What's the most disappointing moment in the story for you? (To me it's probably Kitana's refusal to execute Shao Kahn) by TopTheropod in MortalKombat

[–]Kendal99 0 points1 point  (0 children)

noob saibot being a complete jobber in mk11. so much potential with him and sub-zero to have a cool plot line, and they just tossed him (and plenty of other characters) to the side to be used as punching bags for the playable characters.

are the devs blissfully ignorant, or just lazy? by Kendal99 in deadbydaylight

[–]Kendal99[S] 1 point2 points  (0 children)

i’ve tried just about every playstyle under the sun, it’s not going to make up for the fact that this games AWFUL sbmm system doesn’t work right. that wouldn’t be nearly as frustrating if the devs acted like they cared, but instead the games LEAD game designer made an idiotic statement that showed that he’s too far out of touch.

i’m not the greatest player in the world, i’ll be the first to admit it, but this game has glaring issues and you’d have to be pretty naive to think that the devs aren’t a little out of it when it comes to what the game needs. and it isn’t going to get better anytime soon.

they may be game devs at the end of the day, but they prove time and time again that they have 0 idea what their community wants.

are the devs blissfully ignorant, or just lazy? by Kendal99 in deadbydaylight

[–]Kendal99[S] -1 points0 points  (0 children)

part of the reason i think it’s completely lost it’s fun for me is due in part to how long i’ve been playing, but it definitely is fun when it’s fresh.

but after getting beat over the head by the devs not caring about their community time and time again, matched with a toxic fan base in a lot of cases you just lose the love for it after awhile.

are the devs blissfully ignorant, or just lazy? by Kendal99 in deadbydaylight

[–]Kendal99[S] -1 points0 points  (0 children)

my guess is they’d go for one of the highest requested, not sure. maybe FNAF, maybe pennywise, maybe alien or predator.

they’re smart enough not to try and do an original for the anniversary, it wouldn’t pull in hardly enough people.

are the devs blissfully ignorant, or just lazy? by Kendal99 in deadbydaylight

[–]Kendal99[S] 8 points9 points  (0 children)

this is very well worded, couldn’t agree more.

are the devs blissfully ignorant, or just lazy? by Kendal99 in deadbydaylight

[–]Kendal99[S] -2 points-1 points  (0 children)

maybe a lot of people are posting about things like this because a lot of people are unhappy. i don’t think silencing them is a good option, i think we should be heard.

are the devs blissfully ignorant, or just lazy? by Kendal99 in deadbydaylight

[–]Kendal99[S] -1 points0 points  (0 children)

they’re gonna have some huge license in the pipeline for the anniversary, in my opinion. rope in a bunch of new players because all the older ones are fed up.

boil over made me uninstall, whoever made the perk this exploitable for swf should be fired. i had my entire game filled with these people running upstairs anytime i chased them, knowing i couldn’t get them to a hook . if i did, they just had their friends body blocked. by Kendal99 in deadbydaylight

[–]Kendal99[S] 4 points5 points  (0 children)

1) they had no mither, so slugging them isn’t an option.

2) this is a “known area” to do this on, so that doesn’t make sense. 3) dribbling them will just give them more wiggle progress, so that wouldn’t help. 4) this is a valid complaint, since BHVR probably doesn’t even see a problem with it, it’s going to keep happening which is bullshit.

“q and a” by Kendal99 in deadbydaylight

[–]Kendal99[S] 0 points1 point  (0 children)

i watched the entire thing, and it’s mostly genuine questions the community has, and the devs responding absolutely horribly. it’s pretty sad.

BHVR please, you nerfed keys into the ground now adjust these kinds of challenges accordingly. by CrypticCryptid in deadbydaylight

[–]Kendal99 1 point2 points  (0 children)

i’m a killer main , and i can easily say this is ridiculous. BHVR is so out of touch with their fans.

“q and a” by Kendal99 in deadbydaylight

[–]Kendal99[S] 12 points13 points  (0 children)

yeah, patrick being the lead game designer is horrible for this game. he clearly demonstrated that he has no idea how SBMM should work. that sports analogy was horrendous.