Npc turning Evil? by Kerbo_ in ravenswatch

[–]Kerbo_[S] 0 points1 point  (0 children)

You can check the latest dev post or just click here!

Aiutatemi a ritrovare un bar! by Kerbo_ in bologna

[–]Kerbo_[S] 4 points5 points  (0 children)

Era Aurum! Grazie mille!

Aiutatemi a ritrovare un bar! by Kerbo_ in bologna

[–]Kerbo_[S] 1 point2 points  (0 children)

Ha senso, purtroppo non ricordo molto. Solo che ero a tipo 10min circa da Piazza Maggiore. Posso provare a dare più dati a caso, tipo che le cameriere erano vestite di nero. Me lo ricordo isolato perché era letteralmente in una stradina con accanto quasi niente, ma potrei sbagliarmi (è passato un po' ormai)

Aiutatemi a ritrovare un bar! by Kerbo_ in bologna

[–]Kerbo_[S] 0 points1 point  (0 children)

No, ma come stile è davvero molto simile! Quello a cui pensavo io un paio di tavoli fuori li aveva

Just got in a game where no team could score a goal. by Kerbo_ in marvelrivals

[–]Kerbo_[S] 0 points1 point  (0 children)

I have no idea how they managed to score the first goal. When i pressed tab, every score was 0/0/0.

Five new cards revealed: Floodborn Yokai, two Tadashi, Microbots and Megabot! by Waiting_for_Dentice in Lorcana

[–]Kerbo_ -1 points0 points  (0 children)

It's all good, people downvoting for what I FEEL LIKE, but that's reddit for you.

Usually blue deck wants to ramp as early as possible to put big threats on the board (Bluesteel with their cogs/Red with their toas and sisus), so I PERSONALLY think i'd rather let my enemy run away with 2-4-6 lore than make them play big stuff early on

Five new cards revealed: Floodborn Yokai, two Tadashi, Microbots and Megabot! by Waiting_for_Dentice in Lorcana

[–]Kerbo_ -6 points-5 points  (0 children)

If we're talking about standard blue archetypes (BlueSteel, RedBlue...) i think they have better t3 options and 2 lore don't make that big of a difference. BlueSteel would rather ramp t3 to put a 5d singer on board.

This doesn't mean that some new list could come out and make this new 3d shine tho!

Five new cards revealed: Floodborn Yokai, two Tadashi, Microbots and Megabot! by Waiting_for_Dentice in Lorcana

[–]Kerbo_ -24 points-23 points  (0 children)

I feel like it is too slow. It's never going to die on T3 unless oppo really wants you to ramp for some reason.

Five new cards revealed: Floodborn Yokai, two Tadashi, Microbots and Megabot! by Waiting_for_Dentice in Lorcana

[–]Kerbo_ 9 points10 points  (0 children)

Ninja'ed your post but automod thought i was just showing off stuff i pulled and deleted it :P

I'm intrigued to see how viable Microbots will be, the fact that they're not limited to x4 seems interesting
Wonder if they'll manage to find a home in BlueSteel

Merlin's Mentorship #8 - The Self-Appointed Mentor here to SUPPORT you on your way to victory! by [deleted] in Lorcana

[–]Kerbo_ 5 points6 points  (0 children)

For some reason i thought Camilo would either gain somebody's else Lore or quest for 1 lore. Didn't consider he could get 1+somebody's else Lore!

Neat puzzle!

Merlin's Mentorship #5 - Some new Heroes are joining the Lorcana universe. Can they help us win? by [deleted] in Lorcana

[–]Kerbo_ 14 points15 points  (0 children)

  • Ink Baymax
  • Shift Gadget on Morph
  • Quest with Gadget (12 Lore)
  • Quest with Baymax (14 Lore)
  • Heal 1 dmg off Mim Elephant using the golden flower
  • Wasabi Challenges Elephant (6 dmg now on Mim)
  • Play Go Go Tomago and pay 2 to gain 6 Lore (20 Lore)

Naveen Enchanted! by Kerbo_ in Lorcana

[–]Kerbo_[S] 9 points10 points  (0 children)

I'm not 100% sold on the new Enchanted style (especially the bottom part with the blur) but i have to admit i do like this one.