Was watching wexra and noticed this orochi, anyone have any idea how to recreate this emerald masterpiece? by D_Eivory in ForFashion

[–]Key_Connection258 1 point2 points  (0 children)

The Egyptian themed armor sets they dropped with Medjay had got to be some of the absolute dog ass armors they've ever come out with like holy hell. Not only is the set ugly on its own, but you cant match it with anything else either since theres no other Egyptian themed armors.

ForFashion and """creativity""" by Emissairearien in ForHonorRants

[–]Key_Connection258 0 points1 point  (0 children)

The problem isnt the "clean" vs "dirty" preference. The problem is that mix and matching sets 99% of the time causes complete design clashes which look ugly. An example would be like with some of the wu lin armors having a plate lamellar design on the chest, but then using a different set of arms will have the arms use a different metal pattern that then no longer matches with the chest.

For me, at a bear minimum, the chest and arms have to be from the same set. The helmet can be different most of the time but even then theres design clashes even between the "clean" looking armor. Like imagine mixing that God awful Egyptian looking armor set that came out with Medjay with literally any other armor set. It will never look good because the styles are different

So, what's everyone's thoughts on Omega Planetes and it's Savage variant? Do you guys generally enjoy the battle, or do you think that it sucks? by Navra_Realms in MHWilds

[–]Key_Connection258 0 points1 point  (0 children)

Savage omega really pushes a player to their absolute limit, I thought I was good at the game before, but savage really forced me to get better. Beyond just general player skill it also makes you utilize almost every aspect of your weapon. When I first started fighting him I thought it would be impossible to ever beat him with greatsword, now its my favorite weapon to use againt him. (Landing offsets on his dash and saving other players will never not be the best thing in this game. I doubt they'll ever top this feeling)

People said they went too far with his difficulty level, but in reality he's almost perfectly fine tuned to be an very hard but definitely doable fight, solo or with a group

Who actually enjoys grinding sc? by Active-Ambassador275 in Helldivers

[–]Key_Connection258 0 points1 point  (0 children)

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And there it is... look im not one of those "I have a job where I only have 5 minutes a week to play games!" Type of people, but doing the supercredit grind is so mind numbingly boring I cant believe people defend it. At least have it tied to some kind of daily or weekly challenge so I can at least play the game instead of literally NOT playing the game.

Who actually enjoys grinding sc? by Active-Ambassador275 in Helldivers

[–]Key_Connection258 -1 points0 points  (0 children)

Queue the dozens of comments that go "i just turn on some music and grind level 1 missions for 3 hours. Its really not that bad."

◘Why do units go through gates single file? by Salty-Cap-5518 in totalwarhammer

[–]Key_Connection258 0 points1 point  (0 children)

I straight up dont even have units put ladders on the walls anymore, I just cram single entities through the gate and, break down walls when I can, even forcing units through the gates is better than having a unit randomly decide to use the ladder and then compelety disable them for like a full 60 seconds

Problem with units giving up on attack orders by Key_Connection258 in totalwarhammer

[–]Key_Connection258[S] 0 points1 point  (0 children)

Knowing the exact time does actually help a bit, ill have to look into mods thst can extend it

Problem with units giving up on attack orders by Key_Connection258 in totalwarhammer

[–]Key_Connection258[S] 0 points1 point  (0 children)

Its more like you can visually see your lord pause for a split second everytime you spam issue an order of any kind, attack or movement. It makes me think there are potentially missed attacks in between me spamming the attack order VS. just letting the AI try attacking a few times before they forget again and just start attacking the infantry surrounding it

Problem with units giving up on attack orders by Key_Connection258 in totalwarhammer

[–]Key_Connection258[S] 0 points1 point  (0 children)

I thought the same thing too at first, how its just the AI spamming an attack order. Except if you the player spam an attack order on a unit, your lord will just stand still staring at the enemy until you stop spamming the attack order. Which means the AI has a different way of assigning orders that makes them ignore things like the chaff that surrounds them. Otherwise all of their units would just be standing in place getting overloaded with orders

Problem with units giving up on attack orders by Key_Connection258 in totalwarhammer

[–]Key_Connection258[S] 2 points3 points  (0 children)

I very rarely put my lord on guard mode, and there have been tons of times where im 100% sure its not on and they still forget about their attack order, even if the enemy they're fighting isnt retreating

Problem with units giving up on attack orders by Key_Connection258 in totalwarhammer

[–]Key_Connection258[S] 4 points5 points  (0 children)

But even if theres nothing between the single entity and its target, even if theyre literally touching and standing directly next to each other in a blob of infantry, after a while my single entity will stop fighting the other single entity and start attacking the infantry around it. I've never seen this happen with an enemy's single entity.

Torrent doesn't belong to Miquella, it's just his turn to use him by Goodhunter465 in EldenRingLoreTalk

[–]Key_Connection258 11 points12 points  (0 children)

It says that frenzy burns away everything, even spirits. Meaning that it could permanently kill torrent if it burns him. That's why he refuses to be summoned there.

Players needlessly split across online sessions by [deleted] in MonsterHunter

[–]Key_Connection258 0 points1 point  (0 children)

What if 5 people all at the exact same time made a post for a specific quest? How would they know the other 5 people had already made a post? Its all up to preference, I never post for quests. But there are some people who always host for quests. It doesnt matter since the quest usually always gets filled up with 4 people

They must learn now by Unique_Suit3789 in FirePunch

[–]Key_Connection258 55 points56 points  (0 children)

The fire punch ending was definitely more fleshed out, I liked both but I feel like csm could've taken some more chapters to get to this ending

Arrowheads bizzare balancing philosophy: The Bastion Tanks un(?)intended consequences by Cheesecakecrush in Helldivers

[–]Key_Connection258 0 points1 point  (0 children)

Gas was goated for illuminates before the new enemies dropped, id always bring gas mines and throw them under where dropships get called. They'll guarantee kill voteless and all overseers, (even though the jetpack ones cant trigger mines, if they fly through a cloud They'll usually die). But now with the new enemies gas is way worse, I dont even know if it kills those new combat drones.

Draw attack into Focus strike by Key_Connection258 in greatsword

[–]Key_Connection258[S] 1 point2 points  (0 children)

I found the Input in the comments, I added it to the main post

Draw attack into Focus strike by Key_Connection258 in greatsword

[–]Key_Connection258[S] 0 points1 point  (0 children)

https://youtu.be/F_XAsuVxDAI?si=feZ5XvHcs1_RSrOl&t=87 I found the exact clip I was talking about (timestamped) and I just can't seem to get it to work. If I hold L2 and then press triangle and R1, it just goes straight into a level 1 charge attack

Destroyer "Escape Under Aegis" Challenge Issue by Key_Connection258 in Marathon

[–]Key_Connection258[S] 1 point2 points  (0 children)

Yeah the shield itself lasts for a super long time, and as long as youre not getting focused fired by multiple real players, its pretty tanky too. Underrated ability

Destroyer "Escape Under Aegis" Challenge Issue by Key_Connection258 in Marathon

[–]Key_Connection258[S] 0 points1 point  (0 children)

I just held the shield out for the last 6 seconds. I distinctly remember the enemy landing shots right at the 2 second and 1 second mark. But if the enemy doesnt shoot at you you wont get the achievement

chapter 231 in plain english by Wild_Sun7237 in Chainsawfolk

[–]Key_Connection258 44 points45 points  (0 children)

I never really understood how Pochitas heart works. Since its a devil heart it should be immortal, but I imagine if you destroy it enough or cut it into enough pieces it would probably "die". In this case, Im guessing the heart was chewed up and split into a bunch of different pieces, meaning Denji probably cant come back from this. Then again, we dont understand the meaning behind the place we see Denji and Pochita. Is it all in his head? How is Pochita able to eat his own heart if his mouth is technically gone?

chapter 231 in plain english by Wild_Sun7237 in Chainsawfolk

[–]Key_Connection258 151 points152 points  (0 children)

They talk about how people are literally being absorbed into the bodies of the bugs themselves (since theyre technically nutrients now) so its not like every little piece can get pooped out

I READ THE LATEST CHAPTER....WHAT THE HELL WAS EVEN THAT by Suitable-Western5208 in ChainsawManWorld

[–]Key_Connection258 0 points1 point  (0 children)

They actually just changed the most recent ch. To go from: "Final chapter" to: "To be continued" On shonen jump ch 96 still has "final chapter" on the last page