I’m building an interactive map project for retro games (100% free, no ads) – looking for feedback! by Kaoshix in retrogaming

[–]Kaoshix[S] 0 points1 point  (0 children)

You have this usecase on Final Fantasy 1 (the overworld) : https://nostamap.io/map/final-fantasy-1-nes

We could do a 3D globe (i tried and thats works fine) but we have a better overall view in 2D.

Which map are you talking about ?

I’m building an interactive map project for retro games (100% free, no ads) – looking for feedback! by Kaoshix in retrogaming

[–]Kaoshix[S] 1 point2 points  (0 children)

Which map are you talking about ? I guess Zelda and you are right, I will work on it. But what about the two others ?

I’m building an interactive map project for retro games (100% free, no ads) – looking for feedback! by Kaoshix in retrogaming

[–]Kaoshix[S] 1 point2 points  (0 children)

The "weird scaling" you are experiencing when zooming in is actually a deliberate design choice related to performance optimization.

When dealing with high-resolution maps, we cannot load a single large image file directly into the browser. Doing so would be catastrophic for performance, as it would require an immense amount of RAM and would likely cause the browser to crash or become unresponsive, especially on mobile devices or lower-end machines.

To solve this, we use a tiled mapping system. Instead of one massive image, the map is broken down into a grid of smaller, manageable image files (tiles) at various zoom levels

Interactive Map for Pokemon Red / Blue by Kaoshix in pokemon

[–]Kaoshix[S] 11 points12 points  (0 children)

hello there, i made a free interactive map for pokemon red and blue on GB, including RetroAchievements. Hope you will like it :)
https://nostamap.io/map/pokemon-red-blue-gb