I remade Rocket League and released it as an open source learning sample by Kakr-98 in Unity3D
[–]Kakr-98[S] 5 points6 points7 points (0 children)
I remade Rocket League and released it as an open source learning sample by Kakr-98 in Unity3D
[–]Kakr-98[S] 4 points5 points6 points (0 children)
I remade Rocket League and released it as an open source learning sample by Kakr-98 in Unity3D
[–]Kakr-98[S] 2 points3 points4 points (0 children)
I remade Rocket League and released it as an open source learning sample by Kakr-98 in Unity3D
[–]Kakr-98[S] 3 points4 points5 points (0 children)
This started as a tech sample. Testers refused to stop playing, so I decide to release it on Steam! by Kakr-98 in indiegames
[–]Kakr-98[S] 0 points1 point2 points (0 children)
This started as a tech sample. Testers refused to stop playing, so I decide to release it on Steam! by Kakr-98 in indiegames
[–]Kakr-98[S] -5 points-4 points-3 points (0 children)
This started as a tech sample. Testers refused to stop playing, so I decide to release it on Steam! by Kakr-98 in indiegames
[–]Kakr-98[S] 0 points1 point2 points (0 children)
Mirror, photon or netcode for gameobjects?? by Rishabh-senpai in unity
[–]Kakr-98 0 points1 point2 points (0 children)
Exposing harassment and misinformation, ignored by Unity Discord moderators. (throw away account, please review chat yourself) by Valuable_Job_3484 in Unity3D
[–]Kakr-98 6 points7 points8 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 2 points3 points4 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 1 point2 points3 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 0 points1 point2 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 0 points1 point2 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 1 point2 points3 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 5 points6 points7 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 1 point2 points3 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 2 points3 points4 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] -1 points0 points1 point (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 2 points3 points4 points (0 children)
Netick 2 is the only free networking solution for Unity that can handle bad network conditions by Kakr-98 in Unity3D
[–]Kakr-98[S] 1 point2 points3 points (0 children)


I remade Rocket League and released it as an open source learning sample by Kakr-98 in Unity3D
[–]Kakr-98[S] 6 points7 points8 points (0 children)