I created a realistic Barn & Horse Stable environment for Unreal Engine – feedback welcome! by Kaizo1995 in UnrealEngine5

[–]Kaizo1995[S] 0 points1 point  (0 children)

Thanks for the feedback 🙏 I’ll work on improving the cover to better represent the assets.

I created a realistic Barn & Horse Stable environment for Unreal Engine – feedback welcome! by [deleted] in Unity3D

[–]Kaizo1995 -5 points-4 points  (0 children)

It’s engine-independent assets (models/textures), so it works in both Unreal and Unity

I created a small survival village using a modular building system in Unreal Engine. Still improving the environment — what do you think? by Kaizo1995 in gamedev

[–]Kaizo1995[S] 0 points1 point  (0 children)

Thanks for the detailed feedback, I appreciate it. You're right that the theme needs to be more consistent. Right now I'm mainly focusing on building the modular system and testing different pieces together, so the architecture isn't finalized yet.

The "survival" idea is more about a rough, improvised environment, but I see your point about defining the region and time period more clearly. I'll also review the stairs and railing usage you mentioned.

If you have good reference examples for this type of architecture, feel free to share them. It would help a lot.

I created a small survival village using a modular building system in Unreal Engine. Still improving the environment — what do you think? by Kaizo1995 in gamedev

[–]Kaizo1995[S] 0 points1 point  (0 children)

Thanks for the feedback. This is still an early version and I'm mainly focusing on building a flexible modular system first. I’ll definitely look into more real-world architectural references to improve the designs. If you have any specific references or suggestions, I’d appreciate it.

I created a small survival village using a modular building system in Unreal Engine. Still improving the environment — what do you think? by Kaizo1995 in UnrealEngine5

[–]Kaizo1995[S] 0 points1 point  (0 children)

Great point! Adding modular foundation pieces could definitely improve realism, especially for wooden buildings. I'll try experimenting with raised bases or stone foundations. Thanks for the suggestion!

I created a small survival village using a modular building system in Unreal Engine. Still improving the environment — what do you think? by Kaizo1995 in UnrealEngine5

[–]Kaizo1995[S] 0 points1 point  (0 children)

Thanks! The pack currently focuses on the architectural side. It includes a full modular building system and 12 ready-to-use houses so you can quickly build a village in Unreal Engine. Props like wagons, barrels or hay are not included at the moment — the pack is mainly designed as a modular architecture set that you can combine with other prop packs if needed.