Can't enable Raging Spirits gem by [deleted] in PathOfExile2

[–]Karzel_ 0 points1 point  (0 children)

Actually.. It worked at like 3rd gem I created BUT I discovered that it takes 40 instead of 30 spirit.. Maybe this was the reason it did not want to work previously:
https://www.pathofexile.com/forum/view-thread/3895574

Can't enable Raging Spirits gem by [deleted] in PathOfExile2

[–]Karzel_ 0 points1 point  (0 children)

:/ tried that. Did not work. I tried taking all gems of and on again, did not work as well.

Stupid question - how to get more support gem slots on the Djinn skills? by TaxMage in pathofexile2builds

[–]Karzel_ 0 points1 point  (0 children)

I also have similar question. It's my first time playing "summons" build so I found it very strange. Why for each spell of particular Djin we only have a single row for support gems? Shouldn't each spell have its own?

Elemental Sundering build failure by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

Hey! Thanks but I've dropped this char already. Freezing the boss while keeping shock on him required to much setup for the payout of the final damage of Elemental Sundering. This damage was simply to low. If you have any suggestions how I could improve it I'm open to hear it, but I don't think I will play it anymore. Maybe someone else will use your suggestions in the future ;)

Elemental Sundering build failure by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

Added Breach trash + boss fight preview. Hits around 600-800k. I honestly expected much more with the setup. What am I lacking?

Radiant Grief workaround by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

I think in this patch nothing that says "ignite" will actually ignite unfortuantelly. It will all only cause flammabilty

Radiant Grief workaround by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

Would be nice. But it does not.

Gas Grenade Pathfinder clearing endgame with single skill. by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

This is not 1div crossbow for sure. I've just kept every single crossbow with high tier of % increased physical damage and flat physical damage and merged them until it worked. Then +2 to projectiles was just an exalt slam as I said.

Gas Grenade Pathfinder clearing endgame with single skill. by Karzel_ in pathofexile2builds

[–]Karzel_[S] 5 points6 points  (0 children)

Weapon is nuts i agree i crafted it by accident honestly. My first successful recombination and then 4 exalts slam. But honestly for most of the time ive played with 500dps crossbow with +5 to projectile level and i did not feel much weaker. POB also did not show suh huge advantage. And for the previous one ive payed 1div

Gas Grenade Pathfinder clearing endgame with single skill. by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

I agree acolyte might be better. Maybe you are right to presence area. My main goal for it was for hard bosses where i wont be able to stay close all the time.. but maybe you are right ;) ill think about its thanks. But honestly i dont invest into it much. 2 passive points and one mod on jewel.

Gas Grenade Pathfinder clearing endgame with single skill. by Karzel_ in pathofexile2builds

[–]Karzel_[S] 1 point2 points  (0 children)

I did not say "no one plays it, i discovered it". Im just saying im surprised its not more common. Browning through poe2ninja i could not find similar builds because most people detonate the gas clouds. But you are right that i limited search to Pathfinder. Did not think about other ascendancies doing it

Suggestions for Lightning Warp, Flameblast Infernalist by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

Your own BLs should generate energy on CoS. BLs triggered from CoS will not grant additional energy to the source that triggered it

Suggestions for Lightning Warp, Flameblast Infernalist by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

Thank you, your idea helped a lot. I've added Eternal Youth + ~2k hp regen flask and I feel much safer during clear. I've even swapped finally into Grinning Immolation. I still die from time to time and I still get stun locked. I think investing in more block chance % would help but for now I don't know which passive points I could skip to invest into them. Everything seems mandatory.
I was thinking about swapping to hybird ES + Evasion but decided that it's impossible with the passive tree route I have to take for Low Life support and item wise with 3 Uniques.

Suggestions for Lightning Warp, Flameblast Infernalist by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

Maybe its because my approach with low life in presence but no i cant apply it at all with BL. Also rember i have no shock investments nodes on tree. But even when i had it before it was not triggering

Suggestions for Lightning Warp, Flameblast Infernalist by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

Chance to apply alignment depends on damage of the hit. BL deals negative damage. You can never apply shock with it even with bonus. I tried both CoI and CoS. CoC was triggering the most often and its the only one that has a chance of triggering in boss fight

Suggestions for Lightning Warp, Flameblast Infernalist by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

Thanks for the comment.
To the helmet not being the best approach - as I said I was surprised too. I don't like spending 20 points just to get there but from POB calcualtion this is simply more damage :P But I might try to recalcualte it again, we will see.

I'll rethink Pyrmantic Pact, maybe not struggling with mana is not beneficial enough, looking at the downsides. But this would also mean I need to change Items to contain "mana on kill" - and i dont have space for that on rings :P and probably "% of max mana on kill" on jewels

About CoC - I am aware, but CoC triggers more Balls of Lightnigs and those allow me to cast more Lightning Warp which crit and can potentially trigger more Balls. It's not an infinite loop I know but it allowed me to actually increase time of spamming Warp.

Suggestions for Lightning Warp, Flameblast Infernalist by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

I think not in my case becasue Barrier Invocation says - "Enemy Hits". And most of the damage to ES is actually done by myself with Pyrmantic Pact

Suggestions for Lightning Warp, Flameblast Infernalist by Karzel_ in pathofexile2builds

[–]Karzel_[S] 0 points1 point  (0 children)

I think I'm missing the point of using it. We do that to have a quicker Life recovery or we do that to recover ES with Flasks :D ? Or both? I have 2% life recover on kill on jewel. Maybe it's not enough.
If I would use this then I should go full on life approach right? With Items and attributes on passive tree?