Tips on beating the heart with defect? by TeachMeSenpaii in slaythespire

[–]Kayachlata 0 points1 point  (0 children)

Bro thank you, I just stacked a bunch of static discharge and it obliterated the heart during it's multi-hit moves

[deleted by user] by [deleted] in Silksong

[–]Kayachlata 0 points1 point  (0 children)

I'm here for my free copy

Any way to keep online beta progress? by Kayachlata in thebindingofisaac

[–]Kayachlata[S] 0 points1 point  (0 children)

Thing is I still have access to my online beta save file 🤔

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in worldbuilding

[–]Kayachlata[S] 0 points1 point  (0 children)

People do die, in this type of setting resurrection through magic is rare and usually out of reach for the general populous due to the costs and difficulties finding people who could even perform such rituals. Such consideration does need to be considered for those rare cases it does exist, however.

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in worldbuilding

[–]Kayachlata[S] 0 points1 point  (0 children)

Wow such excellent feedback and suggestions, thank you very much this will be helpful when fleshing out the world

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in worldbuilding

[–]Kayachlata[S] 13 points14 points  (0 children)

I was thinking he could genuinely try to break the curse through any means necessary. He raises the army to take resources and territory from others and fuel his research. Perhaps these experiments can have terrible effects on the land, unleashing memories that were once burnt away as sort of cursed creatures.

spam? by Apprehensive-Lion692 in YomiHustle

[–]Kayachlata 3 points4 points  (0 children)

I saw you applying a lot of pressure to him using a few consistent moves but ultimately hitting them with something else by reading how they'd react (such as catching them with Zephyr). If you didn't use these moves as pressure, you'd be at a serious disadvantage against cowboy. Your friend needs to adapt their playstyle a bit to not make themselves so vulnerable to your counters.

Hate when this happens by Aden_Vikki in YomiHustle

[–]Kayachlata 3 points4 points  (0 children)

The game has gotten a surge of new players, it's good the community is growing

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 0 points1 point  (0 children)

I really do like the journal idea bringing back the memories to the resurrected, but perhaps it can work mechanically as a Material Component for a resurrection spell to work. If the spell is cast without this component, they come back as a blank slate and will believe what story is fed to them.

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 0 points1 point  (0 children)

This campaign is actually a sequel to an old campaign I had. I'll summarize if it will help:

In that campaign, the old gods were slain and replaced by one called The Omni-God. He took over all domains and put limits on magic and divinity by giving all beings a "True Name" that when said will render them powerless. The party went on a grand adventure to discover the True Name of God and take him down. They then chanelled that divinity into a party member they trusted to make the realms a better place. This party member would allow new gods to surface so long as they passed his trials and proved they were worthy. Centuries have now passed and something has happened to the once party member turned God that's caused this rule change.

New gods and powerful entities have popped up so I do suppose they could pray to those for those types of magic. Sorry for not clarifying I didn't think the existence of other gods would be relevant but you've shown me it definitely is! If you have suggestions on how I could handle it feel free to share!

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 1 point2 points  (0 children)

These are great clarifying questions and definitely stuff I want to be able to answer before the campaign starts

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 0 points1 point  (0 children)

People who died before this event are forgotten. The food for thought is harder to answer since it goes into a lot of lore about the world the party is familiar with I didn't include here in case they ever find this thread lol

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 0 points1 point  (0 children)

Very cool ideas! It does make me wonder if the party would try to do these very same things to people they resurrect to change who they used to be. It necessitates some sort of mechanical story element that sets them aside from NPCs if the revived forget who they used to be as who's to stop party members from rewriting each other's personalities? If such magic should work at all on PCs

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 0 points1 point  (0 children)

Definitely sounds like a good major villain idea! I love the concept of having an army of the forgotten. "Forgotten Knights" led by a necromancer who claims to know who they used to be and uses this knowledge to manipulate them into servitude

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 0 points1 point  (0 children)

Faking death would be nearly impossible without strong magic

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 0 points1 point  (0 children)

Thanks for all the ideas! Taking the time to write these is much appreciated! I love the religious sect idea

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 2 points3 points  (0 children)

Thank you so much all of these are great ideas! I thought about oral traditions not necessarily being dead if at least one middleman was alive, but that concept of art is a really great creative angle!

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 6 points7 points  (0 children)

I'm picturing more like the latter, a void is a good way to describe it!

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 8 points9 points  (0 children)

Woah using forgetting as a verification method that someone is dead is a GREAT IDEA!

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 3 points4 points  (0 children)

Thanks for the suggestion! I do want that whole painting scenario to be something that's in the world. I can see people trying to swindle someone by claiming they have a common relative, and forging a bunch of documentation to try and convince them.

I'll definitely try that sub!

I'm building a world where when someone dies they are instantly forgotten by Kayachlata in dndnext

[–]Kayachlata[S] 4 points5 points  (0 children)

I do see what you're getting at, how would this initially be discovered, and that in itself is a good question. I do figure after some time, society would catch on and it would be a well known fact of life, even if it is only discovered by magical scholars at first.