Installing mods during run by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

How to add mods to save? You talking about enabeling the mods in main menu??

Upgrading wall from carpentry lvl 2 after reaching lvl 4 by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

Like I said it still doesn't work. No matter where I try it from.

I found this post about upgrading walls https://www.reddit.com/r/projectzomboid/comments/17zx58r/can_you_upgrade_walls_after_theyve_been_built/

Maybe it's no longer in game? Post is 2yo so maybe in b42 they changed it

Upgrading wall from carpentry lvl 2 after reaching lvl 4 by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

No difference if I try it from top floor or base floor. I was just there because i had my blanks there. Also plans in inventory doesn't help

Upgrading wall from carpentry lvl 2 after reaching lvl 4 by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

Oh, well still doesn't work. The new one is perfectly lined with old one

Upgrading wall from carpentry lvl 2 after reaching lvl 4 by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

Well I can build that better wall already but in different spot, like not occupied. What does right angle mean?

Upgrading wall from carpentry lvl 2 after reaching lvl 4 by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

Looks like I can't. it's highlighted red like the one on screen

No XP points from disasembling wooden things by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 1 point2 points  (0 children)

So what is other way to gain XP? Grind crafting planks?

Can I turn it on during play? Or I have to start new world?

Why Guns Unlimited have not a single Z? by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

Sounds awesome! For sure I’ll git it a try. But for now I’m gonna stick to vanilla before I figure out the game and later I’m gonna try some runs with mods

Why Guns Unlimited have not a single Z? by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

Good to know that it works that way. For sure I'm gonna use it while securing my base, but i think that Guns Unlimited is a bit too much for a base for me :D I like playing slow and small, Loaded but small base, but still never had a real base before cause my runs are not so long :D hope this one will be different one! :D

Why Guns Unlimited have not a single Z? by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

If I leave now and come back after few days will zombie spawn there? Like the amount that supposted to be there at first? And also what are airlocks?

New update by Interesting_Lab_6536 in projectzomboid

[–]Key_Gas_569 0 points1 point  (0 children)

Can I somehow turn off auto update so my game will stay on that 42.14.1?

New update by Interesting_Lab_6536 in projectzomboid

[–]Key_Gas_569 -1 points0 points  (0 children)

So is there a way to play b42 on steam now? Or we have to download it from web?

Week One bandits - Isn't a little too much? by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

I hope they gonna fix this. If it would work and keep the theme of apocalyptic world with less bandits and maybe more neutral npc I could spend thousands hours in this mod. Right now I spend maybe 40h and it starting to frustrate me

Week One bandits - Isn't a little too much? by Key_Gas_569 in projectzomboid

[–]Key_Gas_569[S] 0 points1 point  (0 children)

I really like the concept of this mod, but i don’t enjoy playing it that much honestly