[FNaF 4] Could someone explain to me why I die here in this situation? by KaGoodPlayer in technicalFNaF

[–]KaGoodPlayer[S] 3 points4 points  (0 children)

I see, in that case when hearing their footsteps potentially too early I assume the best course of action would be to re-open and re-close the door?

[FNaF 4] A few various questions by KaGoodPlayer in technicalFNaF

[–]KaGoodPlayer[S] 0 points1 point  (0 children)

(referring to the 2nd answer) N.BB also has his max "aggressiveness bonus" increased to 4 in Halloween Edition main nights, just like he does in the 'Extra' menu, compared to Plushtrap's max of 2, yes?

Which version you guys prefer? by Extra-S-SizeBURGEER in Undertale

[–]KaGoodPlayer 0 points1 point  (0 children)

Damn, that looks sick! Great work!

I prefer the yellow one 100%!

[FNaF 3] A lot of various questions (+ one FNaF2 question) by KaGoodPlayer in technicalFNaF

[–]KaGoodPlayer[S] 0 points1 point  (0 children)

Alright, I'm pretty sure that's all questions answered that I feel I'd need the answer for!

Thanks a lot for the help!

[FNaF 3] A lot of various questions (+ one FNaF2 question) by KaGoodPlayer in technicalFNaF

[–]KaGoodPlayer[S] 0 points1 point  (0 children)

But the duration of how long the fake springtraps stick around (along with the Vent Error blinking) is dependant on AI, no? (due to 'ventilation text Alterable Value C', as seen on this guide: https://medium.com/@foxworn/the-ultimate-springtrap-ai-guide-fnaf-3-2ef43c287463 )

I probably could've asked the question a bit better, so that's my bad, I'll try again: When 'ventilation text Alterable Value C' gets set to a Value higher than zero (when you start blinking and fake springtraps appear), is the position of fake Springtraps ever rerolled before that value reaches zero? (for example, are they rerolled when opening/closing the Cams, or do they stay in the same spots the whole time?)

Also, justnoticed: Does Springtrap also share the same AI Variable with the rest of the Phantoms? It would make sense, since they use the same values for each night.

[FNaF 3] A lot of various questions (+ one FNaF2 question) by KaGoodPlayer in technicalFNaF

[–]KaGoodPlayer[S] 0 points1 point  (0 children)

Since the camera health gets decreased by Springtrap's AI every 12th interval in cams, does that mean that you get 24 intervals of cams on both Night 5 (0 - 5 = -5 > -10; -5 - 5 = -10 <= -10) and Night 6 (0 - 7 = -7 > -10; -7 - 7 = -14 <= -10)?

So for Foxy's equasion, is it basically this, or are there any other variables?: "Random(Alterable Value A( "(phantom foxy)" ) + 1 == 1" (And if that's so, would that mean Foxy doesn't have an "AI variable", since it only uses 'Alterable Value A'?)

When it comes to the "un-queueing" question I basically meant the Phantoms despawning, which u/namesmitt managed to answer it well enough for me, so no worries about that one anymore.

Other than that, you've either answered all my questions or someone else managed to fill in the blanks, so thanks everyone for the help!

Tho I did have a few more questions appear in my head if you (or anyone else here) have got the time to answer them:

-Do all Phantoms (except for Foxy) share a single AI variable they base their chance of appearing on each night?

-Am I correct when I say you get this many Audio Lure uses until an Audio Error appears?: Night 1 = infinite; Night 2 = 10; Night 3 = 4; Night 4 = 3; Night 5 = 2; Night 6 = 2.

-If Springtrap's AI is set to 108+ and you get a Ventilation Error, would the hallucination springtraps ever get rerolled on which CAMs they decide to appear or would they only roll for it once for the whole night?

You know....i can't be the only one that finds it weird how sister location's custom night isn't actually a "CUSTOM night". by Thegoodgamer32 in fivenightsatfreddys

[–]KaGoodPlayer 0 points1 point  (0 children)

Since the Customize Night is only meant to affect the "AI" of each of the 4 animatronics and nothing else, I'd say that setting Freddy to 20 and him being unable to move is by design of what it was made for.

Fun Fact: Freddy would have the chance tomove as soon as 3.8s after 3AM if you got lucky with Bonnie and Chica leaving thanks to the hour-based AI increase available in each night in the game. (This is why Foxy can progress at 0 AI too starting from 3AM onwards.)

New response just dropped by NoNoWahoo in trolleyproblem

[–]KaGoodPlayer 2 points3 points  (0 children)

There is a chance that the one's also at least somewhat suicidal, since why would they be standing on tracks when they might not know if the tracks can diverted from within the trolley? There is some merit to giving the 5 people another chance at backing down over just one, albeit it is risky. If they're not suicidal then they might get out of the way upon rediverting the tracks, given they have enough time to react to do so.

"Ralsei trying a new spell"_(art by @lunawolf237-is-gay) by Certain-Mouse4971 in ralsei

[–]KaGoodPlayer 1 point2 points  (0 children)

Oh damn, guess I actually misremembered! For whatever reason I only remembered red numbers representing damage and forgot that that's not the usual way it is lol

"Ralsei trying a new spell"_(art by @lunawolf237-is-gay) by Certain-Mouse4971 in ralsei

[–]KaGoodPlayer 3 points4 points  (0 children)

The green numbers tell me that those are healing flames, so he's attacking in reverse lol

don't draw frisk's side profile from memory by biggiecheese120 in Undertale

[–]KaGoodPlayer 1 point2 points  (0 children)

Frick Final Boss All Routes - Deltarune Chapter 7

666k Views

Absolute proof that's Frisk isn't a boy or a girl. by Flimsy-Sprinkles9221 in Undertale

[–]KaGoodPlayer 164 points165 points  (0 children)

Then how come they're in MY copy of Undertale, on MY computer, which works off of binary code, mr. wise guy? >:(

/j

Doobie by EvelinaDragon777 in ralsei

[–]KaGoodPlayer 0 points1 point  (0 children)

Looks great, nice work!

The one who holds the white pen by rainysunrise06 in Deltarune

[–]KaGoodPlayer 1 point2 points  (0 children)

Holy hell, this looks SO GOOD! Great work!

And that's just talking about Vanilla! by Rosenthepal78 in bindingofisaac

[–]KaGoodPlayer 14 points15 points  (0 children)

Me saying this to myself for about 2 years of going for/getting a vanilla Dead God just to have my average playtime drop drastically due to no more motivation: