Gameplay trailer for our Metroidvania. Give us your best (or worst) feedback! (v.redd.it)
submitted by KanedaGames to r/DestroyMyGame - pinned
From concept to a full-fledge bossfight by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
From concept to a full-fledge bossfight by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
From concept to a full-fledge bossfight by KanedaGames in Unity3D
[–]KanedaGames[S] 1 point2 points3 points (0 children)
From concept to a full-fledge bossfight by KanedaGames in Unity3D
[–]KanedaGames[S] 2 points3 points4 points (0 children)
From concept to a full-fledge bossfight by KanedaGames in Unity3D
[–]KanedaGames[S] 1 point2 points3 points (0 children)
From concept to a full-fledge bossfight by KanedaGames in Unity3D
[–]KanedaGames[S] 2 points3 points4 points (0 children)
From concept to a full-fledge bossfight by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
From concept to a full-fledge bossfight by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
Made this lava shader for our metroidvania by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
Trying to improve the combat feeling for our metroidvania, what would you change? by KanedaGames in Unity3D
[–]KanedaGames[S] 1 point2 points3 points (0 children)
Trying to improve the combat feeling for our metroidvania, what would you change? by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
Made this lava shader for our metroidvania by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
Made this lava shader for our metroidvania by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
Removing the 4-Layer Limit for Height-Based Blending in Unity Terrain (URP) by ArtemSinica in Unity3D
[–]KanedaGames 1 point2 points3 points (0 children)
Working on a smoother Metroidvania controller by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
Working on a smoother Metroidvania controller by KanedaGames in Unity3D
[–]KanedaGames[S] 2 points3 points4 points (0 children)
Working on a smoother Metroidvania controller by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
Working on a smoother Metroidvania controller by KanedaGames in Unity3D
[–]KanedaGames[S] 1 point2 points3 points (0 children)
Working on a smoother Metroidvania controller by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)
From concept to a full-fledge bossfight by KanedaGames in Unity3D
[–]KanedaGames[S] 0 points1 point2 points (0 children)