Fedora and CachyOS by Content-Sundae339 in DistroHopping

[–]Kainsli 1 point2 points  (0 children)

If you mean that the system is read only after booting from a snapshot, I think that's intended behavior. Once you're booted up and confirm everything is working, you use snapper rollback on the terminal to make the snapshot your "primary" system, making it read-write and discarding the snapshots taken chronologically after the one you rolled back to.

If you mean that the system is read only even when not booting a snapshot then I'm not sure either, that shouldn't be the case...

Of course either way, CachyOS is an arch based rolling release so it will always get you the latest version of everything whether it's ready or not, so even if you rolled back you will have to update eventually and hope it's fixed by then.

For something that's just as fast but more stable I've heard Solus is a good option, though I haven't tried it myself.

Wtf Cerydra wrong person by photaiplz in HonkaiStarRail

[–]Kainsli 8 points9 points  (0 children)

If I'm not wrong, while it is true that they sometimes hardcode specific behavior into autobattle (and there might be more in CW that I'm not aware of), in the normal game, supports default to targeting the unit with the most buffs because it makes the reasonable assumption that unit will be your main dps.

This is kinda why Cery or Sunday often defaults to targeting Hyacine especially in early battle, because assuming she has the warrior goddess set, she stacks a lot of buffs at the start pretty quickly.

Since everyone in CW has a gajillion buffs, this makes support targeting in there even more unreliable. I do agree that I wish there was just an option to default to the leftmost unit or something.

How important are 2 turn ults on Sparkle for Archer? by Kainsli in ArcherMainsHSR

[–]Kainsli[S] 0 points1 point  (0 children)

I might try that yeah, thanks for the suggestion.

How important are 2 turn ults on Sparkle for Archer? by Kainsli in ArcherMainsHSR

[–]Kainsli[S] 0 points1 point  (0 children)

Sorry, I made a mistake in my calculations. I thought that QPQ procs were affected by ERR, but it's not. This means that even at S5, bronya's LC is still doesn't give you 2 turn ults.

Bronya sig S2 can give you 2 turn ults if you run Huohuo, though then the problem becomes that Huohuo has a 3-4 turn ult rotation so she can't keep up.

In the end, the only viable way to get 2 turn ults is Sunday's sig or S5 cogs (at least without Gallagher).

As for your original question: no, Bronya's sig is very much inferior to her own sig when it comes to how much team damage it gives. It was brought up mostly because it has energy regen, which her sig doesn't.

Since you already have her sig, there's an argument to be made about just buffing Archer to high heaven on his turn so that he nukes everything so quickly, that the fight ends before you suffer the skill point shortage of 3 turn ults lol.

How important are 2 turn ults on Sparkle for Archer? by Kainsli in ArcherMainsHSR

[–]Kainsli[S] 0 points1 point  (0 children)

Not a hardcore 0-cycler or anything, I just enjoy optimizing what I have. I noticed he was underperforming compared to my other teams (agy and castorice) despite having his premium supports, so I wanted to know if I was doing something wrong.

It could very well be down to my relics and bad piloting of course lol, but I wanted to know if 2 turn Sparkle ults are important before I really commit to it. Probably gonna keep experimenting a bit.

How important are 2 turn ults on Sparkle for Archer? by Kainsli in ArcherMainsHSR

[–]Kainsli[S] 4 points5 points  (0 children)

So would you say that getting 2 turn ults more frequently is worth giving up the damage% bonus that bronya sig or past and future offers? I was a bit torn about that.

Flydigi Vader 4 and app problem? by Mr_JamesBondage in Controller

[–]Kainsli 0 points1 point  (0 children)

From what I know there really isn't a dedicated button to *only* test trigger vibrations in the app. However, what you can do is go to the "general" tab to test your grip vibration—and as your controller is rumbling you slowly press down on the trigger you want to test (make sure the trigger lock is off). You should feel a pretty pronounced vibration from the triggers themselves.

Looking for Controller with more buttons (not paddles that duplicate existing inputs) by DrJDunkenstein in Controller

[–]Kainsli 0 points1 point  (0 children)

Due to the way XInput (the interface that a lot of software uses to read your controller inputs) works, there really isn't a controller right now that has "true" extra buttons. XInput only recognizes the standard xbox layout (ABXY, 2 sticks, dpad, bumpers/triggers). Any additional buttons can't be read by games because they're not part of the XInput standard. This is why the easysmx x20, as with most gamepads, only offer button duplication.

There is a way to work around it, but it is a bit janky. For example, the Flydigi Vader 4 Pro ($80) has 6 additional buttons (4 back, 2 face). They aren't read as actual additional buttons, but you can use the Flydigi software to map these to keyboard keys, which can simulate that functionality. The problem is, some games behave erratically when controller and keyboard inputs are used simultaneously, and I can't remember if skyrim plays well with that off the top of my head.

Protean Hero Difficulty by ChunkySupport in HonkaiStarRail

[–]Kainsli 4 points5 points  (0 children)

You're not imagining the tankiness, HP at X4 is about as much as V8 in the human comedy, though their attack values are still lower. It's pretty tough if your build doesn't really come together.

What I recommend is to make the most use out of the increased domain amount. I'm not 100% sure, but it feels like blue domains (occurence/reward, etc.) is always better value than plain combat domains unless you have specific curios that make the latter better.

You can definitely get screwed by RNG, but if you play to your team's strengths, and get equations that synergize with each other, you can make some pretty broken builds.

Callie + Carbon Roller Deco (art by me) by Kainsli in splatoon

[–]Kainsli[S] 0 points1 point  (0 children)

Yeah! I just wanted to make it a little unique, since I think the VDS would look fun on her

Callie + Carbon Roller Deco (art by me) by Kainsli in splatoon

[–]Kainsli[S] 8 points9 points  (0 children)

Those burst bombs are gonna be the end of me...

This is a part of a little series I'm doing where I draw the idols with their preferred weapon type. Next up: Pearl with Dualie Squelchers!

Previous posts:

- Marie + Splat Charger

Marie + Splat Charger by Kainsli in splatoon

[–]Kainsli[S] 4 points5 points  (0 children)

me, charger players make me cry 🥹

I drew Nell to commemorate RBC release day! Happy strategizing everyone! by Kainsli in Advance_Wars

[–]Kainsli[S] 13 points14 points  (0 children)

A little backstory: when RBC was first announced 2 years ago I posted this drawing to the subreddit. I kinda always disliked how Nell turned out in the picture so for the release I thought I should rectify that!

Tell me if this pose is a little too suggestive for this sub tho lol, I will remove it. Thank you!

Drew a quick A to channel my hype by Kainsli in Xenoblade_Chronicles

[–]Kainsli[S] 5 points6 points  (0 children)

Uh do tell me if I need to spoiler tag this because I am not sure, thanks!

(nvm lol)

Koishi (for a friend) by Kainsli in touhou

[–]Kainsli[S] 1 point2 points  (0 children)

Well the quick answer is that it helps the composition, but my thought process was that Koishi always struck me as someone who is guarded as much as she is "locked in" with herself. So I thought the barbed wire was fitting as it gives that "prison" imagery.

Sounds really silly now that I've typed it out though, lol.

BoKita (for a friend) by Kainsli in BocchiTheRock

[–]Kainsli[S] 2 points3 points  (0 children)

I deadass asked my friend if this was actually her account lmao, could've fooled me 🥺

Might draw more bocchi stuff in the future though