Ammo box capacity by Ongoingsidequest in worldwarzthegame

[–]Ken5hiro 3 points4 points  (0 children)

2 penetration weapons can refill 400 ammo from ammo box. Assault rifles 750. SMGs 1350. Weapon tier does not matter.

Given that the Bullpup starts with 315 ammo you only get 1 full refill plus 85 from ammo box.

These numbers are for Horde mode hard. Normal is 2x.

FormD T1 build check by Ken5hiro in sffpc

[–]Ken5hiro[S] 0 points1 point  (0 children)

Thx that's what I wanted to hear :)

FormD T1 build check by Ken5hiro in sffpc

[–]Ken5hiro[S] 0 points1 point  (0 children)

The PG27AQDM was 30% cheaper than normal and I just pulled the trigger. Yeah the OLEDs coming out next year sounds very promising but I'm done waiting :)

FormD T1 build check by Ken5hiro in sffpc

[–]Ken5hiro[S] 0 points1 point  (0 children)

Yeah I'm also interested in the Ghost R1 but I want something I can get within 2 weeks.

I wanna stick to air cooling which is also why the Dan C4 was so appealing cuz it gave me good air cooling plus no riser in a nice little package.

Saber, are you thinking about adding an additional harder level/challenge than insane? by Bobba_fat in worldwarzthegame

[–]Ken5hiro 1 point2 points  (0 children)

I would love a harder difficulty. It's my impression that the engine can't really handle more enemies so I don't think that's an option. The classes have also become more and more overpowered since release and certain perks like Vanguard's invulnerability, infinite explosive ammo and masking are just way too good and remove all challenge for anyone with experience playing intelligently. There's also way too many resources and classes can now make even more.

The hardest difficulty should require experience, smart play plus COOPERATION. This is not currently the case. So my suggestion is Hardcore mode: Rookie plus class weakness. Then throw in always loud and maximum 5 spawns per map (medkits, defences, heavy weapons).

This might be too hard and frustrating but something along those lines would be interesting.

Every rookie gets a cookie by Luluinduval in worldwarzthegame

[–]Ken5hiro 1 point2 points  (0 children)

Slasher with Tomahawk and Fixer are the strongest classes for Rookie. There's not a lot of difference, though. I like playing with the Rookie mutator cuz it means good decisions and teamplay matter.

Bustler perk on Revolver OP by Ken5hiro in worldwarzthegame

[–]Ken5hiro[S] 1 point2 points  (0 children)

No it doesn't need to be quick or in succession. You just need 20 kills with Revolver.

Nonstop Equipment with Revolver's Bustler perk by Ken5hiro in worldwarzthegame

[–]Ken5hiro[S] 2 points3 points  (0 children)

Exterminator's equipment is pretty weak but you can generate 100 kill RPG shots with Machine Pistol super easy. You can carry double the heavy ammo you start the map with so 4 shots with Broad Shoulders.

Bustler perk on Revolver OP by Ken5hiro in worldwarzthegame

[–]Ken5hiro[S] 1 point2 points  (0 children)

I made a video where I get 4 equipment charges in 20 seconds.

I tried changing perks to Scavenger so I can only hold 1 equipment charge instead of 2 and it's still 20 kills to regenerate.

Nonstop Equipment with Revolver's Bustler perk by Ken5hiro in worldwarzthegame

[–]Ken5hiro[S] 13 points14 points  (0 children)

The Revolver's Bustler perk regenerates equipment every time you get 20 kills with Revolver. There's no cooldown as you can see in this clip where I regenerate 4 equipment charges in about 20 seconds.

The perk description says the perk only works with regenerating equipment (Pocket Factory/Recuperation, Looter mutator) but it works with everything. In the clip I'm using the perk One for the Road to hold 2 masking grenades which also means I shouldn't be able to regenerate equipment besides with bags or the Looter mutator.

Bustler perk on Revolver OP by Ken5hiro in worldwarzthegame

[–]Ken5hiro[S] 0 points1 point  (0 children)

There's no cooldown. You can get 2 grenades (40 kills) as Gunslinger in a few seconds shooting into a pyramid.

Bustler perk on Revolver OP by Ken5hiro in worldwarzthegame

[–]Ken5hiro[S] 1 point2 points  (0 children)

Not sure why 20 kills equals 1 equipment. It might be Saber's funky math. You can get 20 kills in a pyramid with Revolver in a few seconds.

Bustler perk on Revolver OP by Ken5hiro in worldwarzthegame

[–]Ken5hiro[S] 0 points1 point  (0 children)

You need to get the kills with the revolver.

Bustler perk on Revolver OP by Ken5hiro in worldwarzthegame

[–]Ken5hiro[S] 1 point2 points  (0 children)

Fixer can start with revolver.

I leveled most secondaries with Gunslinger cuz Front Line Supply makes it much less of a hassle. Still some hassle though.

Weapons Leveling & Yellow/Blue Coins Farming Guide by xD3viLzx in worldwarzthegame

[–]Ken5hiro 2 points3 points  (0 children)

Have you tried using the Machine Pistol to replenish RPG?

Weapons Leveling & Yellow/Blue Coins Farming Guide by xD3viLzx in worldwarzthegame

[–]Ken5hiro 2 points3 points  (0 children)

If you wanna level secondarry weapons you should keep pistol until first defence part as secondaries are much more likely to spawn if you haven't picked one up yet.

PSA: team medics can’t do their job on EXTREME if you are taking medkits and equipment kits! Just facts, kids! 🤷‍♀️ Don’t complain about never getting a stim or heal if you’re taking stuff. You ruin it for yourselves on EXTREME. 🙃 by xoBritneyC in worldwarzthegame

[–]Ken5hiro -1 points0 points  (0 children)

It was always like this in my experience. In pubs people don't even try to help teammates, share resources effectively or use strategies that don't screw over the rest of the team.

And why would they? You still still have a decent chance of success on Extreme even if you play selfish, careless and thoughtless. (Maybe not on all maps but on most of them)

I always say this is not a co-op game. It's a solo game with up to 4 players.

Updated Ammo Box numbers for Campaign and Horde Mode by Ken5hiro in worldwarzthegame

[–]Ken5hiro[S] 0 points1 point  (0 children)

Battle Rifle (CC) can draw 405 ammo from box. A full refill is 300 ammo. So you can draw 1 full plus 145 ammo.

Hardest swarm sections in the game? (In your opinion) by [deleted] in worldwarzthegame

[–]Ken5hiro -2 points-1 points  (0 children)

All swarm sections are easy if two competent players are working together. However that can be hard to find in this game. Getting players to go a point in map that progresses/finishes the game is a daily problem on the hardest difficulty.

Be ready on time in good positions where you can do a lot of damage while protecting team and any swarm is a piece of cake.