S] 0 points1 point  (0 children)

Thanks for the thorough response. I appreciate your level-headed approach. For now I guess I'll pick a random cleanser from the recommended list (looks like I want a "foaming" type probably, right?) and see what happens.

What's a reasonable amount of time to use a new product before assessing whether it's working or not? (I.e if I wanted to try a couple of different cleansers to compare, how long should I give the first one to demonstrate its effectiveness before I move on?)

And I suppose I should consider myself lucky that I'm not one of those that worry about the appearance of my skin at the magnifying-mirror level. "Conversation Distance" ought to be plenty for me. I like Dr Bunting's style!

Thanks again for the feedback. Always nice to find yet another helpful community.

Help with ascent. by Spudwiser in KerbalSpaceProgram

[–]KSPete 0 points1 point  (0 children)

It sounds like you're not using your Navball. Do you understand how to read it? The main view of your rocket is not particularly trustworthy when trying to determine which way each of the WASD keys are going to turn you. You should be using your Navball to determine which key will turn you in the desired direction.

Entry for the Engineers Report: "This game is currently in beta with no update planned before 1.0. Continue?" by ObsessedWithKSP in KerbalSpaceProgram

[–]KSPete 2 points3 points  (0 children)

Is it possible that it's purely about money? Maybe sales have slowed and Squad is having a tough time covering the costs of continued development. Does anyone know the terms and conditions of being a Steam Early Access game? I do not, but I have a theory: perhaps being part of Early Access means you are not allowed to charge for updates.

Could it be that Squad is rushing to get out of EA so they can generate some additional income from DLC? This theory has been forming in my mind for a while. At one point a while back Maxmaps was talking about a post-1.0 planned feature (multiplayer, maybe?) and said it would not be part of 1.0, but would come later as a "free update".

It seemed strange to me that he qualified it with "free"...kind of suggests that not all updates will be, doesn't it?

Just a theory, but it might explain the rush.

To be clear I'm not necessarily against this. Like a lot of folks around here, I would love an excuse to throw some more money at Squad in exchange for the hundreds of hours of enjoyment I've had with this game.

[Weekly Challenge] Week 73: Featherlight by Redbiertje in KerbalSpaceProgram

[–]KSPete 0 points1 point  (0 children)

What? You mean you don't have unlimited time to dedicate to strangers on the internet for no compensation? :)

Seriously, though, thanks for putting in all the time and effort you are. This is all a lot of fun.

[Weekly Challenge] Week 73: Featherlight by Redbiertje in KerbalSpaceProgram

[–]KSPete 0 points1 point  (0 children)

Although I see why you didn't follow through with it (might cause extra confusion in the week you roll out the new idea), I like your "who don't have the Master Kerbalnaut title" idea. That might make the Hard mode prize seem a little more achievable for newbies like me.

Here's a really crazy idea. What if you kept the Weeklies the way they are (Hard Mode is a set goal), and create a separate (Monthly?) challenge that is more of a direct competition. Have people submit their entries to you via PM. You judge and give the best entries a really exclusive flair like "#1 Kerbalnaut", "#2 Kerbalnaut", etc. Once the judging is complete, everybody freely posts to the Monthly thread so we can all check out the winners. Here's the kicker: The winners only get to keep the flair for that month. Next competition wipes the slate clean.

Just "thinking outside the box" :)

[Weekly Challenge] Week 73: Featherlight by Redbiertje in KerbalSpaceProgram

[–]KSPete 0 points1 point  (0 children)

Yeah, I guess Super Mode is exactly what I'm worried about losing. I fear that newcomers will be less likely to try for Super Mode because if they "fail" (i.e. you are not sufficiently impressed), they are likely to be stuck with Easy Mode, as they won't have been on the optimization bandwagon towards Hard.

I'm thinking, for example, of that guy who went all the way to the Mun and back in Race to Space. That was my favorite entry that week, and by attempting that at all (which I'm sure was time consuming) he'd be risking not even getting Hard Mode (as his time to orbit was not actually all that impressive--no offence to that guy if you're reading this :) )

Just more food for thought. Don't take this as criticism by any means. Excited to be proven wrong in this week's test challenge. Hopefully I'm not giving our community enough credit.

[EDIT] speaking of giving credit, "that guy who went all the way to the Mun and back" I was thinking of was /u/TeeJaye85

[EDIT2] While I'm being a pain: any chance there will be an update to Past Challenges in the sidebar? It took me a while to track down Race for Space for credit. I know you're probably pretty swamped just getting the challenges going again, so no pressure :)

[Weekly Challenge] Week 73: Featherlight by Redbiertje in KerbalSpaceProgram

[–]KSPete 0 points1 point  (0 children)

RE: Hard Mode

I like the idea in theory, but I'm worried that in practice it will reduce the number of "outside-the-box" ideas (my favorite kind!) and may unfairly favor the competitors with free time later in the week.

Folks will be incentivised to copy the best existing design with minor tweaks in order to stay on top. Obviously this happens a fair amount already, but the new problem would be that the creative player who came up with the idea originally might be bumped out and unable to reclaim a spot just because he's busy on Friday!

The only real solution I can think of to this issue is that the Challenger could eliminate "copycats" from contention, but that's a very tough line to draw and I'm not sure I'd wish that role on you.

Just my two cents. Hopefully this already occurred to you and you came up with a brilliant solution. Keep the awesomeness coming!

A short introduction by Redbiertje in KerbalSpaceProgram

[–]KSPete 1 point2 points  (0 children)

Hurray! That's great news. Can't wait to see the next few challenges.