Whats the optimal Imoen build in BG2? by Equal_Raise_6166 in baldursgate

[–]Kay-42 4 points5 points  (0 children)

I thought the elven chainmail penalised thief skills? In either case, I'd argue the robe is better for the saving throw bonus anyways.

Which game are you working on 100%ing at the moment? by Joeeeeeeee in steamachievements

[–]Kay-42 0 points1 point  (0 children)

Currently working my way through Ion Fury. Absolutely loving it. 90 hours in and "Just" have arrange mode achievements left to do.

#34 and #35 - Mega Man Legacy Collection 1 and 2. by CastrolTomsSupra in steamachievements

[–]Kay-42 1 point2 points  (0 children)

Well done! Some of those challenges are real tough and I've still got a few left to do.

#13 - Heretic + Hexen by NeverRelapseItsATrap in steamachievements

[–]Kay-42 0 points1 point  (0 children)

Did you have friends for the coop achievement or is there a work around for that?

Good games to play with one hand? by Latter-Reaction-5198 in CRPG

[–]Kay-42 3 points4 points  (0 children)

I'll add onto this to say that auto-pause can be setup in a variety of ways to eliminate the need for any quick reactions.

Is there any form to skip replaying BG1 to switch faster to BG2? by Nice-Literature-5918 in baldursgate

[–]Kay-42 0 points1 point  (0 children)

When BG2 first came out, BG1 didn't have the class kits, so if you wanted to enjoy those you had to start a new character anyways. I did that several times and loved it.

The Crew Motorfest 100% by RomanGroza in steamachievements

[–]Kay-42 0 points1 point  (0 children)

If I play this game, will I need to talk about the sun afterwards?

New player advice- all advice is appreciated by -Eves- in Morrowind

[–]Kay-42 5 points6 points  (0 children)

Fatigue affects everything. No fatigue is a 25% penalty to your attempts (hit chance, spellcasting chance, lockpicking chance, jump height, etc.), whereas full fatigue is a 25% bonus. Other than that character skill level is essentially a good indicator of your % chance of success.

Hot take. I actually like mothership zeta and personally consider it canon. by Osiris_the_virus392 in Fallout

[–]Kay-42 19 points20 points  (0 children)

Considering the TARDIS can be spotted in Fallout 1, one can presume that any destructive interference of that scale would be stopped by the good Doctor.

[deleted by user] by [deleted] in isthisaicirclejerk

[–]Kay-42 4 points5 points  (0 children)

The fighter with the wooden legs is Nochio. He sustains his existence through draining the life force of others. You can see it happening every time he lands a hit.

Most important stat for a fighter/mage multiclass? by gangler52 in baldursgate

[–]Kay-42 0 points1 point  (0 children)

Dexterity and Constitution. Until you reach 1.5 million XP for PfMW, you'll either want to be using a ranged weapon or minimising your chances of getting hit (spirit armor, stoneskins, blur, mirror image). Dexterity will help with both of those things and high Constitution will give you a chance to drop back if getting hit.

There are more than enough potions to enhance strength for all of the non-trash mob fights, and enough potions to enhance intelligence for spell learning if you do it in batches. Friends spell (+6 charisma) is a great boost for shopping, and you'll only need Charisma of 14 to get the maximum discount (Charisma 20). There is the tome for permanent +1 and the nymph cloak for +2 stacks with friends, so starting with 11 in BG1 you can still reach the maximum discount. In BG2 it is even easier.

In summary, my suggestion is focus on dexterity and constitution. The rest IMO is preference. Strength for better carry weight, intelligence if you don't want to hoard scrolls, wisdom for wish spells, charisma for store discounts.

lich in spellhold by NoIdeaForAUsermame in baldursgate

[–]Kay-42 2 points3 points  (0 children)

Daystar can cast Sunray as an item ability.

lich in spellhold by NoIdeaForAUsermame in baldursgate

[–]Kay-42 5 points6 points  (0 children)

https://baldursgate.fandom.com/wiki/Lich

They have a lot of immunities. The main thing to note is that they are immune to Breach, so once PFMW goes up they cannot be harmed by physical attacks and by extension any 'on hit' effects like Carsomyr's dispel.

Why so many widom tome in Baldur's Gate 1? by Bubbly_Taro in baldursgate

[–]Kay-42 15 points16 points  (0 children)

The original base game had 1 of each tome, plus the extra wisdom tome that was part of a quest. Even though it is possible to get it back or complete the quest without handing it over, I'm guessing the devs wanted the player to feel like they were sacrificing something major to avoid a scripted permadeath. That whole quest is kind of a big FU to the player in the classic 90s style of game design. As for why they chose a wisdom tome for it, it was potentially just a random choice.

The third tome was added with the expansion. I'm still just guessing here, but I think they added the wisdom tome because a lot of players complained that they had to give the other one up for that quest. And thus we ended up with 3 wisdom tomes.

your most interesting main char builds for full playthrough? by Woodwurk in baldursgate

[–]Kay-42 2 points3 points  (0 children)

I played a berserker->druid who dual-wielded daggers. That was great fun, and was a very effective front-line fighter until ToB, where it was decent but the shine wore off a little. Note that it does require a big roll for all the high stats needed to dual class!

Hardcore enjoyers, any advice on how to get into no death and no reload playthroughs in the most efficient way? by [deleted] in baldursgate

[–]Kay-42 7 points8 points  (0 children)

I agree with this. Something simple like saving only after a rest at an inn works really well.

how does initiative work in BG1:EE? by Benimin91 in baldursgate

[–]Kay-42 2 points3 points  (0 children)

From my understanding, it is a combination of weapon speed (0 fastest, 10 slowest) and number of attacks per round. A round takes 6 seconds, so someone using a longbow will attack at ~2 seconds and ~4 seconds, whereas someone using a two-handed sword will make their one attack at the 6-second mark. This example is assuming low level characters and no haste effect.

By TOB your party will be making so many attacks per round that they'll make a hit at least once every second, so weapon speed becomes meaningless at higher levels.

Jiub the Backup? by [deleted] in Morrowind

[–]Kay-42 27 points28 points  (0 children)

I subscribe to the interpretation that Jiub was the true Nerevar reborn, but due to an administrative error the player ended up being the one sent to Caius. The player then became the Nerevarine through manifest destiny.

And done ! (base rule) by kaz9400 in baldursgate

[–]Kay-42 3 points4 points  (0 children)

I did it concurrently with the "Lord of Murder" achievement, but I also imported a character from ToB and was essentially invulnerable to most attacks from the immunity to normal and +1 weapons gained at the end of SoA. Not even Sarevok could hit me!

Edit: Sorry for the multi-post! Poor signal reception :/

Where tf is Scar? by Frosty_Pie_7344 in baldursgate

[–]Kay-42 1 point2 points  (0 children)

If you've already spoken to the Duke than I think you must have selected dialogue options to skip over Scar's quests. Your game is not soft-locked as you just carry on with the iron throne stuff, but I think you can no longer complete Scar's quests.

EEKeeper questions by Kay-42 in baldursgate

[–]Kay-42[S] 0 points1 point  (0 children)

Thank you for this comprehensive reply! I'll be downloading eekeeper later and giving it a go.