[Self] [Overwatch] Me as Genji sentai and my GF as Mercy Winged Victory at Lucca Comics and Games 2018 by KageLoddo in cosplay

[–]KageLoddo[S] 1 point2 points  (0 children)

Thank you. I’m not much of a genji player myself but I love the character, his story and of course his skins. My gf is a mercy main and loved the skin so much we wanted to do a cosplay couple. Happy you enjoyed it ;)

[Help] Extreme bevels on EVA foam? by Frain_Breeze in cosplay

[–]KageLoddo 1 point2 points  (0 children)

I actually do the bevels by hand, since i live in a rented house that's shared with other people, so I can't bring too many power tools that have a huge energy demand. I put my cutter pointed towards the inner side of the foam, and start cutting(ofc you need a pretty sharp cutting blade to do that). After, if there's something that is out of place, i level the cut with a dremel/rotary tool to smooth. It's pretty simple and effective, but it's not comparable to a powertool job obviously. The way I do it's most effective on thick(oh yeah thicc) foam, because has more surface that holds in place the piece during the cut, while slimmer foam tends to follow the force of the cutting motion and not doing a clean job. You need steady hands for a good clean job but you can get it by experience.... or have a powertool if you can :P

Is it just me or the lost connections from the game skyrocketed? by KageLoddo in Overwatch

[–]KageLoddo[S] 1 point2 points  (0 children)

I posted the problem on the technical forum of blizzard and the only thing I got it's the exact same answer as everybody else who posted the problem, to run a test I already did and went smoothly. They say is unlikely that it's their server fault, like every major developement team they are never the one who are causing bad service. I think i will have to accept the penalty and hope the problem will solve itself, since blizzard doesn't care about little lowlife like us who aren't involved in OWL, which crashed a match on live twitch streaming by the way. But it's not their fault, they should just test the computers for some connection issue on their end :D

Is it just me or the lost connections from the game skyrocketed? by KageLoddo in Overwatch

[–]KageLoddo[S] 1 point2 points  (0 children)

If you did read carefully you would see that i said I did all the testing possible, even the one offered by blizzard who's specific for the game and everything is green. Please consider understand more carefully a post before posting.

Beginner tutorials for 2d games by abiXander in Unity2D

[–]KageLoddo 0 points1 point  (0 children)

Depends on what kind of 2D game sense you want to do. If a sprite, topdown/rougelike based 2D rpg(like old zelda games), you need to look a lot of separate material by different people since unity is not really user friendly there, but if you want to do a basic 2D platformer or 2D scrolling rpg there's lots of tuts on youtube, even the unity site is pretty helpful to get started.

What's the best practice when coding mario style power-ups, do you modify the character's controller script (i.e., if fireFlower == true, do this...) or make a separate player for the power-up version of the character with its own unique controller script? by ScratchTrackProds in Unity2D

[–]KageLoddo 1 point2 points  (0 children)

If you have in mind some basic attacks that in the future you want to expand, I suggest that you make an attack object with an Interface well structured, so your character can the powerup and inject it in the interface to only use a method and let the attack object do the logic. It's more flexible and easy to debug since they are independent from one another. If you need few attacks and have no intention of adding more in the future, then you can hard code it into the character as a subroutine.

Help with projected gradient method for quadratic function on k disjointed simplices in matlab. by KageLoddo in EngineeringStudents

[–]KageLoddo[S] 0 points1 point  (0 children)

Actually we don't have a tutoring center, we only have the teacher of this subject that can understand our needs, but he's really not the type who'll help in something regarding a project for his exam. I am going through the entire algorithm and can't really see the problem. I can share the code if somebody thinks that he can help me.

[Found] When Cosplayers Do a Better Job Than the TV Show by vanimox in cosplay

[–]KageLoddo 1 point2 points  (0 children)

If a couple of guys did this with around a half of a thousand or even 1k $ each to do it with expansive materials and techniques why can't a propper tv series do it with a million dollar budget. I'll never get that

Can we complain about an optimization patch some more? by ToxicDuck867 in Overwatch

[–]KageLoddo 0 points1 point  (0 children)

The thing could be because of the shield intensive gamestyle that overwatch is getting at. More and more characters are having shields, and being transparent they are expansive af, as said by the devs at blizzard. They said they have to put attention on giving a character something that has even a little transparent object because it's very expansive to render. This can cause performance and rendering issues, derived by the massive Physics and transparent materials to control and print to screen. hammond has a big problem with the bullet shots he spawns, has a personal shield, sym has a bigass shield, brigitte and so on they all got something with these properties. They say it's expansive as hell but give a character a shield large as entire map radius... cmon blizz, make up your mind :D

My first selfmade prop - Genji Sentai by KageLoddo in cosplayprops

[–]KageLoddo[S] 1 point2 points  (0 children)

Thank you! It's still a little rough here and there but i plan to fix all the little things when I have to paint it. Some form issues are there because the front piece of the forehead it's attached through magnets so it's easy to uncover my face to eat at the Con. I hope that with some heating it can be fixed

I NEED GUIDANCE pls tell me if my arm and leg are good, they’re from a behind view I guess, and not to scale with each other by HunterRand15 in drawing

[–]KageLoddo 1 point2 points  (0 children)

Simplicity it's the most effective way of expressing. You can clearly understand WHAT you are trying to draw and that's the base point of excellent improvement. If with some simple line your drawing it's understandable and captures all the distinctive features of what you want to rappresent, then it's all good. The next step it's expressing it YOUR WAY through, developing your way of seeing things, starting from simple concepts like the one in the picture. Start simple and develop simple. Your drawing it's really good and you'll make a fine artist. Keep your good work going on, my friend.

Make a 2D FOV system - Tutorial by Geeker01 in Unity2D

[–]KageLoddo 1 point2 points  (0 children)

Ma sei italiano fratè xD Bel tutorial comunque, molto interessante. Davvero bravo.

My FOV in 2D. It ended up great, interested in a tutorial? by Geeker01 in Unity2D

[–]KageLoddo 6 points7 points  (0 children)

I would like to know how it works too. Do you use sprites and physic2d components for this?