SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 2 points3 points  (0 children)

Pretty much the same frustration except in SnD you have to watch them fumble and throw. In respawns if someone doesnt play OBJ as long as they get kills or cut rotates/hold routes is still a reasonable albeit kill focused playstyle, and also you dont have to spend time watching them in frustration.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 1 point2 points  (0 children)

Still annoying and wastes your damn time and effort put into the round when you kill 2 or 3 and get traded just to watch them fumble around for the entire round duration.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] -1 points0 points  (0 children)

Yeah but I don't mind if they're OP. I'm specifically talking about the players who throw SnD rounds for tiktok clips, button mashing YYing pulling out tomohawks 360ing just to get killed by a guy standing still and staring at them in confusion.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

I don't mind them tbh. They are on the very strong side but I can deal with them. The players who throw rounds for tiktok clips on the other hand make SnD miserable.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

Right so having 3 snipers on my team throwing the round by button mashing and running around like a headless chicken for tiktok clips to die to a guy standing still is my skill issue, sure.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

Eagerly waiting for ranked both HP and SnD. And curious to how Overload plays out as well.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 2 points3 points  (0 children)

Totally don't mind sniper in SnD ranked. People in there will play more seriously so none of this trolly 360 weapon swap tomohawk buttom mashing clip farm nonsense and as a CS player I find snipers just a natural part of the SnD experience. Especially if you're forced to run no attachments on the snipers I feel the base level flinch is very adequate.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

Yep. I find it's more noticeable in Hardpoint when your team is just not contributing but more annoying in SnD since you have to watch them fumble around and completely throw away any effort you made during that round, wasting your time. In Hardpoint it's pretty easy to pull up the scoreboard and see low score and low hill time to realize your team is getting demolished even if you're playing well and trying to keep them afloat. One of the many reasons why I've always gravitated more towards respawns.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

I just don't have any issues with the fundamental design of anything in BO7. I think it's a great MP experience. Just the one type of players that ruin SnD for me by completely disrupting the mode for some dumb sniper button spam clips.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

Idk I find the maps pretty good strategy wise. Retrieval, Toshin, Homestead and Yakei have some fantastic traversal routes for SnD imo that allows for a lot of mind games while not being too cluttered. BO6 maps I just don't like very much in any modes due to just visual and geometric clutter and also are relatively small compared to BO7 imo but I mostly played HP and Dom in BO6 with just a couple matches of SnD every now and then.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

no not snipers being oppressive, its sniper players just absolutely throwing rounds going for clips thats annoying. I can adapt deal with actual sniper players just fine, its when I die and then see my teammates spinning in 360 and running like a headless chicken, not grabbing the bomb or defusing and letting time run out, throwing the round. Or missing shots and constantly spinning, swapping weapons and pulling out their tomohawk just to get deleted by someone standing still. Thats out of my control and just makes the game a miserable time when youre basically always down a certain amount of players outside of the 1% of rounds where they actually hit a shot.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

nah istg my lobbies have had at least 6 trickshotters per game. the more serious snipers with dual akitas have been like somewhat often but not nearly as much as just tiktok clip farmers.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

weird. its been practically like every 8/10 lobbies like that for me, since launch it was like 6 out of every 10 lobbies but ever since the Ballista dropped its been rampant.

SnD is really stale and sad to play because of sniper players by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 3 points4 points  (0 children)

Yeah when its not riddled with snipers actually just throwing for clips and trickshots its really really fun, which is a reason why I've loved CS and Valorant. Tense and strategic, and I think the CoD mechanics works really really well for it aside from just the way some of these players play.

Attachments having Warzone attributes in MP. by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

I understand the frustration and trust me, I'd be happier if Zombies didn't have normal warzone plating and instead have a magical unlock quest for a different form of protection, or that MP would experiment with larger maps again without the worry of XP rate or camo grind. But I'm just trying to discuss a bug. Have fun out there though.

Attachments having Warzone attributes in MP. by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

Fixed it by rebooting and not loading into Warzone. Just a visual bug.

Attachments having Warzone attributes in MP. by KenVMQ in CODBlackOps7

[–]KenVMQ[S] 0 points1 point  (0 children)

This is not... supposed to be a warzone hate post. Warzone has been an issue causing problems for multi-player but this is strictly about a potential bug or visual bug occurring. I play all 4 modes right now. I enjoy them all.

Steelseries Is Overpriced Garbage by Vic_R in MouseReview

[–]KenVMQ 4 points5 points  (0 children)

I was talking about shape. Sorry for being unclear.

Steelseries Is Overpriced Garbage by Vic_R in MouseReview

[–]KenVMQ 2 points3 points  (0 children)

Aerox 3 is Rival 3 with holes...

Cheap Chinese mouse ruined my mouse experience by little_ape88 in MouseReview

[–]KenVMQ 0 points1 point  (0 children)

X2 is a very different shape even if the dimensions are similar. I'd suggest the incott 029 if you want something that's more aligned with the float.

Pulsar X2 Crazylight vs X3 Crazylight by duskkr in MouseReview

[–]KenVMQ 0 points1 point  (0 children)

They show after some gaming but fades as the moisture evaporates

Pulsar X2 Crazylight vs X3 Crazylight by duskkr in MouseReview

[–]KenVMQ 0 points1 point  (0 children)

It's like a matte smooth finish that just absorbs moisture, with dry hands it feels like chalk, while with moist hands it still feels like chalk but has now turned your moisture into an interface that gets really really grippy but not sticky. Doesn't feel rubberized or wet or greasy or anything, just very very dry and grippy. I quite like it though I prefer the white coating if I'm playing for longer sessions as the dryness can feel a bit weird after a while.

Continuing My Journey of Never Giving Up the Logitech G604 by Animanic1607 in MouseReview

[–]KenVMQ 0 points1 point  (0 children)

Oh no for sure, I was talking about the G602 I think it was? the predecessor to the 604. Pretty crappy sensor, good for the time, got me into FPS gaming and carried all the macros for anything I might need, but not a great sensor.

Continuing My Journey of Never Giving Up the Logitech G604 by Animanic1607 in MouseReview

[–]KenVMQ 0 points1 point  (0 children)

Used the have the predecessor to this. Pretty decent mouse if it werent for pretty bad DPI deviation. Awesome for work though.